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Console emulator

A Wisdom Archive on Console emulator

Console emulator

A selection of articles related to Console emulator

More material related to Console Emulator can be found here:
Index of Articles
related to
Console Emulator
Console emulator, Console emulator - Arguments for/against emulation, Console emulator - History, Console emulator - Other uses, List of emulators

ARTICLES RELATED TO Console emulator

Console emulator: Encyclopedia II - Console emulator - History

Emulation was occasionally employed by console manufacturers in the early 1980s to allow games from other (and sometimes competing) hardware to be run on the manufacturer's device. The Atari 2600 was by far the most frequent recipient of this behavior. Atari's platform was easily the most popular and widespread early game consoles, and many developers touted compatibility with the system's vast library of games as a marketing ploy to attract customers. Coleco's Colecovision and Atari's own Atari 5200 provided add-on peripherals that allowed ...

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Console emulator, Console emulator - History, Console emulator - Arguments for/against emulation, Console emulator - Other uses

Read more here: » Console emulator: Encyclopedia II - Console emulator - History

Console emulator: Encyclopedia - Console emulator

A console emulator is a program for a computer, or other computing device, that can emulate a video game console or handheld, so a computer can be used to play games that were created for that console or to develop games for that console. Such tools are often used to translate games into other languages, to modify (or hack) existing games, or to produce homebrewed demos. Console emulation can also be achieved between consoles (hence cross-console emulation), making a modern video game console emulate a less advanced one.

Including:

Read more here: » Console emulator: Encyclopedia - Console emulator

Console emulator: Encyclopedia - Emulator

A software emulator allows computer programs to run on a platform (computer architecture and/or operating system) other than the one for which they were originally written. Unlike a simulation, which only attempts to reproduce a program's behavior, an emulation attempts to precisely model the state of the device being emulated. A popular use of emulators is to mimic the experience of running arcade games or console games on Linux, Mac OS X, and Microsoft Windows. Emulating these on modern desktop computers is usually less cumbe ...

Including:

Read more here: » Emulator: Encyclopedia - Emulator

Console emulator: Encyclopedia II - Handheld game console - History

Handheld game console - Origins. The first handheld game console to use interchangeable game cartridges was the Microvision, designed by Smith Engineering, and distributed and sold by Milton-Bradley in 1979. A small screen, a small selection of games (only thirteen) led to its demise only two years later. Today, working Microvisions are quite rare. The keypad could be easily damaged and the LCD technology of the late 1970s was poor, leading to liquid crystal leaking and darkening. In 1984, Japanese company Epoch released their Game Pocket Com ...

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Handheld game console, Handheld game console - History, Handheld game console - Origins, Handheld game console - Early 1990s, Handheld game console - Late 1990s, Handheld game console - 2000s, Handheld game console - List of handheld game consoles notable features and industry firsts

Read more here: » Handheld game console: Encyclopedia II - Handheld game console - History

Console emulator: Encyclopedia II - Fan translation - List of fan-translated games

This is a partial list of Japanese video games which have been translated into English by fan translators. Fan translation - MSX translations. Parodius ~Tako wa Chikyū o Sukū~ (Konami, 1988) — translated by Takamichi Suzukawa Snatcher (Konami, 1988) — translated by Daniel Caetano, Takamichi Suzukawa & Artemio Urbina in 2003 Metal Gear 2: Solid Snake (Konami, 1990) — translated by Maarten ter Huurne and Takamichi Suzukawa et al. i ...

See also:

Fan translation, Fan translation - Origins, Fan translation - Legal issues, Fan translation - List of fan-translated games, Fan translation - MSX translations, Fan translation - Nintendo Famicom/NES translations, Fan translation - Super Famicom / SNES translations, Fan translation - Other translations

Read more here: » Fan translation: Encyclopedia II - Fan translation - List of fan-translated games

Console emulator: Encyclopedia II - Emulator - Structure

Most emulators just emulate a hardware architecture — if a specific operating system is required for the desired software, it must be provided as well (and may itself be emulated). Both the OS and the software will then be interpreted by the emulator, rather than being run by native hardware. Apart from this interpreter for the emulated machine's language, some other hardware (such as input or output devices) must be provided in virtual form as well: if writing to a specific memory location should influence the screen, for example, ...

See also:

Emulator, Emulator - Structure, Emulator - Memory subsystem, Emulator - CPU simulator, Emulator - I/O

Read more here: » Emulator: Encyclopedia II - Emulator - Structure

Console emulator: Encyclopedia II - Fan translation - Origins

Reverse engineering and the rise of console emulation made fan translation possible. One of the early complete translation patches for a video game was released in 1997. The patch, produced by RPGe, was designed to translate Final Fantasy V for the Super Famicom (also known as the Super Nintendo Entertainment System) into English. While translating games had been around by the time of the patch, it was the first to prove to a large audience that the in-depth hacking required ...

