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Halo | A Wisdom Archive on Halo |  | Halo A selection of articles related to Halo |  |
| We recommend this article: Halo - 1, and also this: Halo - 2. |
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More material related to Halo can be found here:
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halo, Halo, Halo - Optical phenomenon, Halo - Religious iconography, Halo - In Buddhism, Halo - In Christianity, Halo - Spiritual Significance of the Halo, Halo - Sun pillar, Halo - Sundogs
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ARTICLES RELATED TO Halo | |
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 |  |  | Halo: Encyclopedia II - HALO/HAHO - HALOThe origins of the HALO technique date back to 1960 when the U.S. Air Force was conducting experiments that benefited high-flying pilots needing to eject at high altitudes. As part of the experiments, on August 16, 1960, Colonel Joe Kittinger performed the first high altitude jump at an altitude of 19 miles above the Earth's surface. However, the technique was used for combat for the first time in the U.S. military involvement in Laos, when members of MACV-SOG performed the first high altitude combat jumps. SEAL Team SIX of the United States Navy expanded the HALO technique to include delivery of boats and other large items ...
See also:HALO/HAHO, HALO/HAHO - HALO, HALO/HAHO - HAHO, HALO/HAHO - Health risks, HALO/HAHO - Typical equipment, HALO/HAHO - List of HALO/HAHO capable military units, HALO/HAHO - References in Fiction Read more here: » HALO/HAHO: Encyclopedia II - HALO/HAHO - HALO |
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 |  |  | Halo: Encyclopedia II - Halo 2 - Gameplay
Halo 2 - Campaign.
The game is playable in campaign mode either single-player or cooperative. This mode follows the story to the Halo series and is the second of the three games (the third and final part of the series is still not published). When playing in this mode the player(s) must complete a series of episodes. Some of these episodes require the player to compete as a Covenant Elite called The Arbiter, while some, but not the majority are still played as the Master Chief. Aside from variations caused simply ...
See also:Halo 2, Halo 2 - History, Halo 2 - Gameplay, Halo 2 - Campaign, Halo 2 - Multiplayer, Halo 2 - Marathons, Halo 2 - Damage system, Halo 2 - Powerups, Halo 2 - Weapons, Halo 2 - Secrets and Glitches, Halo 2 - Plot synopsis, Halo 2 - Main characters, Halo 2 - Music, Halo 2 - Additional content, Halo 2 - Xbox Live updates, Halo 2 - Halo 2 Multiplayer Map Pack, Halo 2 - Criticism, Halo 2 - Awards Read more here: » Halo 2: Encyclopedia II - Halo 2 - Gameplay |
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 |  |  | Halo: Encyclopedia II - The Flood Halo - OverviewThe Flood is a parasitic virulent life form which is spread by infected carrier hosts. The Flood appears in three primary forms: parasitic spores (Infection Forms) that attach themselves to hosts and transform the hosts' DNA, mutated hosts (Combat Forms) such as humans or Covenant, and (Carrier Forms), the final stage in the flood lifecycle where the host explodes, expelling spores that continue the process. Flood that manage to assimilate their hosts gain full control of the host body and access to the host's memories and brain function ...
See also:The Flood Halo, The Flood Halo - Overview, The Flood Halo - Flood forms, The Flood Halo - Infection forms, The Flood Halo - Combat forms, The Flood Halo - Carrier forms, The Flood Halo - Brain forms, The Flood Halo - Command forms, The Flood Halo - Flood details Read more here: » The Flood Halo: Encyclopedia II - The Flood Halo - Overview |
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New Age
Spiritual Dictionary on Halo halo A radiant, luminous, shimmering circle of light enveloping the head of a deity, or highly evolved being. It is believed that an enlightened being operates from the crown chakra while preparing for their ascension and this energy spills out of the head as that being evolves (See also: Halo, Body Mind and Soul)
For more dictionary entries, see » Halo Dictionary |
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 |  |  | Halo: Encyclopedia II - Arbiter Halo - RoleThe rank of Arbiter, is bestowed upon a Covenant Elite (Sangheili) by the High Prophets during a time of need. The Arbiter acts as a sort of field commando, going on missions specifically dictated by the Prophets and during incidents such as the Taming of the Hunters, the Grunt Rebellion, and most recently, the threat of Heresy, he has emerged to lead the Covenant to victory. Many, especially Grunts, see the Arbiter as their Savior. It should be noted that his role is considered "The Will of the Prophets" or s ...
See also:Arbiter Halo, Arbiter Halo - Role, Arbiter Halo - The Arbiter in Halo 2 Read more here: » Arbiter Halo: Encyclopedia II - Arbiter Halo - Role |
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 |  |  | Halo: Encyclopedia II - HALO/HAHO - HAHOThe HAHO technique is used to airdrop personnel at high altitudes when aircraft can fly above enemy skies without posing a threat to the jumpers.
In a typical HAHO exercise, the jumper will jump from the aircraft and deploy his parachute at a high altitude, 10–15 seconds later after the jump (typically at 27,000 feet or so). The jumper will use a compass to guide himself while flying for 30 or more miles. The jumper will use way points and terrain features to navigate to his desired landing zone, and along the way, he must correct his course for changes in wind speed and direction; makin ...
See also:HALO/HAHO, HALO/HAHO - HALO, HALO/HAHO - HAHO, HALO/HAHO - Health risks, HALO/HAHO - Typical equipment, HALO/HAHO - List of HALO/HAHO capable military units, HALO/HAHO - References in Fiction Read more here: » HALO/HAHO: Encyclopedia II - HALO/HAHO - HAHO |
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 |  |  | Halo: Encyclopedia II - Halo 2 - HistoryHalo: Combat Evolved became a best-selling and well-lauded title upon its release in November 2001 but some complained that it lacked support for Xbox Live even though the broadband service would not be ready until a year later. The only cross-console multiplayer was either from System Link, Gamespy Tunnel, or XBConnect. Given the expected long development time of Halo 2, there were rumours of an updated "Halo 1.5" which would add Xbox Live support for the original and would be released in late 2002 or early 2003 but that never materialized. The PC version of Halo: Combat Evolved released in Fall 2003 how ...
