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Amiga CD32

A Wisdom Archive on Amiga CD32

Amiga CD32

A selection of articles related to Amiga CD32

We recommend this article: Amiga CD32 - 1, and also this: Amiga CD32 - 2.
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Amiga CD32, Amiga CD32 - Software, Amiga CD32 - Technical specifications, Amiga CD32 - Uses of the CD32, Amiga Demos, Amiga Games, Category:CD32 games

ARTICLES RELATED TO Amiga CD32

Amiga CD32: Encyclopedia - Amiga CD32

The Amiga CD32 was the first 32-bit CD-ROM based game console. It was launched at the Science Museum in London, United Kingdom on 16 July 1993. The CD32 was based on Commodore's Amiga A1200 computer. It was essentially an A1200 without a keyboard, floppy drive, mouse, or monitor, that was housed in a different enclosure. Amiga CD32 - Technical specifications. Motorola 68020 (68EC020RC16) at 14.3 MHz 2MB Chip RAM 1MB ROM with Kickstart ROM 3.1 and integrated cdfs.filesystem 1 ...

Including:

Read more here: » Amiga CD32: Encyclopedia - Amiga CD32

Amiga CD32: Encyclopedia II - Amiga CD32 - Software
At launch the CD32 was bundled with two games, 'Diggers', a new game from Millennium Interactive, and 'Oscar' from Flair. The CD32 was capable of running most of the titles developed for the Amiga CDTV multimedia device (differences in CPU speed and Kickstart version prevented some of the earlier CDTV titles from running). The console is widely regarded as unsuccessful, with Commodore filing for Chapter 11 just a year after its release. One possible reason for this was the relative lack of original games developed for the machine. Most CD32 titles were simply A1200 games on a CD, with the occasional full motion vide ...

See also:

Amiga CD32, Amiga CD32 - Technical specifications, Amiga CD32 - Software, Amiga CD32 - Uses of the CD32

Read more here: » Amiga CD32: Encyclopedia II - Amiga CD32 - Software

Amiga CD32: Encyclopedia II - Amiga CD32 - Technical specifications

The CD32 could be enhanced using these devices: ProModule, Paravision SX-1 and DCE SX-32 (which optionally includes 68030 CPU). Those devices extended the capability of Amiga CD32, allowing it to utilize hardware such as an external 3.5" floppy disk drive, hard disk and IBM PC keyboard. An Amiga CD32 could be turned into a de facto Amiga 1200 via the addition of 3rd party packages. The SX-1 appeared to have been designed around Commodore's mechanical specs and not the actual production units – it did not fit very well and required a ...

See also:

Amiga CD32, Amiga CD32 - Technical specifications, Amiga CD32 - Software, Amiga CD32 - Uses of the CD32

Read more here: » Amiga CD32: Encyclopedia II - Amiga CD32 - Technical specifications

Amiga CD32: Encyclopedia - Clockwise

Clockwise can refer to: Clockwise direction Clockwise (film) Clockwise, a puzzle game for the Amiga CD32 games console. Other related archivesAmiga CD32, Clockwise (film), Clockwise direction

Read more here: » Clockwise: Encyclopedia - Clockwise

Amiga CD32: Encyclopedia - Battle Chess

Battle Chess is a computer game version of chess released for the PC, Apple IIGS, Commodore 64, Amiga, CD32, Atari ST, Apple Macintosh, Acorn Archimedes and Nintendo Entertainment System in which the chess pieces came to life and battled one another when capturing. There were 35 animations, one for each possible combination of battle (thus there was no animation for the King-takes-King battle). The rook, for example, would turn into a rock monster and kill a pawn by crushing him. Introducing this new twist to a classi ...

Including:

Read more here: » Battle Chess: Encyclopedia - Battle Chess

Amiga CD32: Encyclopedia II - Intro sequence - Notable games

Amiga CD32 games often included long, cinematic intro sequences, as the hardware was no more powerful than an Amiga 1200, but the 650Mb space on each CD could be easily filled with pre-rendered videos. The launch titles Microcosm and Liberation featured a long cinematic video, with Super Stardust and Alien Breed: Tower Assault following later. 'Frontier: Elite 2' was an early game to feature an intro ...

