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floppy disk | A Wisdom Archive on floppy disk |  | floppy disk A selection of articles related to floppy disk |  |
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floppy disk
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| ARTICLES RELATED TO floppy disk |  |  |  | floppy disk: Encyclopedia II - Hard disk - MechanicsA hard disk uses rigid rotating platters (disks). Each platter has a planar magnetic surface on which digital data may be stored. Information is written to the disk by transmitting an electromagnetic flux through an antenna or read-write head that is very close to a magnetic material, which in turn changes its polarization due to the flux. The information can be read by a read-write head which senses electrical change as the magnetic fields pass by in ...
See also:Hard disk, Hard disk - Mechanics, Hard disk - Access and interfaces, Hard disk - Other characteristics, Hard disk - Addressing modes, Hard disk - Manufacturers, Hard disk - Firms that have come and gone, Hard disk - Marketing capacity versus true capacity, Hard disk - Hard disk usage, Hard disk - History, Hard disk - Timeline of capacity and other technical improvements, Hard disk - 1950s, Hard disk - 1960s, Hard disk - 1970s, Hard disk - 1980s, Hard disk - 1990s, Hard disk - 2000s, Hard disk - Derivative technologies Read more here: » Hard disk: Encyclopedia II - Hard disk - Mechanics |
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| |  |  |  | floppy disk: Encyclopedia II - Calculator - History
Calculator - Origin: The Abacus.
Main article: Abacus
The first calculators were abacuses, and were often constructed as a wooden frame with beads sliding on wires. Abacuses were in use centuries before the adoption of the written Arabic numerals system and are still widely used by merchants and clerks in China and elsewhere.
See also:Calculator, Calculator - Overview, Calculator - Electronic calculators, Calculator - A basic calculator, Calculator - Advanced electronic calculators, Calculator - Use in education, Calculator - Other concerns on useage, Calculator - Calculators vs. computing, Calculator - History, Calculator - Origin: The Abacus, Calculator - The 17th century, Calculator - 1930s to 1960s, Calculator - 1970s to mid-1980s, Calculator - Mid-1980s to present, Calculator - Trivia, Calculator - Patents Read more here: » Calculator: Encyclopedia II - Calculator - History |
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|  |  |  | floppy disk: Encyclopedia II - Credit card - How they workA user is issued a credit card after an account has been approved by the credit provider (often a general bank, but sometimes a captive bank created to issue a particular brand of credit card, such as American Express Centurion Bank), with which they will be able to make purchases from merchants accepting that credit card up to a preestablished credit limit.
When a purchase is made, the credit card user agrees to pay the card issuer. Originally the user would indicate his/her consent to pay, by signing a receipt with a record of the c ...
See also:Credit card, Credit card - How they work, Credit card - The merchant's side, Credit card - Secured credit cards, Credit card - Features, Credit card - Security, Credit card - Profits and losses, Credit card - History, Credit card - Controversy, Credit card - Credit card numbering, Credit card - Credit cards in ATMs, Credit card - Credit card networks, Credit card - Collectible credit cards Read more here: » Credit card: Encyclopedia II - Credit card - How they work |
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|  |  |  | floppy disk: Encyclopedia II - Game development - The development processThe development process of a game varies depending on the company and project. However development of a commercial game usually includes the following stages.
Game development - Pre-production.
Normally before development on any game can begin a pitch must be made and given a "green light." Who has to give their approval depends on the developer.
In the (rather frequent) case in which developer and publisher are separate companies, the pitch must be made to management, approved and then it needs to ...
See also:Game development, Game development - Overview, Game development - Roles, Game development - The development process, Game development - Pre-production, Game development - Production, Game development - Milestones, Game development - Nearing completion, Game development - Maintenance, Game development - Culture, Game development - Duration, Game development - Locales, Game development - Stability, Game development - Indie game development, Game development - Making your own games, Game development - 3D games Read more here: » Game development: Encyclopedia II - Game development - The development process |
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| | | |  |  |  | floppy disk: Encyclopedia II - Electronic organ - The 1950s and 1960s
Electronic organ - The spinet organ.
Following World War II, most electronic home organs were built in a configuration usually called a spinet organ, which first appeared in 1949. These compact and relatively inexpensive instruments became the natural successors to the reed organs. They were marketed as competitors of home pianos and often aimed at would-be home organists who were already pianists (hence the name "spinet," a small upright piano). The instrument's design reflected this concept: the spinet organ ph ...
