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Archetypes

A Wisdom Archive on Archetypes

Archetypes

A selection of articles related to Archetypes

We recommend this article: Archetypes - 1, and also this: Archetypes - 2.
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archetypes, Archetype, Archetype - Cultural archetypes analysis, Archetype - Enneagram character archetypes, Archetype - Jungian archetypes, Perennial Philosophy, Mad scientist, Cliché

ARTICLES RELATED TO Archetypes

Archetypes: Encyclopedia - Archetype

Archetype is defined as an original model of which all other similar persons, objects, or concepts are merely derivative, copied, patterned, or emulated. The term is often used in literature, architecture, and to refer to something that goes back to the fundamental origins of style, method, gold standard, or physical construct. Shakespeare, for example, is epitomized for popularizing many archetypal characters, not because he was the first that we know of to write them, but because he defined those roles amongst the backdrop of a comp ...

Including:

Read more here: » Archetype: Encyclopedia - Archetype

Archetypes: Encyclopedia II - Archetype - Jungian archetypes
The archetype is also a concept of psychologist Carl Gustav Jung. In this context, archetypes are innate prototypes for ideas, which may subsequently become involved in the interpretation of observed phenomena. A group of memories and interpretations closely associated with an archetype is called a complex, and may be named for its central archetype (e.g. "mother complex"). Jung often seemed to view the archetypes as sort of psychological organs, directly analogous to our physical, bodily organs: both being morphological givens for the speci ...

See also:

Archetype, Archetype - Jungian archetypes, Archetype - Cultural archetypes analysis, Archetype - Enneagram character archetypes

Read more here: » Archetype: Encyclopedia II - Archetype - Jungian archetypes

Archetypes: Encyclopedia II - Archetype - Jungian archetypes

The archetype is also a concept of psychologist Carl Jung. In this context, archetypes are innate prototypes for ideas, which may subsequently become involved in the interpretation of observed phenomena. A group of memories and interpretations closely associated with an archetype is called a complex, and may be named for its central archetype (e.g. "mother complex"). Jung often seemed to view the archetypes as sort of psychological organs, directly analogous to our physical, bodily organs: both being morphological givens for the species; bot ...

See also:

Archetype, Archetype - Literature, Archetype - Jungian archetypes, Archetype - Cultural archetypes analysis, Archetype - Enneagram character archetypes

Read more here: » Archetype: Encyclopedia II - Archetype - Jungian archetypes

Archetypes: Encyclopedia II - City of Villains - Archetypes

Like City of Heroes there are an initial five types of character archetypes in the game These archetypes are different from those found in City of Heroes and consist of a mix of new and old powers. These initial five archetypes are (with examples): City of Villains - Brute. The Brute is a close-ranged melee specialist with high hit points and damage. The Brute could be considered a mix of the Tanker and Scrapper archetypes from City of Heroes. The Brute's primary power sets are melee, ...

See also:

City of Villains, City of Villains - Features, City of Villains - Missions, City of Villains - Player vs. Player, City of Villains - Bases, City of Villains - Archetypes, City of Villains - Brute, City of Villains - Corruptor, City of Villains - Dominator, City of Villains - Mastermind, City of Villains - Stalker, City of Villains - Enemies, City of Villains - Geography, City of Villains - Pricing, City of Villains - Subscription Fee, City of Villains - Payment options

Read more here: » City of Villains: Encyclopedia II - City of Villains - Archetypes

Archetypes: Encyclopedia II - Strauss and Howe - Archetypes

According to the Strauss and Howe theory, generations also come in repeating cycles of four types, in step with the four different types of turning. Generations recognized four different generational archetypes, which it called idealist, reactive, civic and adaptive. In The Fourth Turning, the names of the archetypes were changed to Prophet, Nomad, Hero and Artist. Prophets are spiritually driven, moralistic, focused on self, and willing to fight to the death for wh ...

