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Free Fall Associates

A Wisdom Archive on Free Fall Associates

Free Fall Associates

A selection of articles related to Free Fall Associates

More material related to Free Fall Associates can be found here:
Index of Articles
related to
Free Fall Associates
Free Fall Associates

ARTICLES RELATED TO Free Fall Associates

Free Fall Associates: Encyclopedia II - Free Fall Associates - In bed with EA

Soon Freeman made a contact that would prove pivotal for both Free Fall and the fledgling computer game publisher, Electronic Arts (EA). The same day he incorporated his company, Trip Hawkins contacted Freeman. Freeman was attracted by EA's generous attitude and the welcome windfall of development cash. Soon, Free Fall signed EA's first two development contracts. For their first title, inspired by sword-and-sorcery themes and the holographic chess-like game featured in Star Wars, they set to work on Archon. Origin ...

See also:

Free Fall Associates, Free Fall Associates - Birth of a company, Free Fall Associates - First game, Free Fall Associates - In bed with EA, Free Fall Associates - Twilight, Free Fall Associates - Free Fall Games

Read more here: » Free Fall Associates: Encyclopedia II - Free Fall Associates - In bed with EA

Free Fall Associates: Encyclopedia - Reflection

The word reflection (also spelt reflexion in British English) can refer to several different concepts: In mathematics, reflection is a transformation of a space, a reflection group is a group generated by reflections, and the reflection principle is a theorem of set theory. In physics, reflection is a wave phenomenon. In computer science, reflection is a programming language feature for metaprogramming, in languages or language engines like Java and .NE

Read more here: » Reflection: Encyclopedia - Reflection

Free Fall Associates: Encyclopedia II - Eureka - Place names

Several places are named for the expression: Eureka, California and Yreka, California Eureka, Illinois Eureka, Kansas Eureka, Missouri Eureka, Montana Eureka, Nevada Eureka, South Dakota Eureka, Utah Eureka Springs, Arkansas. Eureka, Nunavut in Canada. Eureka, Victoria in Australia Eureka, North Carolina eureka means sex More than one of these places are or were involved in the gold mining industry, with the phrase 'I f ...

See also:

Eureka, Eureka - Place names, Eureka - Other meanings

Read more here: » Eureka: Encyclopedia II - Eureka - Place names

Free Fall Associates: Encyclopedia II - Jon Freeman - Career

Jon Freeman - Automated Simulations and Epyx. Freeman worked as a game designer for video game developer and publisher, Epyx, which he co-founded with Jim Connelley in 1978 as Automated Simulations. Their first game, Starfleet Orion, was a two-player only game developed mainly so Connelley could write off the cost of his Commodore PET computer. Freeman provided design while Connelley handled the programming in BASIC. Freeman was amazed when they actually had a finished product and they had to create a company to publish it. So, both he and Connelley, "fell into" t ...

See also:

Jon Freeman, Jon Freeman - Career, Jon Freeman - Automated Simulations and Epyx, Jon Freeman - Free Fall Associates, Jon Freeman - They just fade away...

Read more here: » Jon Freeman: Encyclopedia II - Jon Freeman - Career

Free Fall Associates: Encyclopedia II - Anne Westfall - Career

In 1981, Westfall and her husband, Jon, left Epyx, the computer game developer and publisher her husband co-founded just three years earlier. Westfall cites a desire to learn assembly language and to work on the Atari 800 as one reason for their departure from Epyx. Together with game designer Paul Reiche III, they started Free Fall Associates to make computer games free of the politics existing at the now larger Epyx. Free Fall was a pivotal company for the fledgling computer game publisher Electronic Arts (EA) who, in 1984, was little more than a start-up. Free Fall signed EA's first two development contrac ...

See also:

Anne Westfall, Anne Westfall - Career, Anne Westfall - Personal

Read more here: » Anne Westfall: Encyclopedia II - Anne Westfall - Career

Free Fall Associates: Encyclopedia II - Archon computer game - Description

Archon is visually very similar to chess, but with a number of significant changes. While the pieces on the board have similar relative abilities to the different pieces in chess, when one piece attempts to take another, the removal of the targeted piece is not automatic. Instead, the two pieces are placed into a full-screen 'combat arena' and must battle to determine who takes the square. Generally (but not always) in combat, a stronger piece will succeed over a weaker piece in either defending or capturing a square. It ...