See also:

Fan translation, Fan translation - Origins, Fan translation - Legal issues, Fan translation - List of fan-translated games, Fan translation - MSX translations, Fan translation - Nintendo Famicom/NES translations, Fan translation - Super Famicom / SNES translations, Fan translation - Other translations

Read more here: » Fan translation: Encyclopedia II - Fan translation - Origins

Console emulator: Encyclopedia II - Fan translation - Legal issues

While fan translations are indisputably illegal (Article 8 of the Berne Convention explicitly reserves the right of translation to the copyright holder and whoever receives permission of them, saying "Authors of literary and artistic works protected by this Convention shall enjoy the exclusive right of making and of authorizing the translation of their works throughout the term of protection of their rights in the original works."), it is unusual for copyright holders to object. This is probably largely because the electronic g ...

See also:

Fan translation, Fan translation - Origins, Fan translation - Legal issues, Fan translation - List of fan-translated games, Fan translation - MSX translations, Fan translation - Nintendo Famicom/NES translations, Fan translation - Super Famicom / SNES translations, Fan translation - Other translations

Read more here: » Fan translation: Encyclopedia II - Fan translation - Legal issues

Console emulator: Encyclopedia II - ROM image - Usage of ROMs

ROM image - Changing Meaning. ROM chips, while still in use, have been replaced in many instances by optical media such as CD-ROMs and DVD-ROMs, magnetic media such as hard disks and magnetic tapes and, more recently, Flash Memory chips. However, the term ROM has grown to encompass many of these newer media so, for instance, a computer game copied from a magnetic tape may also be referred to as a ROM. Images copied from optical media are also called ISO images, after the standard file system for optical media, ISO 9660. ...

See also:

ROM image, ROM image - Usage of ROMs, ROM image - Changing Meaning, ROM image - Dumping ROMs, ROM image - Copy prevention mechanisms, ROM image - ROMs and Preservation, ROM image - Collecting ROMs, ROM image - Internet Distribution of ROMs, ROM image - Hacks & Fan Translations, ROM image - Legal Status of ROMs, ROM image - Games owned by the user, ROM image - Officially Licensed ROMs, ROM image - Freely Licensed ROMs, ROM image - Unlicensed ROMs, ROM image - Abandonware, ROM image - Commercial Distribution, ROM image - Enforcement

Read more here: » ROM image: Encyclopedia II - ROM image - Usage of ROMs

Console emulator: Encyclopedia II - History of video games sixth generation era - Video game handhelds

During the sixth generation era, the handheld game console market exploded, with the introduction of new devices from many different manufacturers. Nintendo maintained their large market share of the handheld market with the release in 2001 of the highly upgraded Game Boy called the Game Boy Advance. Two redesigns of this system followed. The first, the Game Boy Advance SP in 2003 and the second, the Game Boy Micro in 2005. Also introduced was the N ...

See also:

History of video games sixth generation era, History of video games sixth generation era - Video game handhelds, History of video games sixth generation era - Emulation and retro gaming, History of video games sixth generation era - Video game systems, History of video games sixth generation era - Video game consoles, History of video games sixth generation era - Number of bits, History of video games sixth generation era - Video games, History of video games sixth generation era - Three horse race, History of video games sixth generation era - Controversies, History of video games sixth generation era - Franchises started, History of video games sixth generation era - Milestone titles

Read more here: » History of video games sixth generation era: Encyclopedia II - History of video games sixth generation era - Video game handhelds

Console emulator: Encyclopedia II - List of game topics - Y

Y (game) - Yi Chang-ho ...

See also:

List of game topics, List of game topics - #, List of game topics - A, List of game topics - B, List of game topics - C, List of game topics - D, List of game topics - E, List of game topics - F, List of game topics - G, List of game topics - H, List of game topics - I, List of game topics - J, List of game topics - K, List of game topics - L, List of game topics - M, List of game topics - N, List of game topics - O, List of game topics - P, List of game topics - Q, List of game topics - R, List of game topics - S, List of game topics - T, List of game topics - U, List of game topics - V, List of game topics - W, List of game topics - X, List of game topics - Y, List of game topics - Z, List of game topics - Other game lists

Read more here: » List of game topics: Encyclopedia II - List of game topics - Y

Console emulator: Encyclopedia II - History of video games sixth generation era - Video game systems

History of video games sixth generation era - Video game consoles. Video game consoles released during the sixth generation era include: Sega Dreamcast 1998 - 2002 Sony PlayStation 2 2000 - Present Nintendo GameCube 2001 - Present Microsoft Xbox 2001 - Present Note: First year of release is the first year of the system's worldwide availability. PlayStation 2 dominated sales, with 100 million units shipped ...