See also:

Strauss and Howe, Strauss and Howe - Works, Strauss and Howe - Turnings, Strauss and Howe - Archetypes, Strauss and Howe - Anglo-American Generational History, Strauss and Howe - Criticism, Strauss and Howe - Bibliography

Read more here: » Strauss and Howe: Encyclopedia II - Strauss and Howe - Archetypes

Archetypes: Encyclopedia - Child archetype

The child archetype is portrayed in literature in various ways. It can take the form of an adult who displays child-like qualities (e.g., the character Raymond in the film Rain Man) or a young child who might give wise advice to their friends. Child archetype - Examples. Linus Van Pelt from Peanuts Tommy Pickles from Rugrats and All Grown Up Arnold from Hey Arnold Pippin from Lord of The Rings ...

Including:

Read more here: » Child archetype: Encyclopedia - Child archetype

Archetypes: Encyclopedia - Collective unconscious

Collective unconscious is a term of analytical psychology, and was originally coined by Carl Jung. He distinguished the collective unconscious from the personal unconscious, which is particular to each human being. The collective unconscious refers to that part of a person's unconscious which is common to all human beings. It contains archetypes, which are forms or symbols that are manifested by all people in all cultures. Some have pointed out that this is essentially metaphysic ...

Including:

Read more here: » Collective unconscious: Encyclopedia - Collective unconscious

Archetypes: Encyclopedia - Analytical psychology

Analytical psychology (also known as Depth Psychology, Archetypal Psychology, Dream Analysis, or Jungian Analysis) is based upon the movement started by Carl Jung and his followers as distinct from Freudian psychoanalysis. Its aim is the personal experience of the deep forces and motivations underlying human behavior. Analytical psychology - Assumptions. The basic assumption is that the personal unconscious is a potent part — probably the more active part — of the normal human psyche. Reliable communica ...

Including:

Read more here: » Analytical psychology: Encyclopedia - Analytical psychology

Archetypes: Encyclopedia - Crispus

Flavius Julius Crispus, also known as Flavius Claudius Crispus and Flavius Valerius Crispus was a Caesar of the Roman Empire. He was the first-born son of Constantine I the Great by Minervina. Crispus - Life account. Crispus - Birth. Crispus' year and place of birth are uncertain. He is considered likely to have been born between 299 and 305 A.D. somewhere in the Eastern Roman Empire. His mother Minervina was either a concubine or a first wife to Constantine. Nothi ...

Including:

Read more here: » Crispus: Encyclopedia - Crispus

Archetypes: Encyclopedia - Mana

Mana is a traditional term and a concept among the speakers of Oceanic languages, including Melanesians, Polynesians and Māori. It is an impersonal force or quality said to reside in people, animals and inanimate objects which provide an observer with a sense of wonder or respect. In anthropological discourse, mana as a generalized concept has attained a significant amount of interest; often understood as the precursor to genuine religion. It has commonly been interpreted as "the stuff of which magic is formed," although this vie ...

Including:

Read more here: » Mana: Encyclopedia - Mana

Archetypes: Encyclopedia - Anatomy of Criticism

Northrop Frye's Anatomy of Criticism: Four Essays (Princeton University Press, 1957) attempts to formulate an overall view of the scope, theory, principles, and techniques of literary criticism derived exclusively from literature. Frye consciously omits all specific and practical criticism, instead offering classically-inspired theories of modes, symbols, myths and genres, in what he termed "an interconnected group of suggestions," which informed a work that was highly influential in the decades before deconst ...

Including:

Read more here: » Anatomy of Criticism: Encyclopedia - Anatomy of Criticism

Archetypes: Encyclopedia - Umbrella Corporation

The Umbrella Corporation (also known as Umbrella, Inc.) (傘株式会社) is a fictional biotech company set in the Resident Evil (Biohazard in Japan) videogame series. It operates ruthlessly as a major international player in a number of markets including pharmaceuticals, medical hardware, defense, and computers along with more clandestine operations utilizing genetic engineering and bioweaponry. A subsidiary of Umbrella operates as a private military company. This division of the corporation maintains a h ...

