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Fae | A Wisdom Archive on Fae |  | Fae A selection of articles related to Fae |  |
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More material related to Fae can be found here:
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fae, Fairy, Fairy - Fairies in literature, Fairy - Fairies in modern popular culture, Fairy - Fairies in visual arts, Fairy - In Debates, Fairy - Nature, Adhene, Alux, Angel, Cicely Mary Barker (Flower fairies), Cottingley Fairies, Demon, Elf, Fairy painting, Fairy tale, Graham Norton, List of fairy and sprite characters, Pari, Pixie, Sidhe, Sprite (creature), Slavic fairies, Titania's Palace, Tooth fairy, Trooping fairies, Wichtlein
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ARTICLES RELATED TO Fae | |
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 |  |  | Fae: Encyclopedia II - White Wolf Inc. - The World of Darkness game linesIn 2003, the company announced the "Time of Judgment", which brought an end to their current series of World of Darkness game lines. A revamped series of World of Darkness games launched August 21, 2004, beginning with The World of Darkness (a set of core rules, akin to the D&D Player's Handbook) and Vampire: The Requiem.
White Wolf Inc. - Historical variants.
Dark Ages: Vampire (formerly Vampire: The Dark Ages)
Dark Ages: Werewolf
Dark Ages: Mage
Dark Ages: Inqu ...
See also:White Wolf Inc., White Wolf Inc. - The World of Darkness game lines, White Wolf Inc. - Historical variants, White Wolf Inc. - Mind's Eye Theatre LARP, White Wolf Inc. - The New World of Darkness, White Wolf Inc. - Age of Sorrows, White Wolf Inc. - Trinity Universe, White Wolf Inc. - Other, White Wolf Inc. - Current controversies Read more here: » White Wolf Inc.: Encyclopedia II - White Wolf Inc. - The World of Darkness game lines |
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 |  |  | Fae: Encyclopedia II - Order of Hermes - Houses of HermesEach magus in the Order of hermes has formal membership in one or more Houses, which are confederations of like-minded magi with specific philosophies and areas of expertise. The size, number, and influence of the Houses has changed significantly over time.
Order of Hermes - Surviving original Houses.
These Houses were part of the original twelve that founded the Order, and still survive today.
Bonisagus
A Founding House. Masters of magickal knowledge and theory.See also: Order of Hermes, Order of Hermes - History, Order of Hermes - Antiquity, Order of Hermes - Order of Hermes, Order of Hermes - The Tradition, Order of Hermes - Modern thoughts, Order of Hermes - Hermetic practice, Order of Hermes - Houses of Hermes, Order of Hermes - Surviving original Houses, Order of Hermes - Newly-founded Houses, Order of Hermes - Ex Miscellena, Order of Hermes - Defunct Houses Read more here: » Order of Hermes: Encyclopedia II - Order of Hermes - Houses of Hermes |
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 |  |  | Fae: Encyclopedia II - Order of Hermes - History
Order of Hermes - Antiquity.
The Tradition traces its roots to the Sumer and ancient Egypt of 5000 years ago around the time when the first writing systems were developed. Before written language, names were thought to be inherent to the objects they designated as reflections of their true natures. With writing as an ability to catch and manipulate names, the scribe was able to imprison the object and manipulate its very nature. The catching of names was considered a magical act in ancient societies so the ability to write was reserved for the clergy under the direct influence ...
See also:Order of Hermes, Order of Hermes - History, Order of Hermes - Antiquity, Order of Hermes - Order of Hermes, Order of Hermes - The Tradition, Order of Hermes - Modern thoughts, Order of Hermes - Hermetic practice, Order of Hermes - Houses of Hermes, Order of Hermes - Surviving original Houses, Order of Hermes - Newly-founded Houses, Order of Hermes - Ex Miscellena, Order of Hermes - Defunct Houses Read more here: » Order of Hermes: Encyclopedia II - Order of Hermes - History |
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 |  |  | Fae: Encyclopedia II - White Wolf Inc. - Current controversiesIn 2004, Steven Wieck and his brother, who own White Wolf, started an e-book publishing company called Drive Thru RPG. Through Drive Thru RPG, White Wolf released its games (as well as those of others) with Digital Rights Management software, which was controversial. They later dropped DRM from their games and offered them as plain (albeit watermarked) PDF files.
In 2005, White Wolf announced that it would charge license fees to any organization running games using their system that charged money to participate — whether the purpose ...
See also:White Wolf Inc., White Wolf Inc. - The World of Darkness game lines, White Wolf Inc. - Historical variants, White Wolf Inc. - Mind's Eye Theatre LARP, White Wolf Inc. - The New World of Darkness, White Wolf Inc. - Age of Sorrows, White Wolf Inc. - Trinity Universe, White Wolf Inc. - Other, White Wolf Inc. - Current controversies Read more here: » White Wolf Inc.: Encyclopedia II - White Wolf Inc. - Current controversies |
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More material related to Fae can be found here:
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