 |
at Global Oneness Community.
Share your dreams and let others help you with the interpretation!
Dream Sharing Forum
|
 |
Sprites | A Wisdom Archive on Sprites |  | Sprites A selection of articles related to Sprites |  |
| We recommend this article: Sprites - 1, and also this: Sprites - 2. |
|
More material related to Sprites can be found here:
|
|
|  | |
sprites, Sprite
|  | | » Page 1 « Page 2 Page 3 More » |  |
 | |
|
ARTICLES RELATED TO Sprites | |
| |
|
 |  |  | Sprites: Encyclopedia II - Texas Instruments TMS9918 - SpritesThere can be 32 monochrome sprites of either 8x8 or 16x16 pixels on screen, each of which can have its own color. However sprite bandwidth is limited to max. 4 sprites per scanline. I.e. if there are more than 4 sprites next to each other horizontally, then the rest will disappear. In that case only the sprites with the highest priority (lowest position in the spritelist) are shown. If necessary, games often attack this problem by rotating sprite priorities. This way, every video frame a different set of sprites disappears in areas where the ...
See also:Texas Instruments TMS9918, Texas Instruments TMS9918 - General information, Texas Instruments TMS9918 - Interface, Texas Instruments TMS9918 - Screen modes, Texas Instruments TMS9918 - Sprites, Texas Instruments TMS9918 - Screen mode 2 detail, Texas Instruments TMS9918 - Tradeoffs used in games, Texas Instruments TMS9918 - Specifications Read more here: » Texas Instruments TMS9918: Encyclopedia II - Texas Instruments TMS9918 - Sprites |
|  |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
 | | » Page 1 « Page 2 Page 3 More » |  |
 | |
|
|
More material related to Sprites can be found here:
|
|
|
Search the Global Oneness web site |
|
|
|
 |
|