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Bethesda Softworks

A Wisdom Archive on Bethesda Softworks

Bethesda Softworks

A selection of articles related to Bethesda Softworks

More material related to Bethesda Softworks can be found here:
Index of Articles
related to
Bethesda Softworks
Bethesda Softworks

ARTICLES RELATED TO Bethesda Softworks

Bethesda Softworks: Encyclopedia II - Bethesda Softworks - History

Bethesda Softworks LLC, a ZeniMax Media Company, has been a developer and publisher of interactive entertainment content for 2 decades. Founded in 1986 by Christopher Weaver in Bethesda, Maryland; they are now based in Rockville, Maryland and have a long history of PC and console games. With a broad panoply of games in role-playing, racing, simulation, and sports, Bethesda Softworks major franchises are distributed worldwide. Bethesda is perhaps best known for developin ...

See also:

Bethesda Softworks, Bethesda Softworks - History, Bethesda Softworks - Logos, Bethesda Softworks - The Elder Scrolls series, Bethesda Softworks - Games in development by Bethesda Game Studios, Bethesda Softworks - Games to be published by Bethesda Softworks, Bethesda Softworks - List of games by Bethesda Softworks

Read more here: » Bethesda Softworks: Encyclopedia II - Bethesda Softworks - History

Bethesda Softworks: Encyclopedia II - Computer role-playing game - Overview

CRPGs, in general, are derivative of paper-and-pencil based role-playing games (RPGs) such as Dungeons & Dragons (D&D). For example, the vast majority of video-game RPGs assign various attributes to the characters, such as hit points (HP), magic points (MP), and levels. These games also tend to borrow the narrative structure of many paper-and-pencil RPGs; usually a group of heroes (a party) is sent on some sort of quest. Along the way, the adventurers face an endless barrage of enemies and monsters ...

See also:

Computer role-playing game, Computer role-playing game - Overview, Computer role-playing game - Character development, Computer role-playing game - Setting genres, Computer role-playing game - Layout, Computer role-playing game - Combat sequencing, Computer role-playing game - History, Computer role-playing game - Modern games, Computer role-playing game - Cultural differences, Computer role-playing game - Japanese and East Asian, Computer role-playing game - American and other Western, Computer role-playing game - Comparison, Computer role-playing game - Shared characteristics, Computer role-playing game - CRPGs' relationship to PnP RPGs, Computer role-playing game - Variant terminology, Computer role-playing game - Chronology of CRPGs, Computer role-playing game - Chronology of computer RPGs, Computer role-playing game - Chronology of console RPGs, Computer role-playing game - List of companies, Computer role-playing game - Related genres

Read more here: » Computer role-playing game: Encyclopedia II - Computer role-playing game - Overview

Bethesda Softworks: Encyclopedia - Computer role-playing game

List of role-playing games List of publishers Science fiction Fantasy RPG History Computer role-playing Live action role-playing Tabletop role-playing Board games MMORPGs Wargaming Category:Role-playing games Computer role-playing games (CRPGs), often shortened to simply role-playing games (RPGs), are a type of video or computer game that traditionally uses gameplay elements found in paper-and-pencil role-playing games. Modern RPG games encompass a wide range of ...

Including:

Read more here: » Computer role-playing game: Encyclopedia - Computer role-playing game

Bethesda Softworks: Encyclopedia - Cthulhu

Cthulhu (alternate spellings: Tulu, Cthulu, Ktulu, and many others) is a fictional character in the Cthulhu mythos of H.P. Lovecraft. Cthulhu often includes the title Great or Dread. Cthulhu's name is usually pronounced /kəˈθuːluː/, /kəˈθʊːluː/, or /kəˈtʰʊːluː/ (IPA transliteration); however, according to Lovec ...

Including:

Read more here: » Cthulhu: Encyclopedia - Cthulhu

Bethesda Softworks: Encyclopedia II - Daedra - Lesser Daedra

The Daedric Princes are only the most powerful of the Daedra, and many of them have many servants known as Lesser Daedra. Atronach, also known as Elemental Daedra or Golems are aligned with a particular element and use this element for magical attacks. Atronach have no strong connection to any Prince, serving one or another at whim. Clannfear are reptilian Daedra with a large crested head somewhat similar to that of the triceratops, though instead of two forward-pointing horns the Clannfear has ...

