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Artificial Intelligence

A Wisdom Archive on Artificial Intelligence

Artificial Intelligence

A selection of articles related to Artificial Intelligence

We recommend this article: Artificial Intelligence - 1, and also this: Artificial Intelligence - 2.
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Artificial intelligence

ARTICLES RELATED TO Artificial Intelligence

Artificial Intelligence: Encyclopedia - Artificial Intelligence series

Artificial Intelligence is a series of albums by Warp Records released in the early 1990s to exhibit the capabilities and sounds of electronic music. The series is remarkable for its inclusion of groups and individuals who would later become leaders in modern electronic music, techno, and ambient, such as Dr. Alex Paterson, Richard D. James, and Autechre. The series is also conside ...

Read more here: » Artificial Intelligence series: Encyclopedia - Artificial Intelligence series

Artificial Intelligence: Encyclopedia - Artificial intelligence
Artificial intelligence (AI) is defined as intelligence exhibited by an artificial entity. Such a system is generally assumed to be a computer. Although AI has a strong science fiction connotation, it forms a vital branch of computer science, dealing with intelligent behavior, learning and adaptation in machines. Research in AI is concerned with producing machines to automate tasks requiring intelligent behavior. Examples include control, planning and scheduling, the ability to answer diagnostic and consumer questions, h ...

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Read more here: » Artificial intelligence: Encyclopedia - Artificial intelligence

Artificial Intelligence: Encyclopedia II - Artificial intelligence - Philosophy

Main article: Philosophy of artificial intelligence The strong AI vs. weak AI debate is still a hot topic amongst AI philosophers. This involves philosophy of mind and the mind-body problem. Most notably Roger Penrose in his book The Emperor's New Mind and John Searle with his "Chinese room" thought experiment argue that true consciousness can not be achieved by formal logic systems, while Douglas Hofstadter in Gödel, Escher, Bach and Daniel Dennett in Consciousness Explained argue in favour of Functionalism. In many strong AI supporters’ opinion, artificial consciousness is co ...

See also:

Artificial intelligence, Artificial intelligence - Schools of thought, Artificial intelligence - History, Artificial intelligence - Philosophy, Artificial intelligence - Science fiction, Artificial intelligence - Links to researchers projects & institutions

Read more here: » Artificial intelligence: Encyclopedia II - Artificial intelligence - Philosophy

Artificial Intelligence: Encyclopedia II - Bolo self-aware tank - Artificial Intelligence

Each Bolo contains several computer "cores" with different functions, each of which contains multiple fully functional duplicates in case of failure. If a Bolo's logic becomes dysfunctional enough, it regresses to the original Resartus protocol, which was embedded in all following models just for such a case. Many Bolo stories are told from the point of the view of the Bolo itself, with its internal thoughts printed in italics throughout the text. ...

See also:

Bolo self-aware tank, Bolo self-aware tank - Description and History, Bolo self-aware tank - Bolo Offensive Systems, Bolo self-aware tank - Bolo Defensive Systems, Bolo self-aware tank - Artificial Intelligence, Bolo self-aware tank - Bolo Marks Years of Introduction and Notable Bolos, Bolo self-aware tank - Books

Read more here: » Bolo self-aware tank: Encyclopedia II - Bolo self-aware tank - Artificial Intelligence

Artificial Intelligence: Encyclopedia - Artificial consciousness

Artificial consciousness (AC), also known as machine consciousness (MC) or synthetic consciousness, is a field related to artificial intelligence and cognitive robotics whose aim is to define that which would have to be synthesized were consciousness to be found in an engineered artefact.1 The idea of producing an artificial sentient being is ancient and is featured in numerous myths such as the Golem, the Greek promethean myth, mechanical men in Chrétien d ...