See also:Electronic organ, Electronic organ - Early history, Electronic organ - The 1950s and 1960s, Electronic organ - The spinet organ, Electronic organ - The chord organ, Electronic organ - The console organ, Electronic organ - Frequency divider organs, Electronic organ - The modern electronic organ Read more here: » Electronic organ: Encyclopedia II - Electronic organ - The 1950s and 1960s |
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|  |  |  | floppy disk: Encyclopedia II - Disk operating system - HistoryIn the early days of computers, there were no disk drives; delay lines, punched cards, paper tape, magnetic tape, magnetic drums, were used instead. And in the early days of microcomputers, paper tape or audio cassette tape (see Kansas City standard) or nothing were used instead. In the latter case, program and data entry was done at front panel switches directly into memory or through a computer terminal / keyboard, sometimes controlled by a ROM BASIC interpreter; when power was turned off after running ...
See also:Disk operating system, Disk operating system - History, Disk operating system - Examples of disk operating sytems that were extensions to the OS, Disk operating system - Examples of Disk Operating Sytems that were the OS itself Read more here: » Disk operating system: Encyclopedia II - Disk operating system - History |
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| |  |  |  | floppy disk: Encyclopedia II - Linux - Usability and market shareOnce viewed as an operating system only computer professionals and aficionados could use, Linux distributions have become user-friendly, with many graphical interfaces and applications.
Its market share of desktops is rapidly growing. According to market research company IDC, in 2002, only 25% of servers and 2.8% of desktop computers were already running Linux. However, argued advantages of Linux, such as lower cost, fewer security vulnerabilities [8] , and lack of vendor lock-in, have spurred a growing number of high-profile cases of ...
See also:Linux, Linux - History, Linux - Licensing, Linux - Pronunciation, Linux - Linux and GNU/Linux, Linux - Litigation, Linux - Distributions, Linux - Development efforts, Linux - Applications, Linux - Usability and market share, Linux - Installation, Linux - Demonstration, Linux - Configuration, Linux - Running Windows applications, Linux - Programming on Linux, Linux - Portability of Linux, Linux - Support, Linux - General, Linux - Lists, Linux - Magazines, Linux - Videos Read more here: » Linux: Encyclopedia II - Linux - Usability and market share |
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| |  |  |  | floppy disk: Encyclopedia II - Datapoint 2200 - The seed of the x86 architectureAside from being the first personal computer, the Datapoint 2200 has another connection to computer history. Its original design called for a single-chip 8-bit microprocessor for the CPU, rather than a conventional processor built from discrete TTL modules. In 1969, CTC contracted two companies, Intel and Texas Instruments, to make the chip. TI was unable to make a reliable part and dropped out. Intel was unable to make CTC's deadline. Intel and CTC renegotiated their contract, ending up with CTC keep ...
See also:Datapoint 2200, Datapoint 2200 - Technical description, Datapoint 2200 - The seed of the x86 architecture, Datapoint 2200 - Credits, Datapoint 2200 - Specifications Read more here: » Datapoint 2200: Encyclopedia II - Datapoint 2200 - The seed of the x86 architecture |
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|  |  |  | floppy disk: Encyclopedia II - Canon Cat - DescriptionThe Cat was primarily the brainchild of Jef Raskin, originator of the Macintosh project at Apple in 1979. It featured a text user interface, not making use of any mouse, icons, or graphics. All data was seen as a long "stream" of text broken into several pages. Instead of using a traditional command line interface or menu system, the Cat made use of its special keyboard, with commands being activated by holding down a "Use Front" key and pressing another key. The Cat also used special "Leap keys" and, by typing strings of characters, the user could navigate to the next occ ...
See also:Canon Cat, Canon Cat - Description, Canon Cat - History Read more here: » Canon Cat: Encyclopedia II - Canon Cat - Description |
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| |  |  |  | floppy disk: Encyclopedia II - Read-only memory - Types of ROMs
Read-only memory - Semiconductor based.