See also:

Daedra, Daedra - Daedric Princes, Daedra - Lesser Daedra, Daedra - A Dremora's Letter

Read more here: » Daedra: Encyclopedia II - Daedra - Lesser Daedra

Bethesda Softworks: Encyclopedia II - Bethesda Maryland - Landmarks

Important institutions located in Bethesda include the National Institutes of Health, the National Geospatial-Intelligence Agency, and the Naval Surface Warfare Center, Carderock Division. Bethesda is also home to the National Naval Medical Center, commonly referred to as Bethesda Naval Hospital, where many famous Americans such as Senator Joseph McCarthy passed away and the infamous John F. Kennedy autopsy was performed. Adjoining the hospital to the east is the Uniformed Serv ...

See also:

Bethesda Maryland, Bethesda Maryland - Landmarks, Bethesda Maryland - Geography, Bethesda Maryland - Demographics

Read more here: » Bethesda Maryland: Encyclopedia II - Bethesda Maryland - Landmarks

Bethesda Softworks: Encyclopedia II - Abandonware - Major software made available

Abandonware - Games. The following formerly paid games have been made available for free download by their copyright holders for various reasons, often as publicity for a forthcoming sequel or compilation release. Alien Breed series (1991-1996) by Team 17, original Amiga ADF/IPF disk images released with permission on an authorised fansite (Get it here) Allegiance (1999) by Microsoft, Kept alive by players, Windows only, designed for 56k connections so no connection is too slow ...

See also:

Abandonware, Abandonware - History of abandonware, Abandonware - Popular abandonware, Abandonware - Enforcement of copyright, Abandonware - Old copyrights that are still of value, Abandonware - Major software made available, Abandonware - Games

Read more here: » Abandonware: Encyclopedia II - Abandonware - Major software made available

Bethesda Softworks: Encyclopedia II - Cthulhu - References to Cthulhu

Cthulhu - Literary references. The "Lovecraft Circle" Ramsey Campbell's short story "The Tugging" (1976) pays homage to "The Call of Cthulhu", hinting that the appearance of a strange astronomical body in the solar system heralds the return of the Great Old One himself. In Brian Lumley's short story "The Fairground Horror" (1976), Cthulhu's priests bear the "Mark of Cthulhu", which looks something like a white sea anemone—in one priest, this "mark" substituted in place of a hand, while i ...

See also:

Cthulhu, Cthulhu - Cthulhu in the mythos, Cthulhu - Cthulhu in Derleth's mythos, Cthulhu - Cthulhu cult, Cthulhu - Cthulhu's rival, Cthulhu - Cthulhu's family tree, Cthulhu - Idh-yaa, Cthulhu - Star-spawn of Cthulhu, Cthulhu - References to Cthulhu, Cthulhu - Literary references, Cthulhu - Music references, Cthulhu - Role-playing games, Cthulhu - Video games, Cthulhu - Television, Cthulhu - Film and other media, Cthulhu - Parodies of Cthulhu

Read more here: » Cthulhu: Encyclopedia II - Cthulhu - References to Cthulhu

Bethesda Softworks: Encyclopedia II - Star Trek - Television series

Star Trek originated as a television series in 1966, although according to The Making of Star Trek by Stephen E. Whitfield and Gene Roddenberry, it had been in the planning stages for at least six years prior to this. There have been five live-action Star Trek series and an animated series, altogether comprising (as of May 2005) a total of 726 individual aired episodes (not including the original unaired pilot) and thirty seasons’ worth of television. Star Trek - Star Trek 1966–1969. Main art ...

See also:

Star Trek, Star Trek - Television series, Star Trek - Star Trek 1966–1969, Star Trek - Star Trek Animated 1973–1974, Star Trek - Star Trek: Phase II 1978; unproduced, Star Trek - Star Trek: The Next Generation 1987–1994, Star Trek - Star Trek: Deep Space Nine 1993–1999, Star Trek - Star Trek: Voyager 1995–2001, Star Trek - Star Trek: Enterprise 2001–2005, Star Trek - Motion pictures, Star Trek - Canonicity and other storylines, Star Trek - Uncertain future for the franchise, Star Trek - Future sequels to the original series, Star Trek - Future sequels to The Next Generation, Star Trek - Continuation of Enterprise, Star Trek - New feature film?, Star Trek - Video games, Star Trek - Novels

Read more here: » Star Trek: Encyclopedia II - Star Trek - Television series

Bethesda Softworks: Encyclopedia II - Where's Wally? - Publication history

The Ultimate Fun Book was a smaller-format book, containing a variety of puzzles (of varying difficulty) along with a press-out circus scene and a sheet of stickers. As of 2006, it appears to be out of print in most countries, though it is still available in Australia. The Magnificent Poster Book is also out of print, though a separate poster of "Wally in the Land of Sport" remains available. There were two rounds of revised editions. In 1993, to coincide with the publication of In Hollywood, the first three books ...