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Read more here: » Artificial consciousness: Encyclopedia - Artificial consciousness

Artificial Intelligence: Encyclopedia - Sentience

Sentience is the capacity for basic consciousness—the ability to feel or perceive, not necessarily including the faculty of self-awareness. The word sentient is often confused with the word sapient, which can connotate knowledge, higher consciousness, or apperception. The root of the confusion is that the word conscious has a number of different meanings in English. (One can easily distinguish the two by looking at their Latin roots: sentir ...

Including:

Read more here: » Sentience: Encyclopedia - Sentience

Artificial Intelligence: Encyclopedia - Blue Fairy

The Blue Fairy is a fictional character in Carlo Collodi's classic novel Pinocchio. She repeatedly appears at critical moments in Pinocchio's wanderings to admonish the little wooden puppet to avoid bad or risky behavior. Although the naively willful and impulse-driven humanoid marionette initially resists her good advice, he somehow finds it within himself at last to follow her rightful instruction, albeit a bit reluctantly at first go. She in turn eventually rewards him for his well-acquired and genuine goodness by enabling his trans ...

Including:

Read more here: » Blue Fairy: Encyclopedia - Blue Fairy

Artificial Intelligence: Encyclopedia - Bolo self-aware tank

Bolos are a fictional type of artificially intelligent war machine. They were first imagined by Keith Laumer, and have been featured in science fiction novels by him and others. Bolo self-aware tank - Description and History. Bolos are tracked armoured vehicles similar to the tanks of 20th century Earth, but differ in that they are much larger, far more powerful, heavily armed self-aware artificial intelligences. They were originally developed in the late 20th/early 21st century by the Bolo Division of Gene ...

Including:

Read more here: » Bolo self-aware tank: Encyclopedia - Bolo self-aware tank

Artificial Intelligence: Encyclopedia - Weaver ant

Weaver ants (genus Oecophylla) are social insects belonging to the ant family, known for their communication and nest building behaviour. They belong to the genus Oecophylla. Weaver ants are social insects that have complex bio-chemical communication and make elaborate nests out of living tree-leaves. Weaver ants are found in the tropical forests of Africa and southeast Asia. They are colored a shade of red and are known for their painful, irritating sting. Weaver ant - Complex communication in nest buildin ...

Including:

Read more here: » Weaver ant: Encyclopedia - Weaver ant

Artificial Intelligence: Encyclopedia - Analogy

Analogy is either the cognitive process of transferring information from a particular subject (the analogue or source) to another particular subject (the target), or a linguistic expression corresponding to such a process. In a narrower sense, analogy is an inference or an argument from a particular to another particular, as opposed to deduction, induction and abduction, where at least one of the premises or the conclusion is general. The word analogy can also refer to the relation between the source and the target themselves, which is often, though not necessarily, a simil ...

Including:

Read more here: » Analogy: Encyclopedia - Analogy

Artificial Intelligence: Encyclopedia - Happiness

Acceptance Anger Anticipation Boredom Disgust Envy Fear Guilt Hate Hope Joy Jealousy Love Remorse Sadness Sorrow Surprise Happiness, pleasure or joy is an emotional or affective state in which we feel good or happy. Overlapping states or experiences include joy, exultation, delight, bliss, and love. Antonyms include suffering, sadness, grief, and pain. The term pleasure is sometimes used to ...

Including:

Read more here: » Happiness: Encyclopedia - Happiness

Artificial Intelligence: Encyclopedia - Cognitive science

Cognitive science is usually defined as the scientific study either of mind or of intelligence (e.g. Luger 1994). Practically every introduction to cognitive science also stresses that it is highly interdisciplinary; components of cognitive science include psychology, linguistics, neuroscience, philosophy, computer science, robotics, anthropology and biology. Cognitive science - History. psychology, neuroscience, Neural Darwinism, Society of Mind theory, cognitive science of ...

