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LambdaMOO - The MOO. | A Wisdom Archive on LambdaMOO - The MOO. |  | LambdaMOO - The MOO. A selection of articles related to LambdaMOO - The MOO. |  |
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More material related to Lambdamoo can be found here:
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MOO, MOO - History, MOO - MOO access, MOO - MOO administration, MOO - Outline of well-known MOOs, LambdaMOO - The MOO., MOO programming language, MUSH, MUD, CoolMUD, ColdMUD
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ARTICLES RELATED TO LambdaMOO - The MOO. |  |  |  | LambdaMOO - The MOO.: Encyclopedia II - MOO - HistoryStephen White (also known by the handles "Ghondahrl" and "ghond") wrote the first version of the MOO server, which was released on May 2, 1990, and used for the operation of a server called "AlphaMOO". Pavel Curtis, an employee of Xerox PARC and also known by his handles "Lambda", and "Haakon", took the basic design, language, and code, fixed bugs and added features to release the first version, called "La ...
See also:MOO, MOO - History, MOO - MOO access, MOO - MOO administration, MOO - Outline of well-known MOOs Read more here: » MOO: Encyclopedia II - MOO - History |
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 |  |  | LambdaMOO - The MOO.: Encyclopedia II - MOO - MOO accessParticipants (usually referred to as users) connect to a MOO using telnet or some other, more specialized, client program. Upon connection, they are usually presented with a welcome message explaining how to either create a new character or connect to an existing one.
Having connected to a character, users then give one-line commands that are parsed and interpreted by the MOO as appropriate. Such commands may cause changes in the virtual reality, such as the location of a character, or may simply report on the current state of that reality, such ...
See also:MOO, MOO - History, MOO - MOO access, MOO - MOO administration, MOO - Outline of well-known MOOs Read more here: » MOO: Encyclopedia II - MOO - MOO access |
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More material related to Lambdamoo can be found here:
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