Including:

Read more here: » Umbrella Corporation: Encyclopedia - Umbrella Corporation

Archetypes: Encyclopedia - Cliché

A cliché (from French name cliché) originally was a printing term for a semi-permanently assembled piece of type which could easily be inserted into the document being printed (see Block printing). It has since come to mean a phrase, expression, or idea that has been overused to the point of losing its intended force or novelty, especially when at some time it was considered distinctively forceful or novel. By extension, "cliché" applies also to almost any situations, subjects, characterisations, or objects that have similar ...

Read more here: » Cliché: Encyclopedia - Cliché

Archetypes: Encyclopedia - Mythology

The word mythology (from the Greek μυϑολογία mythología, "storytelling" [1]) literally means the (oral) retelling of myths – stories that a particular culture believes to be true and that use the supernatural to interpret natural events and to explain the nature of the universe and humanity. In modern usage, "mythology" is either the body of myths from a particular culture or religion (as in Greek mythology, Egyptian mythology or Norse mythology) or the ...

Including:

Read more here: » Mythology: Encyclopedia - Mythology

Archetypes: Encyclopedia - Folklore of the United States

Architecture Cinema Cuisine Dance Literature Music Poetry Sculpture Television Theater Visual arts The folklore of the United States, or American folklore, is the folk tradition which has evolved on the North American continent since Europeans arrived in the 16th century. While it contains much in the way of Native American tradition, it should not be confused with ...

Including:

Read more here: » Folklore of the United States: Encyclopedia - Folklore of the United States

Archetypes: Encyclopedia - World of Warcraft

World of Warcraft (commonly abbreviated as WoW) is a race/class-based massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment. It is the 4th game in the Warcraft series, excluding expansion packs and the cancelled Warcraft Adventures: Lord of the Clans. The Warcraft games are set in the eponymous Warcraft Universe, a fantasy setting introduced by Warcraft: Orcs & Humans in 1994. World of Warcraft is set four years after the events at the conclusion of Bl ...

Including:

Read more here: » World of Warcraft: Encyclopedia - World of Warcraft

Archetypes: Encyclopedia - Stanislav Grof

Stanislav Grof (born 1931 in Prague, Czechoslovakia) is one of the founders of the field of transpersonal psychology and a pioneering researcher into the use of altered states of consciousness for purposes of healing, growth, and insight. Grof is known in particular for his early studies of LSD and its effect on the mind. He constructed a theoretical framework for pre- and perinatal psychology and transpersonal psychology in which LSD trips and other powerfully emotional experiences were mapped onto one's early fetal and neonat ...

Including:

Read more here: » Stanislav Grof: Encyclopedia - Stanislav Grof

Archetypes: Encyclopedia - City of Heroes

City of Heroes (CoH) is a massively multiplayer online role-playing computer game based on the superhero comic book genre, developed by Cryptic Studios and published by NCSoft. The game was launched in North America on April 28, 2004 and in France, Germany, and the UK (by NCSoft Europe) on 4 February 2005 with Scandinavia, Italy, Spain, and Benelux to follow. On October 31, 2005 the game's first sequel, City of Villains, was launched, allowing users to play as supervillains. Six gratis major updates for City of Heroes have released since its launch, with more on ...

Including:

Read more here: » City of Heroes: Encyclopedia - City of Heroes

Archetypes: A Spiritual Dictionary on Archetype

Archetype:

A form or template emanating directly from the mind of God, which represents one of the twelve attributes of God. Each person has one primary archetype for a particular incarnation. Examples are the Creator, the Teacher and the Healer.

 

(See also: Archetype, Body Mind and Soul)

 

For more dictionary entries, see » Archetypes Dictionary

Archetypes: Oceanography Dictionary - archetype

 

Definition and meaning of archetype:

 

archetype - the plan or fundamental structure on which a group of organisms, or their systems of organs, are assumed to have been constructed; as, for example, the vertebrate archetype

(Source: US National Oceanic and Atmospheric Administration (NOAA) )

 

Also see these pages: Oceanography, Oceanography Sitemap, Coral Reef, Environment, Sustainability, Climate Change,

 

For more dictionary entries, see » Archetypes Dictionary

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Index of Articles
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Archetypes
Glossary
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Archetypes



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