Including:

Read more here: » Cognitive science: Encyclopedia - Cognitive science

Artificial Intelligence: Encyclopedia II - Artificial intelligence - History

Main article: History of artificial intelligence Early in the 17th century, René Descartes proposed that bodies of animals are nothing more than complex machines. Blaise Pascal created the first mechanical digital calculating machine in 1642. Charles Babbage and Ada Lovelace worked on programmable mechanical calculating machines. Bertrand Russell and Alfred North Whitehead published Principia Mathematica, which revolutionized formal logic. Warren McCulloch and Walter Pitts published "A Logical Calculus of the Ideas Immanent in Nervous Activi ...

See also:

Artificial intelligence, Artificial intelligence - Schools of thought, Artificial intelligence - History, Artificial intelligence - Philosophy, Artificial intelligence - Science fiction, Artificial intelligence - Links to researchers projects & institutions

Read more here: » Artificial intelligence: Encyclopedia II - Artificial intelligence - History

Artificial Intelligence: Encyclopedia II - Arthur the Artificial Intelligence - Sources

Journeyman Project 2: Buried In Time and Journeyman Project 3: Legacy of Time stories as revealed through gameplay Initial information about BioChips, especially their applications for helping handicapped people to walk, come from The Journeyman Project's manual. ...

See also:

Arthur the Artificial Intelligence, Arthur the Artificial Intelligence - Role In The Games, Arthur the Artificial Intelligence - Life, Arthur the Artificial Intelligence - Birth, Arthur the Artificial Intelligence - Meteor Shower and its Results, Arthur the Artificial Intelligence - Gage Blackwood and Arthur, Arthur the Artificial Intelligence - Conclusion, Arthur the Artificial Intelligence - Sources, Arthur the Artificial Intelligence - Actor

Read more here: » Arthur the Artificial Intelligence: Encyclopedia II - Arthur the Artificial Intelligence - Sources

Artificial Intelligence: Encyclopedia II - Arthur the Artificial Intelligence - Life

Arthur the Artificial Intelligence - Birth. Dr. Kenneth Farnstein was the man who created Arthur. Dr. Farnstein was a brilliant but eccentric scientist, who purchased a derelict asteroid miner and parked it in the outer reaches of the solar system to pursue his research into advanced computing and artificial intelligence. He suceeded admirably in both. His revolutionary processing and memory storage hardware paved the way for BioChips. These would have applications ranging from instant translation of forei ...

See also:

Arthur the Artificial Intelligence, Arthur the Artificial Intelligence - Role In The Games, Arthur the Artificial Intelligence - Life, Arthur the Artificial Intelligence - Birth, Arthur the Artificial Intelligence - Meteor Shower and its Results, Arthur the Artificial Intelligence - Gage Blackwood and Arthur, Arthur the Artificial Intelligence - Conclusion, Arthur the Artificial Intelligence - Sources, Arthur the Artificial Intelligence - Actor

Read more here: » Arthur the Artificial Intelligence: Encyclopedia II - Arthur the Artificial Intelligence - Life

Artificial Intelligence: Encyclopedia II - Artificial intelligence - Schools of thought

AI divides roughly into two schools of thought: Conventional AI and Computational Intelligence (CI). Conventional AI mostly involves methods now classified as machine learning, characterized by formalism and statistical analysis. This is also known as symbolic AI, logical AI, neat AI and Good Old Fashioned Artificial Intelligence (GOFAI). (Also see semantics.) Methods include: Expert systems: apply reasoning capabilities to reach a conclusion. An expert system can process large amounts of known information and provide con ...

See also:

Artificial intelligence, Artificial intelligence - Schools of thought, Artificial intelligence - History, Artificial intelligence - Philosophy, Artificial intelligence - Science fiction, Artificial intelligence - Links to researchers projects & institutions

Read more here: » Artificial intelligence: Encyclopedia II - Artificial intelligence - Schools of thought

Artificial Intelligence: Encyclopedia II - Artificial intelligence - Science fiction

In science fiction AI is commonly portrayed as an upcoming power trying to overthrow human authority as in HAL 9000, Skynet, Colossus and The Matrix or as service humanoids like C-3PO, Data, the Bicentennial Man, the Mechas in A.I. or Sonny in I, Robot. The inevitability of AI world domination, sometimes called "the Singularity", is also argued by some science writers like Isaac Asimov and Kevin Warwick. In works such as the Japanese manga Ghost in the Shell, the existence of intelligent machines questions the definition of life as organ ...