See also:Halo 2, Halo 2 - History, Halo 2 - Gameplay, Halo 2 - Campaign, Halo 2 - Multiplayer, Halo 2 - Marathons, Halo 2 - Damage system, Halo 2 - Powerups, Halo 2 - Weapons, Halo 2 - Secrets and Glitches, Halo 2 - Plot synopsis, Halo 2 - Main characters, Halo 2 - Music, Halo 2 - Additional content, Halo 2 - Xbox Live updates, Halo 2 - Halo 2 Multiplayer Map Pack, Halo 2 - Criticism, Halo 2 - Awards Read more here: » Halo 2: Encyclopedia II - Halo 2 - History |
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 |  |  | Halo: Encyclopedia II - Halo 2 - MusicThe Halo 2 soundtrack was mostly composed by Martin O'Donnell, who had also composed the music of Halo. Steve Vai provided guitar backing for many tracks. Additional tracks were also provided by various outside musicians, such as Joe Satriani (for the remixed theme song, which includes new guitar solos).
"The Last Spartan" is the signature theme tune for Halo 2.
The bands Incubus, Breaking Benjamin, and Hoobastank also feature on the official soundtrack and to a certain extent, in the game. The song Blow Me Away is considered the most popular of these contributions, however Incubus's contributions creat ...
See also:Halo 2, Halo 2 - History, Halo 2 - Gameplay, Halo 2 - Campaign, Halo 2 - Multiplayer, Halo 2 - Marathons, Halo 2 - Damage system, Halo 2 - Powerups, Halo 2 - Weapons, Halo 2 - Secrets and Glitches, Halo 2 - Plot synopsis, Halo 2 - Main characters, Halo 2 - Music, Halo 2 - Additional content, Halo 2 - Xbox Live updates, Halo 2 - Halo 2 Multiplayer Map Pack, Halo 2 - Criticism, Halo 2 - Awards Read more here: » Halo 2: Encyclopedia II - Halo 2 - Music |
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 |  |  | Halo: Encyclopedia II - The Flood Halo - Flood forms
The Flood Halo - Infection forms.
The Infection forms (also known as "Rangers") are small, tentacled creatures which have their own defined biological framework, which are not dependent upon a host. An infection form will seek out any life of capable bio-mass and calcium deposits to sustain itself, and proceed to attempt to use the creature as a host, by tapping into the spinal system, suppressing the host's consciousness, embedding itself in the thoracic cavity, and releasing spores which cause the host to mutat ...
See also:The Flood Halo, The Flood Halo - Overview, The Flood Halo - Flood forms, The Flood Halo - Infection forms, The Flood Halo - Combat forms, The Flood Halo - Carrier forms, The Flood Halo - Brain forms, The Flood Halo - Command forms, The Flood Halo - Flood details Read more here: » The Flood Halo: Encyclopedia II - The Flood Halo - Flood forms |
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 |  |  | Halo: Encyclopedia II - Halo megastructure - OriginThe Halos are a set of seven (Now six, one was destroyed) giant, ring-shaped worlds built by the Forerunners, an ancient alien species about which little is known. They are "weapons of last resort, capable of destroying all sentient life within 3 radii of the galactic centre", as stated by 343 Guilty Spark. They were built to stop the parasitic Flood from spreading, should they escape. If the Flood were ever released, it was the responsibility of the Monitor of that Halo to find a "Reclaimer" to fire the ring's ultimate weapon - a device cap ...
See also:Halo megastructure, Halo megastructure - Origin, Halo megastructure - Installation 04, Halo megastructure - Astronomy, Halo megastructure - Installation 05, Halo megastructure - Name Read more here: » Halo megastructure: Encyclopedia II - Halo megastructure - Origin |
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 |  |  | Halo: Combat Evolved: Encyclopedia II - Halo: Combat Evolved - GameplayHalo's gameplay is characterized by several features which set it apart from less acclaimed first-person shooter games. It was the first game to combine features such as recharging shields and a limited inventory of weapons, and has been widely imitated since the game's release.
Storyline execution: Halo's gameplay and storyline are tightly interwoven, and delivered in a convincing manner which is consistent with the flow of the game. The cutscenes are edited, providing Halo with characters and locales which ...
See also:Halo: Combat Evolved, Halo: Combat Evolved - Introduction, Halo: Combat Evolved - Platforms, Halo: Combat Evolved - Gameplay, Halo: Combat Evolved - Powerups, Halo: Combat Evolved - Allies/Enemies, Halo: Combat Evolved - Weapons, Halo: Combat Evolved - Vehicles, Halo: Combat Evolved - Eggs and Exploits, Halo: Combat Evolved - Multiplayer, Halo: Combat Evolved - Warthog Jump, Halo: Combat Evolved - Storyline, Halo: Combat Evolved - Synopsis, Halo: Combat Evolved - Characters, Halo: Combat Evolved - Back story, Halo: Combat Evolved - Unreleased Macworld 1999 and E3 2000 versions of Halo, Halo: Combat Evolved - Books, Halo: Combat Evolved - Soundtrack, Halo: Combat Evolved - Future developments, Halo: Combat Evolved - Other Games with Halo themed mods Read more here: » Halo: Combat Evolved: Encyclopedia II - Halo: Combat Evolved - Gameplay |
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