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Cataphract | A Wisdom Archive on Cataphract |  | Cataphract A selection of articles related to Cataphract |  |
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cataphract, Cataphract, Cataphract - Equipment and Tactics, Cataphract - Etymology of the Term, Cataphract - Related Types, Sassanid army, Byzantine army
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| ARTICLES RELATED TO Cataphract |  |  |  | Cataphract: Encyclopedia II - Cavalry - Light and heavy cavalryHistorically, cavalry was divided into light and heavy cavalry. The difference was mainly how much armor was worn by the soldiers, and thus how powerful their mounts had to be in order to sustain the burden.
Early light cavalry (like the auxiliaries of the Roman army) were typically used to scout and skirmish and to cut down retreating infantry. Heavy cavalry like the Byzantine Cataphract were used as shock troops - they would charge the main body of the enemy and in many cases, their actions decided the outcome of the battle.
Cavalry - Plate Armour an ...
See also:Cavalry, Cavalry - Origins, Cavalry - Light and heavy cavalry, Cavalry - Plate Armour and firearms developed together for 250 years, Cavalry - Dominance and decline, Cavalry - Asia, Cavalry - British Indian Army, Cavalry - Cavalry's demise, Cavalry - Social status, Cavalry - Famous cavalry forces Read more here: » Cavalry: Encyclopedia II - Cavalry - Light and heavy cavalry |
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|  |  |  | Cataphract: The Age of Kings: Encyclopedia II - Age of Empires II: The Age of Kings - CampaignsThe game features several campaigns where the player can follow the life of an historical personality. Campaigns consist of a series of several scenarios that are linked by cutscenes; each scenario might depict a famous battle, the building of a famous monument, or some well-known anecdote from the personality's life. However, only the Joan of Arc campaign allows you to control the character herself. The player gets a glimpse of Ghengis Khan in his campaign, and William Wallace is a powerful unit in the final mission of his campaign. The ori ...
See also:Age of Empires II: The Age of Kings, Age of Empires II: The Age of Kings - Overview, Age of Empires II: The Age of Kings - Civilizations, Age of Empires II: The Age of Kings - Campaigns, Age of Empires II: The Age of Kings - Units, Age of Empires II: The Age of Kings - Barracks, Age of Empires II: The Age of Kings - Stable, Age of Empires II: The Age of Kings - Archery Range, Age of Empires II: The Age of Kings - Siege Workshop, Age of Empires II: The Age of Kings - Castle, Age of Empires II: The Age of Kings - Dock, Age of Empires II: The Age of Kings - Other Units, Age of Empires II: The Age of Kings - Cheat Codes, Age of Empires II: The Age of Kings - Unique Units, Age of Empires II: The Age of Kings - Wonders and Relics, Age of Empires II: The Age of Kings - Scenario Editor, Age of Empires II: The Age of Kings - Soundtrack, Age of Empires II: The Age of Kings - PlayStation 2, Age of Empires II: The Age of Kings - Nintendo DS Read more here: » Age of Empires II: The Age of Kings: Encyclopedia II - Age of Empires II: The Age of Kings - Campaigns |
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|  |  |  | Cataphract: Encyclopedia II - Cavalry - Social statusFrom the beginning of civilization to the 20th century, ownership of heavy cavalry horses has been a mark of wealth amongst settled peoples. A cavalry horse involves considerable expense in breeding, training, feeding, and equipment, and has very little productive use except as a mode of transport.
For this reason, and because of their often decisive military role, the cavalry has typically been associated with high social status. This was most clearly seen in the feudal system, where a lord was expected to enter combat armored and on ...
See also:Cavalry, Cavalry - Origins, Cavalry - Light and heavy cavalry, Cavalry - Dominance and decline, Cavalry - Asia, Cavalry - British Indian Army, Cavalry - Cavalry's demise, Cavalry - Social status, Cavalry - Famous cavalry forces Read more here: » Cavalry: Encyclopedia II - Cavalry - Social status |
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|  |  |  | Cataphract: Encyclopedia II - Cavalry - Cavalry's demiseIn the 20th century the advent of modern vehicles with effective mobility and armor, such as tanks, provided the opportunity for vehicles to replace horses as the key mobile element of an army. This change was made even more necessary by the development of the machine gun and other weapons which could easily destroy cavalry formations. Horses became relegated to logistical roles, with few exceptions (see tachanka).
The demise of cavalry as a decisive force on the battlefield came in the First World War when cavalry forces were slaught ...