See also:

Where's Wally?, Where's Wally? - Characters, Where's Wally? - Publication history, Where's Wally? - Internet pranks, Where's Wally? - Censorship, Where's Wally? - Television series, Where's Wally? - Video Games, Where's Wally? - Movie, Where's Wally? - Comic

Read more here: » Where's Wally?: Encyclopedia II - Where's Wally? - Publication history

Bethesda Softworks: Encyclopedia II - Star Trek - Television series

Star Trek originated as a television series in 1966, although according to The Making of Star Trek by Stephen E. Whitfield and Gene Roddenberry, it had been in the planning stages for at least six years prior to this. There have been five live-action Star Trek series and an animated series, altogether comprising (as of May 2005) a total of 726 individual aired episodes (not including the original unaired pilot) and thirty seasons’ worth of television. Star Trek - Star Trek 1966–1969. Main art ...

See also:

Star Trek, Star Trek - Television series, Star Trek - Star Trek 1966–1969, Star Trek - Star Trek: The Animated Series 1973–1974, Star Trek - Star Trek: Phase II 1978; unproduced, Star Trek - Star Trek: The Next Generation 1987–1994, Star Trek - Star Trek: Deep Space Nine 1993–1999, Star Trek - Star Trek: Voyager 1995–2001, Star Trek - Star Trek: Enterprise 2001–2005, Star Trek - Motion pictures, Star Trek - Canonicity and other storylines, Star Trek - Cultural impact, Star Trek - Uncertain future for the franchise, Star Trek - Future sequels to the original series, Star Trek - Future sequels to The Next Generation, Star Trek - Continuation of Enterprise, Star Trek - New feature film?, Star Trek - Video games, Star Trek - Novels

Read more here: » Star Trek: Encyclopedia II - Star Trek - Television series

Bethesda Softworks: Encyclopedia II - SpeedTree - Components

SpeedTreeRT (RT standing for "real-time") is perhaps the most important part of the SpeedTree package. It is a software developers kit (SDK) written in C++ whose source code is available to buyers. It is intended to be fitted into a larger graphical engine, with the SpeedTree software handling the rendering of trees and foliage alone and the specific product's engine incorporating these into the larger environment. This is intended to both provide more efficiently-generated high-quality trees and save project developers ...

See also:

SpeedTree, SpeedTree - Components, SpeedTree - Buyers

Read more here: » SpeedTree: Encyclopedia II - SpeedTree - Components

Bethesda Softworks: Encyclopedia II - Mod computer gaming - Example mods for selected games

Mod computer gaming - Battlefield 1942. Since its release in 2002, Battlefield 1942 has spawned a large number of modifications, especially total conversions. Battlefield mods tend to focus on changing the theme and balance (such as more realistic) rather than changing the game mission (conquest game mode). The highlight of most mods are unique vehicles and their use. (See List of Battlefield 1942 mods and List of Battlefield Vietnam mods for a longer listing.) desert combat is even be ...

See also:

Mod computer gaming, Mod computer gaming - Development, Mod computer gaming - Tools, Mod computer gaming - Mod-Friendliness of Games, Mod computer gaming - Unexpected consequences of modding, Mod computer gaming - Example mods for selected games, Mod computer gaming - Battlefield 1942, Mod computer gaming - Doom and Doom II, Mod computer gaming - Half-Life and Half-Life 2, Mod computer gaming - Quake III Arena, Mod computer gaming - Star Wars Jedi Knight: Jedi Academy, Mod computer gaming - Thief series, Mod computer gaming - Knights of the Old Republic and Knights of the Old Republic II, Mod computer gaming - Total Annihilation, Mod computer gaming - Unreal Tournament 2004, Mod computer gaming - Fox'ing, Mod computer gaming - Modders, Mod computer gaming - External link

Read more here: » Mod computer gaming: Encyclopedia II - Mod computer gaming - Example mods for selected games

Bethesda Softworks: Encyclopedia II - Gamebryo - Description

Gamebryo is a C++ cross-platform 3D computer graphics engine tailored to game development. It supports Xbox 360, Xbox, Microsoft Windows, Sony PlayStation 2 and Nintendo GameCube. It is used by a wide variety of game developers; often to ease the burden of cross platform porting. Gamebryo does support more than 3D rendering, but 3D rendering is its focus and what it is best known for. Many game engines are normally more strict as to what and how things can be included in a game. Gamebryo is much more flexible so that it can be used for a numerous array of game types. The renderer makes use ...