See also:

Archon computer game, Archon computer game - Description, Archon computer game - Sequels, Archon computer game - Legacy

Read more here: » Archon computer game: Encyclopedia II - Archon computer game - Description

Free Fall Associates: Encyclopedia II - Electronic Arts - History

In February 1982, Trip Hawkins arranged a meeting with Don Valentine of Sequoia Capital to discuss financing his new venture, Amazin' Software. Valentine encouraged Hawkins to leave Apple Computer, in which Hawkins served as Director of Product Marketing, and allowed Hawkins use of Sequoia Capital's spare office space to start the company. On May 28, 1982, Trip Hawkins established the company with a personal investment of an estimated $200,000 USD. Seven months later in December 1982, Hawkins secured $2 million USD of venture capital from Sequoia Capital, Kleiner, Perkins, C ...

See also:

Electronic Arts, Electronic Arts - History, Electronic Arts - Criticism, Electronic Arts - Upcoming games published by EA, Electronic Arts - Notable games published by EA, Electronic Arts - Early era, Electronic Arts - Contemporary era, Electronic Arts - Brand architecture, Electronic Arts - Studios, Electronic Arts - Current studios, Electronic Arts - Former studios, Electronic Arts - Trivia

Read more here: » Electronic Arts: Encyclopedia II - Electronic Arts - History

Free Fall Associates: Encyclopedia II - Electronic Arts - Criticism

EA is sometimes criticized for buying smaller development studios primarily for their intellectual property assets, and then make the developers produce run-of-the-mill games on these same franchises. For example, Origin produced Ultima VIII: Pagan and Ultima IX: Ascension under EA's ownership, and these two are considered among the worst of the series, obviously aimed at lowest common denominator audience. (Richard Garriott, the originator of the Ultima series, wasn't fond of EA at all, and previous Ultima games ...

See also:

Electronic Arts, Electronic Arts - History, Electronic Arts - Criticism, Electronic Arts - Upcoming games published by EA, Electronic Arts - Notable games published by EA, Electronic Arts - Early era, Electronic Arts - Contemporary era, Electronic Arts - Brand architecture, Electronic Arts - Studios, Electronic Arts - Current studios, Electronic Arts - Former studios, Electronic Arts - Trivia

Read more here: » Electronic Arts: Encyclopedia II - Electronic Arts - Criticism

Free Fall Associates: Encyclopedia II - Electronic Arts - Studios

Electronic Arts - Current studios. EA Redwood Shores in Redwood City, California, established 1998 EA Canada in Vancouver, British Columbia - formerly Distinctive Software, acquired in 1991 EA Montréal in Montréal, Québec - established August 2003 EA Tiburon in Orlando, Florida - formerly Tiburon Entertainment, acquired in 1998 EA Los Angeles in Los Angeles, California - formerly Dreamworks Interactive, acquired in 2000 EA Black Box in Vancouver, ...

See also:

Electronic Arts, Electronic Arts - History, Electronic Arts - Criticism, Electronic Arts - Upcoming games published by EA, Electronic Arts - Notable games published by EA, Electronic Arts - Early era, Electronic Arts - Contemporary era, Electronic Arts - Brand architecture, Electronic Arts - Studios, Electronic Arts - Current studios, Electronic Arts - Former studios, Electronic Arts - Trivia

Read more here: » Electronic Arts: Encyclopedia II - Electronic Arts - Studios

Free Fall Associates: Encyclopedia II - Electronic Arts - Notable games published by EA

Some of the most notable and popular games of video game history have been published by EA. Many of these are included in the list below. Though EA published these titles, they did not always develop them. Many were developed by independent game development studios. Electronic Arts - Early era. Pinball Construction Set (1982) by Bill Budge Archon (1983) by Free Fall Associates M.U.L.E. (1983), by Dani Bunten and Ozark Softscape One on One: Dr. J vs. ...