See also:Cavalry, Cavalry - Origins, Cavalry - Light and heavy cavalry, Cavalry - Dominance and decline, Cavalry - Asia, Cavalry - British Indian Army, Cavalry - Cavalry's demise, Cavalry - Social status, Cavalry - Famous cavalry forces Read more here: » Cavalry: Encyclopedia II - Cavalry - Cavalry's demise |
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|  |  |  | Cataphract: Encyclopedia II - Cavalry - Light and heavy cavalryHistorically, cavalry was divided into light and heavy cavalry. The difference was mainly how much armor was worn by the soldiers, and thus how powerful their mounts had to be in order to sustain the burden.
Early light cavalry (like the auxiliaries of the Roman army) were typically used to scout and skirmish and to cut down retreating infantry. Heavy cavalry like the Byzantine Cataphract were used as shock troops - they would charge the main body of the enemy and in many case ...
See also:Cavalry, Cavalry - Origins, Cavalry - Light and heavy cavalry, Cavalry - Dominance and decline, Cavalry - Asia, Cavalry - British Indian Army, Cavalry - Cavalry's demise, Cavalry - Social status, Cavalry - Famous cavalry forces Read more here: » Cavalry: Encyclopedia II - Cavalry - Light and heavy cavalry |
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|  |  |  | Cataphract: Encyclopedia II - Cavalry - OriginsBefore the Iron Age, the role of cavalry on the battlefield was largely performed by light chariots. The power of mobility given by mounted units was recognized early on, but was offset by the difficulty of raising large forces and by the inability of horses (then mostly small) to carry heavy armor.
The chariot originated with the Sintashta-Petrovka culture in Central Asia and spread by nomadic or semi-nomadic Indo-Iranians. The chariot was quickly adopted by settled peoples both as a military technology and an object of ceremonial status by the Pharaohs of the New Kingdom of Egypt as well ...
See also:Cavalry, Cavalry - Origins, Cavalry - Light and heavy cavalry, Cavalry - Dominance and decline, Cavalry - Asia, Cavalry - British Indian Army, Cavalry - Cavalry's demise, Cavalry - Social status, Cavalry - Famous cavalry forces Read more here: » Cavalry: Encyclopedia II - Cavalry - Origins |
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|  |  |  | Cataphract: Encyclopedia II - Ancient warfare - Cultures
Ancient warfare - Chinese.
Main article: Military history of China
Ancient China during the Shang Dynasty was a Bronze Age society based on chariot armies. Archaeological study of Shang sites at Anyang have revealed extensive examples of chariots and bronze weapons. The overthrow of the Shang by the Zhou saw the creation of a feudal social order, resting militarily on a c ...
See also:Ancient warfare, Ancient warfare - Overview, Ancient warfare - Chariots, Ancient warfare - Infantry, Ancient warfare - Cavalry, Ancient warfare - Naval warfare, Ancient warfare - Tactics and weapons, Ancient warfare - Strategy, Ancient warfare - Tactics, Ancient warfare - Weapons, Ancient warfare - Sieges, Ancient warfare - Cultures, Ancient warfare - Chinese, Ancient warfare - Persian, Ancient warfare - Egyptian, Ancient warfare - Germanic, Ancient warfare - Greek, Ancient warfare - Indus Valley, Ancient warfare - Japanese, Ancient warfare - Roman, Ancient warfare - Important ancient wars, Ancient warfare - Important ancient battles, Ancient warfare - Unit types, Ancient warfare - Sources Read more here: » Ancient warfare: Encyclopedia II - Ancient warfare - Cultures |
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|  |  |  | Cataphract: Encyclopedia II - Military history - Types of warfareThere are a number of ways to categorize warfare. One categorization is conventional versus unconventional, where "Conventional" warfare involves well-identified, armed forces fighting one another in a relatively open and straightforward way without weapons of mass destruction. "Unconventional" refers to other types of war which can involve raiding, guerrilla, insurgency, and terrorist tactics or alternatively ...
See also:Military history, Military history - Periods of military history, Military history - Early militaries, Military history - Medieval militaries, Military history - Modern militaries, Military history - Reporting of military events, Military history - Military historians, Military history - Types of warfare, Military history - Technological Evolution, Military history - Military history by region, Military history - Classified by region and era, Military history - Miscellaneous military history Read more here: » Military history: Encyclopedia II - Military history - Types of warfare |
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|  |  |  | Cataphract: The Age of Kings: Encyclopedia II - Age of Empires II: The Age of Kings - CivilizationsIn the original game, the player could choose from 13 civilizations, each having some distinct advantages and disadvantages in line with the historical civilizations they were modeled after. Each civilization has a very distinct personality that is enhanced by a region-specific building set, unique units like longboats and berserks for the Vikings, and more-or-less historically correct language for the civilizations' units. The game's civilizations include:
Britons
Byzantines
Celts
Chinese
Fra ...