See also:

Artificial intelligence, Artificial intelligence - Schools of thought, Artificial intelligence - History, Artificial intelligence - Philosophy, Artificial intelligence - Science fiction, Artificial intelligence - Links to researchers projects & institutions

Read more here: » Artificial intelligence: Encyclopedia II - Artificial intelligence - Science fiction

Artificial Intelligence: Encyclopedia II - History of artificial intelligence - AI languages and programming styles

AI research has led to many advances in programming languages including the first list processing language by Allen Newell et. al., Lisp dialects, Planner, Actors, the Scientific Community Metaphor, production systems, and rule-based languages. GOFAI TEST research is often done in programming languages such as Prolog or Lisp. Bayesian work often uses Matlab or Lush (a numerical dialect of Lisp). These languages include many specialist probabilistic libraries. Real-life and especially real-time systems are likely to use C++. AI ...

See also:

History of artificial intelligence, History of artificial intelligence - Micro-World AI, History of artificial intelligence - Spinoffs, History of artificial intelligence - AI languages and programming styles, History of artificial intelligence - Chronological History, History of artificial intelligence - Historical Antecedents, History of artificial intelligence - 19th and Early 20th Century, History of artificial intelligence - Mid 20th century and Early AI, History of artificial intelligence - 1960's, History of artificial intelligence - 1970s, History of artificial intelligence - 1980s, History of artificial intelligence - 1990s and beyond

Read more here: » History of artificial intelligence: Encyclopedia II - History of artificial intelligence - AI languages and programming styles

Artificial Intelligence: Encyclopedia II - Singularity Institute for Artificial Intelligence - Founding

The Singularity Institute for AI was founded on July 22nd, 2000 by artificial intelligence researcher Eliezer Yudkowsky and internet entrepreneur Brian Atkins, after extended discussions on how to best approach the great risk and opportunity of smarter-than-human intelligence. Atkins and Yudkowsky met on the popular Extropy chat list, on which they had both been participants for several years prior. Here are the Articles of Incorporation and By ...

See also:

Singularity Institute for Artificial Intelligence, Singularity Institute for Artificial Intelligence - Founding, Singularity Institute for Artificial Intelligence - Early years, Singularity Institute for Artificial Intelligence - Recent progress

Read more here: » Singularity Institute for Artificial Intelligence: Encyclopedia II - Singularity Institute for Artificial Intelligence - Founding

Artificial Intelligence: Encyclopedia II - Arthur the Artificial Intelligence - Role In The Games

Arthur was first introduced in Journeyman Project 2: Buried In Time. From the beginning, he was combination comic relief and interactive strategy or hint guide. In Buried in Time, he was present for a great deal of the game, and he returned in Journeyman Project 3: Legacy of Time for essentially the entire game. Players would click upon icons in his interface, which would present themselves at certain times. One icon would dispense a quip or general observation, and another would dispense a hint, and often as not a quip as well. His skills and knowledge include his talent an accomplished art ...

See also:

Arthur the Artificial Intelligence, Arthur the Artificial Intelligence - Role In The Games, Arthur the Artificial Intelligence - Life, Arthur the Artificial Intelligence - Birth, Arthur the Artificial Intelligence - Meteor Shower and its Results, Arthur the Artificial Intelligence - Gage Blackwood and Arthur, Arthur the Artificial Intelligence - Conclusion, Arthur the Artificial Intelligence - Sources, Arthur the Artificial Intelligence - Actor

Read more here: » Arthur the Artificial Intelligence: Encyclopedia II - Arthur the Artificial Intelligence - Role In The Games

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Artificial Intelligence
Index of Articles
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Artificial Intelligence



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