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Chiptune

A Wisdom Archive on Chiptune

Chiptune

A selection of articles related to Chiptune

More material related to Chiptune can be found here:
Index of Articles
related to
Chiptune
Chiptune, Chiptune - Classic chiptune composers, Chiptune - Modern chiptune artists and groups, Chiptune - Style, Chiptune - Technology, Chiptune - Today, Rob Hubbard, Martin Galway, Maniacs of Noise, Ben Daglish, David Whittaker, Matthew Simmonds (4-Mat), Jean Sebastien Gerard (Jess), Gary Gilbertson, Jochen Hippel, Chris Hülsbeck, Tim Follin & Geoff Follin, Jeroen Tel, Thomas Mogensen (DRAX)

ARTICLES RELATED TO Chiptune

Chiptune: Encyclopedia II - Chiptune - Technology

Historically, the "chips" used were sound chips like the analog-digital hybrid Atari POKEY on the Atari 400/800, the MOS Technology SID on the Commodore 64, the Yamaha YM2149 on the Atari ST, AY-3-8910 on MSX and ZX Spectrum, the Yamaha YM3812 on IBM PC compatibles, and the Ricoh 2A03 on the Nintendo Entertainment System or Famicom. For the MSX several sound upgrades, such as the Konami SCC, the Yamaha YM2413 (MSX-MUSIC) and Yamaha Y8950 (MSX-AUDIO, predecessor of the OPL3) and the OPL4-based Moonsound were released as well, each having ...

See also:

Chiptune, Chiptune - Technology, Chiptune - Style, Chiptune - Today, Chiptune - Classic chiptune composers, Chiptune - Modern chiptune artists and groups

Read more here: » Chiptune: Encyclopedia II - Chiptune - Technology

Chiptune: Encyclopedia II - MOS Technology SID - Technical details

The SID is a mixed-mode integrated circuit, featuring both digital and analog circuitry. All control ports are digital, but the output ports are analog. The SID features three-voice synthesis, where each voice may use one of four different waveforms: square wave (with variable pulse width), triangle wave, sawtooth wave and a pseudo-random (but not white noise) wave. Each voice may be ring modulated with one of the other waves, i.e. the frequency spectrum is multiplied and output. The ring modulation, filter, and programming techniques for switching between different waveforms at ...

See also:

MOS Technology SID, MOS Technology SID - Design process, MOS Technology SID - Features, MOS Technology SID - Technical details, MOS Technology SID - Revisions, MOS Technology SID - Game audio, MOS Technology SID - Modern developments, MOS Technology SID - Notes

Read more here: » MOS Technology SID: Encyclopedia II - MOS Technology SID - Technical details

Chiptune: Encyclopedia II - MOS Technology SID - Game audio

The Commodore 64 had slow tape and disk drive protocols, taking minutes to load its 64K into RAM. As a result, while the cassette tape or disk loaded it was common for game companies to put up a graphics display and play music (or even offer rudimentary interaction with a simple game, or a way to manipulate the tune playing), in what was sometimes called a "loader". The combination of slow loading and an excellent sound chip may be why composers for Commodore game music have received somewhat more attentio ...

See also:

MOS Technology SID, MOS Technology SID - Design process, MOS Technology SID - Features, MOS Technology SID - Technical details, MOS Technology SID - Revisions, MOS Technology SID - Game audio, MOS Technology SID - Modern developments, MOS Technology SID - Notes

Read more here: » MOS Technology SID: Encyclopedia II - MOS Technology SID - Game audio

Chiptune: Encyclopedia II - MOS Technology SID - Design process

The SID was devised by engineer Robert Yannes, who later founded the Ensoniq digital synthesizer company. Yannes headed a team that included Yannes, two technicians and a CAD operator, who designed and completed the chip in five months' time. Yannes was inspired by previous work in the synthesizer industry and was not impressed by the current state of computer sound chips. He instead wanted a high-quality instrument chip, which is the reason to why the SID has features like the envelope generato ...

See also:

MOS Technology SID, MOS Technology SID - Design process, MOS Technology SID - Features, MOS Technology SID - Technical details, MOS Technology SID - Revisions, MOS Technology SID - Game audio, MOS Technology SID - Modern developments, MOS Technology SID - Notes

Read more here: » MOS Technology SID: Encyclopedia II - MOS Technology SID - Design process

Chiptune: Encyclopedia II - Chiptune - Today

Modern computers can play a variety of chiptune formats through the use of emulators and platform-specific plugins for media players. The chip scene is far from dead with "Compos" being held, and groups releasing Music disks. New tracker tools are making chip sounds availible to less techy musicians. For example, Little Sound DJ for the Nintendo Gameboy has an interface designed for user in a live environment and features MIDI synchronization. Contemporary interest in chipping has also led to numerous web sites dedicated to the history of music group ...

See also:

Chiptune, Chiptune - Technology, Chiptune - Style, Chiptune - Today, Chiptune - Classic chiptune composers, Chiptune - Modern chiptune artists and groups

Read more here: » Chiptune: Encyclopedia II - Chiptune - Today

Chiptune: Encyclopedia II - Chiptune - Style

Generally chip tunes consist of basic waveforms, such as sine waves, square waves and sawtooth or triangle waves, and basic percussion, often generated from white noise going through an ADSR envelope controlled synthesizer. Crack intros and demo scene intros came to feature their own particular style of chiptune music. Although chiptune could historically refer to any style of music, the term is mostly used today to refer to the style of music used in these intros, since other styles of music have moved on ...

See also:

Chiptune, Chiptune - Technology, Chiptune - Style, Chiptune - Today, Chiptune - Classic chiptune composers, Chiptune - Modern chiptune artists and groups

Read more here: » Chiptune: Encyclopedia II - Chiptune - Style

More material related to Chiptune can be found here:
Index of Articles
related to
Chiptune



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