Classic mask-programmed ROM chips are written to during production and cannot change content afterwards. But there are other types of non-volatile solid-state memory:
PROMs (Programmable Read-Only Memory) can be written to (programmed) via a special device, a PROM programmer. The writing often takes the form of permanently destroying or creating internal links (fuses or antifuses) with the result that a PROM can only be programmed once.
EPROMs ( ...
See also:Read-only memory, Read-only memory - Applications, Read-only memory - Types of ROMs, Read-only memory - Semiconductor based, Read-only memory - Other technologies, Read-only memory - Speed of ROMs, Read-only memory - Reading speed, Read-only memory - Writing speed, Read-only memory - EEPROM/EAROM lifetime, Read-only memory - ROM images Read more here: » Read-only memory: Encyclopedia II - Read-only memory - Types of ROMs |
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|  |  |  | floppy disk: Encyclopedia II - IBM - History
IBM - Early years.
IBM's history dates back decades before the development of electronic computers – before that it developed punched card data processing equipment. It originated as the Computing Tabulating Recording (CTR) Corporation, which was incorporated on June 15, 1911 in Binghamton, New York. This company was a merger of the Tabulating Machine Corporation, the Computing Scale Corporation and the International Time Recording Company. The president of the Tabulating Machine Corporation at that time was He ...
See also:IBM, IBM - Current business activities, IBM - Culture, IBM - Diversity and workforce issues, IBM - History, IBM - Early years, IBM - World War II, IBM - Airforce and airline projects, IBM - Successes of the 1960s, IBM - Recent history, IBM - Facts and trivia, IBM - Acquisitions, IBM - Spinoffs, IBM - Projects, IBM - BlueEyes, IBM - alphaWorks, IBM - Gaming Chips, IBM - Corporate governance Read more here: » IBM: Encyclopedia II - IBM - History |
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| |  |  |  | floppy disk: Encyclopedia II - SAM Coupé - Hardware overviewThe machine was based around a Z80B CPU clocked at 6 MHz, and contained an ASIC that is comparable to the Spectrum's ULA. The basic model had 256 KB of RAM, upgradable internally to 512 KB and externally with an additional 4 MB (added in 1 MB packs). Tapes were the original storage medium, but one or two 3.5 inch floppy disk drives could be fitted internally. Six channel, 8 octave stereo sound was provided by a Philips SAA 1099 chip. The ASIC also included a line triggered interrupt counter, allowing video effects to be synchronised t ...
See also:SAM Coupé, SAM Coupé - Hardware overview, SAM Coupé - Video memory problems, SAM Coupé - Disk drives, SAM Coupé - Expansion ports, SAM Coupé - Kaleidoscope, SAM Coupé - ZX Spectrum compatibility, SAM Coupé - Commercial fortunes, SAM Coupé - Miles Gordon Technology plc., SAM Coupé - SAM Computers Ltd, SAM Coupé - West Coast Computers, SAM Coupé - SAM the robot, SAM Coupé - Notable software, SAM Coupé - Flash!, SAM Coupé - Software houses, SAM Coupé - Enigma Variations, SAM Coupé - Revelation, SAM Coupé - FRED Publishing, SAM Coupé - The SAM Community, SAM Coupé - Screenshots Read more here: » SAM Coupé: Encyclopedia II - SAM Coupé - Hardware overview |
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|  |  |  | floppy disk: Encyclopedia II - Self-modifying code - Usage of self-modifying codeSelf-modifying code can be used for various purposes:
Optimisation of a state dependent loop.
Runtime code generation, or specialisation of an algorithm in runtime or loadtime (which is popular, for example, in the domain of real-time graphics).
Altering of inlined state of an object, or simulating the high level construction of closures.
Patching of subroutine address calling, as done usually at load time of dynamic libraries. Whether this is regarded as 'self-modifying code' or not is a case of terminology.
See also:Self-modifying code, Self-modifying code - Usage of self-modifying code, Self-modifying code - Self-modifying code used to optimize a state-dependent loop, Self-modifying code - Attitudes towards self-modifying code, Self-modifying code - Self-modifying code used as camouflage, Self-modifying code - Operating systems and self-modifying code, Self-modifying code - Just-in-time compilers, Self-modifying code - Interaction of cache and self-modifying code, Self-modifying code - Henry Massalin's Synthesis Kernel Read more here: » Self-modifying code: Encyclopedia II - Self-modifying code - Usage of self-modifying code |
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