See also:

Gamebryo, Gamebryo - Description, Gamebryo - Industry support

Read more here: » Gamebryo: Encyclopedia II - Gamebryo - Description

Bethesda Softworks: Encyclopedia II - Computer role-playing game - Overview

CRPGs, in general, are derivative of paper-and-pencil based role-playing games (RPGs) such as Dungeons & Dragons (D&D). For example, the vast majority of video-game RPGs assign various attributes to the characters, such as hit points (HP), magic points (MP), and levels. These attributes are most often displayed as a numeric value to the player, as opposed to a simpler abstract graphical representation (such as bars and meters) favored by video games traditionally. CRPGs tend to borrow the narrative structu ...

See also:

Computer role-playing game, Computer role-playing game - Overview, Computer role-playing game - Character development, Computer role-playing game - Setting and genres, Computer role-playing game - Navigation, Computer role-playing game - Encounters and combat, Computer role-playing game - History, Computer role-playing game - Modern games, Computer role-playing game - Cultural differences, Computer role-playing game - Japanese and East Asian, Computer role-playing game - American and other Western, Computer role-playing game - Comparisons, Computer role-playing game - Criticisms, Computer role-playing game - Variant terminology, Computer role-playing game - Chronology of CRPGs, Computer role-playing game - Chronology of computer RPGs, Computer role-playing game - Chronology of console RPGs, Computer role-playing game - List of companies, Computer role-playing game - Related genres

Read more here: » Computer role-playing game: Encyclopedia II - Computer role-playing game - Overview

Bethesda Softworks: Encyclopedia II - Fallout computer game - Gameplay

Fallout and Fallout 2 are both role-playing games in which you control a single character (possibly with AI-controlled allies) from an isometric perspective. Fallout computer game - Character System. When Fallout was first announced, one of its major selling points was its plan to use the popular GURPS ruleset created by Steve Jackson Games. GURPS is known for its point-based character-creation system which allows players great freedom in customizing their characters in any setting or ...

See also:

Fallout computer game, Fallout computer game - Storyline, Fallout computer game - Fallout, Fallout computer game - Fallout 2, Fallout computer game - Fallout 3, Fallout computer game - Mutations and Their Causes, Fallout computer game - Gameplay, Fallout computer game - Character System, Fallout computer game - Storytelling Method, Fallout computer game - Combat, Fallout computer game - Soundtrack, Fallout computer game - Cultural References and Real World Parallels, Fallout computer game - Influences, Fallout computer game - The Fallout Community, Fallout computer game - Trivia

Read more here: » Fallout computer game: Encyclopedia II - Fallout computer game - Gameplay

Bethesda Softworks: Encyclopedia II - Cthulhu - References to Cthulhu

Cthulhu - Literary references. The "Lovecraft Circle" Ramsey Campbell's short story "The Tugging" (1976) pays homage to "The Call of Cthulhu", hinting that the appearance of a strange astronomical body in the solar system heralds the return of the Great Old One himself. In Brian Lumley's short story "The Fairground Horror" (1976), Cthulhu's priests bear the "Mark of Cthulhu", which looks something like a white sea anemone—in one priest, this "mark" substituted in place of a hand, while i ...

See also:

Cthulhu, Cthulhu - Cthulhu in the mythos, Cthulhu - Cthulhu in Derleth's mythos, Cthulhu - Cthulhu cult, Cthulhu - Cthulhu's rival, Cthulhu - Cthulhu's family tree, Cthulhu - Idh-yaa, Cthulhu - Star-spawn of Cthulhu, Cthulhu - References to Cthulhu, Cthulhu - Literary references, Cthulhu - Music references, Cthulhu - Role-playing games, Cthulhu - Video games, Cthulhu - Television, Cthulhu - Film and Other Media, Cthulhu - Parodies of Cthulhu

Read more here: » Cthulhu: Encyclopedia II - Cthulhu - References to Cthulhu

Bethesda Softworks: Encyclopedia II - Computer role-playing game - CRPGs' relationship to PnP RPGs

CRPGs are sometimes frowned upon by PnP (pen-and-paper) players. Game designer Sandy Petersen has said that the worst PnP RPG session he had ever seen was still better than the best computer RPG play experience [1]. There are several reasons for this view, such as CRPGs' tendency to emphasise simply building a powerful character over the character's history and motivations. Many PnP players consider this powergaming, as opposed to actually "role-playing." Perhaps more importantly, however, it has been argued that it is inaccurate to u ...