See also:

History of video games sixth generation era, History of video games sixth generation era - Video game handhelds, History of video games sixth generation era - Emulation and retro gaming, History of video games sixth generation era - Video game systems, History of video games sixth generation era - Video game consoles, History of video games sixth generation era - Number of bits, History of video games sixth generation era - Video games, History of video games sixth generation era - Three horse race, History of video games sixth generation era - Controversies, History of video games sixth generation era - Franchises started, History of video games sixth generation era - Milestone titles

Read more here: » History of video games sixth generation era: Encyclopedia II - History of video games sixth generation era - Video game systems

Console emulator: Encyclopedia II - History of video games sixth generation era - Emulation and retro gaming

Due to the increased usage of emulators and the increasing ease of finding ROM images of previous video game consoles, most notably the Nintendo Entertainment System, the Super Nintendo Entertainment System, the Sega Master System, and the Sega Genesis, the sixth generation of consoles coincided with the rise of console emulation. It was also a time when an increasing number of retro games were being enhanced or redistributed on newer systems. Nintendo, for example, introduced a line of "classic" NES and SNES games for their Game Boy ...

See also:

History of video games sixth generation era, History of video games sixth generation era - Video game handhelds, History of video games sixth generation era - Emulation and retro gaming, History of video games sixth generation era - Video game systems, History of video games sixth generation era - Video game consoles, History of video games sixth generation era - Number of bits, History of video games sixth generation era - Video games, History of video games sixth generation era - Three horse race, History of video games sixth generation era - Controversies, History of video games sixth generation era - Franchises started, History of video games sixth generation era - Milestone titles

Read more here: » History of video games sixth generation era: Encyclopedia II - History of video games sixth generation era - Emulation and retro gaming

Console emulator: Encyclopedia II - ROM image - Hacks & Fan Translations

Once games have been made available in ROM format, it is often trivial for users to make modifications to the games. This may take the form of modifying graphics, changing the levels or even translating the game into a language in which it was not originally made available. Hacks can often take the form of humorous modifications to games, as is the case with a hack of the NES version of Mario Brothers, entitled “Afro Mario Brothers” ...

See also:

ROM image, ROM image - Usage of ROMs, ROM image - Changing Meaning, ROM image - Dumping ROMs, ROM image - Copy prevention mechanisms, ROM image - ROMs and Preservation, ROM image - Collecting ROMs, ROM image - Internet Distribution of ROMs, ROM image - Hacks & Fan Translations, ROM image - Legal Status of ROMs, ROM image - Games owned by the user, ROM image - Officially Licensed ROMs, ROM image - Freely Licensed ROMs, ROM image - Unlicensed ROMs, ROM image - Abandonware, ROM image - Commercial Distribution, ROM image - Enforcement

Read more here: » ROM image: Encyclopedia II - ROM image - Hacks & Fan Translations

Console emulator: Encyclopedia II - ROM image - Internet Distribution of ROMs

The trading of ROMs over the internet is extremely widespread. Many methods are used for such distribution, including: http (normal web sites) and FTP (File Transfer Protocol) BitTorrent Direct Connect hubs eMule IRC DCC Usenet binaries Although the large size of newer games makes the distribution of more than one game at a time impractical, it is often the case for older games that many thousands of games may be distributed together as a collection. For example, the entire Good2600 set of 2,687 Atari 2600 games could be do ...

See also:

ROM image, ROM image - Usage of ROMs, ROM image - Changing Meaning, ROM image - Dumping ROMs, ROM image - Copy prevention mechanisms, ROM image - ROMs and Preservation, ROM image - Collecting ROMs, ROM image - Internet Distribution of ROMs, ROM image - Hacks & Fan Translations, ROM image - Legal Status of ROMs, ROM image - Games owned by the user, ROM image - Officially Licensed ROMs, ROM image - Freely Licensed ROMs, ROM image - Unlicensed ROMs, ROM image - Abandonware, ROM image - Commercial Distribution, ROM image - Enforcement

Read more here: » ROM image: Encyclopedia II - ROM image - Internet Distribution of ROMs

Console emulator: Encyclopedia II - Console emulator - Other uses

One advantage to ROM images is the potential for ROM hacking: amateur programmers and gaming enthusiasts have produced translations of foreign games, rewritten dialogue within a game, and applied fixes to bugs that were present in the original game. Software that emulates a console may be improved with additional capabilities that the original system did not have, such as anti-aliasing, audio interpolation, save states, online multiplayer options, or the incorporation of cheat cartridge functionality. Some popular console emulators include gnuboy, VisualBoyAdvance, FCE Ultra, nester, Snes9x, ZSNES ...

See also:

Console emulator, Console emulator - History, Console emulator - Arguments for/against emulation, Console emulator - Other uses

Read more here: » Console emulator: Encyclopedia II - Console emulator - Other uses

Console emulator: Encyclopedia II - Console emulator - Arguments for/against emulation

Console games for emulators are generally distributed as ROM images (or simply "ROMs") on the Internet. Without the permission of the copyright holder or the Entertainment Software Association, this practice is illegal—although few copyright holders appear to care about older games (see abandonware); many copyright holders are defunct; and a few copyright holders have even released their games and demos gratis or even as free software. This illegality is also controversial for long-time gamers and so called old-school gamers. One reason fo ...

See also:

Console emulator, Console emulator - History, Console emulator - Arguments for/against emulation, Console emulator - Other uses

Read more here: » Console emulator: Encyclopedia II - Console emulator - Arguments for/against emulation

More material related to Console Emulator can be found here:
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related to
Console Emulator
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