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Fae

A Wisdom Archive on Fae

Fae

A selection of articles related to Fae

More material related to Fae can be found here:
Index of Articles
related to
Fae
fae, Fairy, Fairy - Fairies in literature, Fairy - Fairies in modern popular culture, Fairy - Fairies in visual arts, Fairy - In Debates, Fairy - Nature, Adhene, Alux, Angel, Cicely Mary Barker (Flower fairies), Cottingley Fairies, Demon, Elf, Fairy painting, Fairy tale, Graham Norton, List of fairy and sprite characters, Pari, Pixie, Sidhe, Sprite (creature), Slavic fairies, Titania's Palace, Tooth fairy, Trooping fairies, Wichtlein

ARTICLES RELATED TO Fae

Fae: Encyclopedia - Faerie

In mythology and in fiction, Faerie (see also fairy) is an otherworldly realm, home to the Fae or fairies, though many believe this place to be neither mythical nor fictional, but quite real. Traditional examples of Faerie include: in Germanic folklore and myth: Álfheim in Norse mythology, (spelled Elphame in Scottish tales such as Thomas the Rhymer). Also appearing as Elfland or Fairyland in English folklore in Celtic folklore and myth: the Avalon of the King Arthur legends the original lan ...

Read more here: » Faerie: Encyclopedia - Faerie

Fae: Encyclopedia - White Wolf Inc.

White Wolf, Inc. is an American gaming company, most famous for the Vampire: The Masquerade roleplaying game. The company was founded in 1991 by Mark Rein-Hagen and Steve and Stewart Wieck. Taking their name from the fiction of Michael Moorcock, they have become one of the world's most successful role-playing game companies. White Wolf publishes a line of several different but overlapping games set in the "World of Darkness", which generally resembles our world with added supernatural elements, and whose tone i ...

Including:

Read more here: » White Wolf Inc.: Encyclopedia - White Wolf Inc.

Fae: Encyclopedia - Faery Wicca

Faery Wicca is any type of Wiccan religion that emphasises the Fae (gnomes, elves, faeries, sprites, etc.) and the lore and fantastical world that surrounds them. Faery Wicca is unrelated to the late Victor Anderson's Feri Tradition of witchcraft, which is sometimes (confusingly) spelled Faery or Fairy. ...

Read more here: » Faery Wicca: Encyclopedia - Faery Wicca

Fae: Encyclopedia II - White Wolf Inc. - The World of Darkness game lines

In 2003, the company announced the "Time of Judgment", which brought an end to their current series of World of Darkness game lines. A revamped series of World of Darkness games launched August 21, 2004, beginning with The World of Darkness (a set of core rules, akin to the D&D Player's Handbook) and Vampire: The Requiem. White Wolf Inc. - Historical variants. Dark Ages: Vampire (formerly Vampire: The Dark Ages) Dark Ages: Werewolf Dark Ages: Mage Dark Ages: Inqu ...

See also:

White Wolf Inc., White Wolf Inc. - The World of Darkness game lines, White Wolf Inc. - Historical variants, White Wolf Inc. - Mind's Eye Theatre LARP, White Wolf Inc. - The New World of Darkness, White Wolf Inc. - Age of Sorrows, White Wolf Inc. - Trinity Universe, White Wolf Inc. - Other, White Wolf Inc. - Current controversies

Read more here: » White Wolf Inc.: Encyclopedia II - White Wolf Inc. - The World of Darkness game lines

Fae: Encyclopedia II - Order of Hermes - Houses of Hermes

Each magus in the Order of hermes has formal membership in one or more Houses, which are confederations of like-minded magi with specific philosophies and areas of expertise. The size, number, and influence of the Houses has changed significantly over time. Order of Hermes - Surviving original Houses. These Houses were part of the original twelve that founded the Order, and still survive today. Bonisagus A Founding House. Masters of magickal knowledge and theory.See also:

Order of Hermes, Order of Hermes - History, Order of Hermes - Antiquity, Order of Hermes - Order of Hermes, Order of Hermes - The Tradition, Order of Hermes - Modern thoughts, Order of Hermes - Hermetic practice, Order of Hermes - Houses of Hermes, Order of Hermes - Surviving original Houses, Order of Hermes - Newly-founded Houses, Order of Hermes - Ex Miscellena, Order of Hermes - Defunct Houses

Read more here: » Order of Hermes: Encyclopedia II - Order of Hermes - Houses of Hermes

Fae: Encyclopedia II - Order of Hermes - History

Order of Hermes - Antiquity. The Tradition traces its roots to the Sumer and ancient Egypt of 5000 years ago around the time when the first writing systems were developed. Before written language, names were thought to be inherent to the objects they designated as reflections of their true natures. With writing as an ability to catch and manipulate names, the scribe was able to imprison the object and manipulate its very nature. The catching of names was considered a magical act in ancient societies so the ability to write was reserved for the clergy under the direct influence ...

See also:

Order of Hermes, Order of Hermes - History, Order of Hermes - Antiquity, Order of Hermes - Order of Hermes, Order of Hermes - The Tradition, Order of Hermes - Modern thoughts, Order of Hermes - Hermetic practice, Order of Hermes - Houses of Hermes, Order of Hermes - Surviving original Houses, Order of Hermes - Newly-founded Houses, Order of Hermes - Ex Miscellena, Order of Hermes - Defunct Houses

Read more here: » Order of Hermes: Encyclopedia II - Order of Hermes - History

Fae: Encyclopedia II - White Wolf Inc. - Current controversies

In 2004, Steven Wieck and his brother, who own White Wolf, started an e-book publishing company called Drive Thru RPG. Through Drive Thru RPG, White Wolf released its games (as well as those of others) with Digital Rights Management software, which was controversial. They later dropped DRM from their games and offered them as plain (albeit watermarked) PDF files. In 2005, White Wolf announced that it would charge license fees to any organization running games using their system that charged money to participate — whether the purpose ...

See also:

White Wolf Inc., White Wolf Inc. - The World of Darkness game lines, White Wolf Inc. - Historical variants, White Wolf Inc. - Mind's Eye Theatre LARP, White Wolf Inc. - The New World of Darkness, White Wolf Inc. - Age of Sorrows, White Wolf Inc. - Trinity Universe, White Wolf Inc. - Other, White Wolf Inc. - Current controversies

Read more here: » White Wolf Inc.: Encyclopedia II - White Wolf Inc. - Current controversies

More material related to Fae can be found here:
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