See also:

Computer role-playing game, Computer role-playing game - Overview, Computer role-playing game - Character development, Computer role-playing game - Setting genres, Computer role-playing game - Layout, Computer role-playing game - Combat sequencing, Computer role-playing game - History, Computer role-playing game - Modern games, Computer role-playing game - Cultural differences, Computer role-playing game - Japanese and East Asian, Computer role-playing game - American and other Western, Computer role-playing game - Comparison, Computer role-playing game - Shared characteristics, Computer role-playing game - CRPGs' relationship to PnP RPGs, Computer role-playing game - Variant terminology, Computer role-playing game - Chronology of CRPGs, Computer role-playing game - Chronology of computer RPGs, Computer role-playing game - Chronology of console RPGs, Computer role-playing game - List of companies, Computer role-playing game - Related genres

Read more here: » Computer role-playing game: Encyclopedia II - Computer role-playing game - CRPGs' relationship to PnP RPGs

Bethesda Softworks: Encyclopedia II - Star Trek - Motion pictures

Ten Star Trek films have been produced by Paramount Pictures. The first six continued the adventures of the TOS cast; the latter four featured the TNG cast. A common and fondly-held superstition among fans is that the even-numbered Star Trek films are superior to the odd-numbered Star Trek films. This rule of thumb is most easily applicable to the first few films: Star Trek II and IV are usually at or near the top of the fan-favorites, while I and V are usually at the bottom (though I h ...

See also:

Star Trek, Star Trek - Television series, Star Trek - Star Trek 1966–1969, Star Trek - Star Trek: The Animated Series 1973–1974, Star Trek - Star Trek: Phase II 1978; unproduced, Star Trek - Star Trek: The Next Generation 1987–1994, Star Trek - Star Trek: Deep Space Nine 1993–1999, Star Trek - Star Trek: Voyager 1995–2001, Star Trek - Star Trek: Enterprise 2001–2005, Star Trek - Motion pictures, Star Trek - Canonicity and other storylines, Star Trek - Cultural impact, Star Trek - Uncertain future for the franchise, Star Trek - Future sequels to the original series, Star Trek - Future sequels to The Next Generation, Star Trek - Continuation of Enterprise, Star Trek - New feature film?, Star Trek - Video games, Star Trek - Novels

Read more here: » Star Trek: Encyclopedia II - Star Trek - Motion pictures

Bethesda Softworks: Encyclopedia II - Star Trek - Canonicity and other storylines

The Star Trek canon comprises the five live TV series and ten motion pictures. Although the Star Trek animated series, books, comic books, video games, and other materials based on Star Trek (i.e., those licensed by Paramount Pictures) are generally considered "non-canon," there are several works which deserve mentioning, including a number of fan-made (or "fanon") productions set within the Star Trek universe. Outside of the television series and motion pictures produced by Paramount pictures, the Star Trek franchise has been officia ...

See also:

Star Trek, Star Trek - Television series, Star Trek - Star Trek 1966–1969, Star Trek - Star Trek: The Animated Series 1973–1974, Star Trek - Star Trek: Phase II 1978; unproduced, Star Trek - Star Trek: The Next Generation 1987–1994, Star Trek - Star Trek: Deep Space Nine 1993–1999, Star Trek - Star Trek: Voyager 1995–2001, Star Trek - Star Trek: Enterprise 2001–2005, Star Trek - Motion pictures, Star Trek - Canonicity and other storylines, Star Trek - Cultural impact, Star Trek - Uncertain future for the franchise, Star Trek - Future sequels to the original series, Star Trek - Future sequels to The Next Generation, Star Trek - Continuation of Enterprise, Star Trek - New feature film?, Star Trek - Video games, Star Trek - Novels

Read more here: » Star Trek: Encyclopedia II - Star Trek - Canonicity and other storylines

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