See also:Age of Empires II: The Age of Kings, Age of Empires II: The Age of Kings - Overview, Age of Empires II: The Age of Kings - Civilizations, Age of Empires II: The Age of Kings - Campaigns, Age of Empires II: The Age of Kings - Units, Age of Empires II: The Age of Kings - Barracks, Age of Empires II: The Age of Kings - Stable, Age of Empires II: The Age of Kings - Archery Range, Age of Empires II: The Age of Kings - Siege Workshop, Age of Empires II: The Age of Kings - Castle, Age of Empires II: The Age of Kings - Dock, Age of Empires II: The Age of Kings - Other Units, Age of Empires II: The Age of Kings - Cheat Codes, Age of Empires II: The Age of Kings - Unique Units, Age of Empires II: The Age of Kings - Wonders and Relics, Age of Empires II: The Age of Kings - Scenario Editor, Age of Empires II: The Age of Kings - Soundtrack, Age of Empires II: The Age of Kings - PlayStation 2, Age of Empires II: The Age of Kings - Nintendo DS Read more here: » Age of Empires II: The Age of Kings: Encyclopedia II - Age of Empires II: The Age of Kings - Civilizations |
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|  |  |  | Cataphract: Encyclopedia II - Military history - Military history by region
Military history - Classified by region and era.
Britain during World War 2
Egypt during World War 2
Italy during World War 2
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See also:Military history, Military history - Periods of military history, Military history - Early militaries, Military history - Medieval militaries, Military history - Modern militaries, Military history - Reporting of military events, Military history - Military historians, Military history - Types of warfare, Military history - Technological Evolution, Military history - Military history by region, Military history - Classified by region and era, Military history - Miscellaneous military history Read more here: » Military history: Encyclopedia II - Military history - Military history by region |
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|  |  |  | Cataphract: Encyclopedia II - Age of Empires - Buildings
Age of Empires - Technology.
Academy
Archery Range
Barracks
Dock
Government Center
Granary
Market
Siege Workshop
Stable
Storage Pit
Temple
Trade Workshop
The Town Center is one of the most important buildings in the game, allowing the production of villagers, advancement through ages, and serving as resource collection stations. Players can only begin with a single Town Center. Building t ...
See also:Age of Empires, Age of Empires - Overview, Age of Empires - Technology, Age of Empires - Units, Age of Empires - Archers, Age of Empires - Infantry, Age of Empires - Cavalry, Age of Empires - Siege Weapons, Age of Empires - Other units, Age of Empires - Buildings, Age of Empires - Technology, Age of Empires - Non Technology, Age of Empires - Trade Workshops, Age of Empires - Expansions, Age of Empires - Sequels Read more here: » Age of Empires: Encyclopedia II - Age of Empires - Buildings |
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|  |  |  | Cataphract: Encyclopedia II - Ancient warfare - Tactics and weapons
Ancient warfare - Strategy.
Ancient strategy focused broadly on the twin goals of making continued war seem more costly than submitting to the enemy and of making the most gain from war as possible.
Forcing the enemy to submit generally consisted of defeating their army in the field. Once the enemy force was routed, the threat of siege, civilian deaths, and the like often forced the enemy to the bargaining table. However, this goal could be accomplished by other means. Burning enemy fields would force the ...
See also:Ancient warfare, Ancient warfare - Overview, Ancient warfare - Chariots, Ancient warfare - Infantry, Ancient warfare - Cavalry, Ancient warfare - Naval warfare, Ancient warfare - Tactics and weapons, Ancient warfare - Strategy, Ancient warfare - Tactics, Ancient warfare - Weapons, Ancient warfare - Sieges, Ancient warfare - Cultures, Ancient warfare - Chinese, Ancient warfare - Persian, Ancient warfare - Egyptian, Ancient warfare - Germanic, Ancient warfare - Greek, Ancient warfare - Indus Valley, Ancient warfare - Japanese, Ancient warfare - Roman, Ancient warfare - Important ancient wars, Ancient warfare - Important ancient battles, Ancient warfare - Unit types, Ancient warfare - Sources Read more here: » Ancient warfare: Encyclopedia II - Ancient warfare - Tactics and weapons |
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