See also:

Electronic Arts, Electronic Arts - History, Electronic Arts - Criticism, Electronic Arts - Upcoming games published by EA, Electronic Arts - Notable games published by EA, Electronic Arts - Early era, Electronic Arts - Contemporary era, Electronic Arts - Brand architecture, Electronic Arts - Studios, Electronic Arts - Current studios, Electronic Arts - Former studios, Electronic Arts - Trivia

Read more here: » Electronic Arts: Encyclopedia II - Electronic Arts - Notable games published by EA

Free Fall Associates: Encyclopedia II - Electronic Arts - Brand architecture

The brand architecture of Electronic Arts consists of the following brands: EA Games (all non-sports titles) EA Sports (realistic sports simulations) EA Sports Big (extreme sports titles) Pogo.com (online games site, with numerous EA brand tie-ins) EA also operates the games channel on AOL. ...

See also:

Electronic Arts, Electronic Arts - History, Electronic Arts - Criticism, Electronic Arts - Upcoming games published by EA, Electronic Arts - Notable games published by EA, Electronic Arts - Early era, Electronic Arts - Contemporary era, Electronic Arts - Brand architecture, Electronic Arts - Studios, Electronic Arts - Current studios, Electronic Arts - Former studios, Electronic Arts - Trivia

Read more here: » Electronic Arts: Encyclopedia II - Electronic Arts - Brand architecture

Free Fall Associates: Encyclopedia II - Archon computer game - Legacy

Archon may have served as the inspiration for Battle Chess, a computer game of chess where the pieces battle for their spaces. It also inspired some more recent games, including The Unholy War for the PlayStation and Wrath Unleashed for the PlayStation 2 and Xbox. The game Mortal Kombat: Deception includes a Chess Kombat mode which is very similar to Archon, including most or all of the wizard spells. Inside Electronic Arts, Archon is used as th ...

See also:

Archon computer game, Archon computer game - Description, Archon computer game - Sequels, Archon computer game - Legacy

Read more here: » Archon computer game: Encyclopedia II - Archon computer game - Legacy

Free Fall Associates: Encyclopedia II - Archon computer game - Sequels

FreeFall Associates developed a sequel to the game called Archon II: Adept in 1984 (it appeared on different systems on different dates). Not very similar to the original, it had improved graphics, different creatures and required different strategy to win. The players in this version represented either Order or Chaos and possessed a wizard that could cast powerful spells. The Amiga version featured ...

See also:

Archon computer game, Archon computer game - Description, Archon computer game - Sequels, Archon computer game - Legacy

Read more here: » Archon computer game: Encyclopedia II - Archon computer game - Sequels

Free Fall Associates: Encyclopedia II - Free Fall Associates - Twilight

Freeman and Westfall went on to develop a few more games, such as Swords of Twilight (1989) for the Amiga and Archon Ultra (1994). Sometime during this period, Reiche left for other opportunities. None of these other games did as nearly well as Free Fall's first two seminal games. Reiche paired up with programmer Fred Ford and the two developed the highly acclaimed Star Control series, published by Accolade. Star Control is another milestone series and a significant achievement in the history of computer games. Reiche eventually fou ...

See also:

Free Fall Associates, Free Fall Associates - Birth of a company, Free Fall Associates - First game, Free Fall Associates - In bed with EA, Free Fall Associates - Twilight, Free Fall Associates - Free Fall Games

Read more here: » Free Fall Associates: Encyclopedia II - Free Fall Associates - Twilight

Free Fall Associates: Encyclopedia II - Free Fall Associates - Birth of a company

Freeman, along with friend Jim Connelley, started Epyx as Automated Simulations as a vehicle to publish a game they had created together called Starfleet Orion for the Commodore PET home computer. They eventually published dozens of titles for numerous platforms, some very successful. By 1981, however, Freeman had become frustrated with what he called "office politics" and decided to leave the company. His wife, Westfall, joined him, though she cites a desire to learn assembly language programming on the Atari 800 as a motiv ...

See also:

Free Fall Associates, Free Fall Associates - Birth of a company, Free Fall Associates - First game, Free Fall Associates - In bed with EA, Free Fall Associates - Twilight, Free Fall Associates - Free Fall Games

Read more here: » Free Fall Associates: Encyclopedia II - Free Fall Associates - Birth of a company

More material related to Free Fall Associates can be found here:
Index of Articles
related to
Free Fall Associates



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