See also:

Intro sequence, Intro sequence - Notable games, Intro sequence - Cut scenes

Read more here: » Intro sequence: Encyclopedia II - Intro sequence - Notable games

Amiga CD32: Encyclopedia II - Lemmings video game - Ports

The popularity of the game on the Amiga led to its rapid porting to other platforms, and is considered to be the most widely-ported video game of all time. Known ports include: 3DO, Acorn Archimedes, Amstrad CPC, Apple IIgs, Arcade (prototype only), Atari Lynx, Atari ST, Commodore 64, Commodore Amiga CD32, Commodore CDTV, DHTML, DOS, Hewlett-Packard HP-48 series, Macintosh, Mobile phone, Nintendo Famicom (NES), Nintendo Game Boy, TI-83 plus, Nintendo Game Boy Color, Nintendo Super Famicom (SNES), OS/2, Palm, Philips CD-I, SAM Coupé, Sega Game Gear, Sega Master System, Sega Megadrive (Genesis), UIQ, Sinclair Spectrum, Sony PlaySt ...

See also:

Lemmings video game, Lemmings video game - Gameplay, Lemmings video game - Ports, Lemmings video game - Screenshots of different ports, Lemmings video game - Sequels, Lemmings video game - Allusions, Lemmings video game - Similar Games, Lemmings video game - Similar Games Screenshot Gallery

Read more here: » Lemmings video game: Encyclopedia II - Lemmings video game - Ports

Amiga CD32: Encyclopedia II - Lemmings video game - Ports

The popularity of the game on the Amiga led to its rapid porting to other platforms, and is considered to be the most widely-ported video game of all time. Known ports include: 3DO, Acorn Archimedes, Amstrad CPC, Apple IIGS, Arcade (prototype only), Atari Lynx, Atari ST, Commodore 64, Commodore Amiga CD32, Commodore CDTV, DHTML, DOS, Hewlett-Packard HP-48 series, Macintosh, Mobile phone, Nintendo Famicom (NES), Nintendo Game Boy, TI-83 plus, Nintendo Game Boy Color, Nintendo Super Famicom (SNES), OS/2, Palm, Philips CD-I, SAM Coupé, Sega Game Gear, Sega Master System, Sega Megadrive (Genesis), UIQ, Sinc ...

See also:

Lemmings video game, Lemmings video game - Gameplay, Lemmings video game - Ports, Lemmings video game - Screenshots of different ports, Lemmings video game - Sequels, Lemmings video game - PlayStation Portable Remake, Lemmings video game - Allusions, Lemmings video game - Similar Games, Lemmings video game - Similar Games Screenshot Gallery

Read more here: » Lemmings video game: Encyclopedia II - Lemmings video game - Ports

Amiga CD32: Encyclopedia II - History of video games 32-bit / 64-bit era - Consoles of the 32-bit / 64-bit era

Commodore Amiga CD32 1993-1994: U.S., Europe Laseractive 1993-1996 FM Towns Marty 1993-199?: Japan 3DO Interactive Multiplayer 1993-1995 Atari Jaguar and Atari Jaguar CD (add-on) 1993-1996: Japan, U.S., Europe Sega 32x (add-on) 1994-1995: Japan, U.S. 1995-1996: Europe Sega Saturn 1994-1999: Japan 1995-1998 U.S., Europe Sony PlayStation 1994-2003: Japan 1995-2003: U.S., Europe PC F ...

See also:

History of video games 32-bit / 64-bit era, History of video games 32-bit / 64-bit era - Transition to 3D, History of video games 32-bit / 64-bit era - 'New school' gaming, History of video games 32-bit / 64-bit era - System wars, History of video games 32-bit / 64-bit era - CD vs cartridge, History of video games 32-bit / 64-bit era - Consoles of the 32-bit / 64-bit era, History of video games 32-bit / 64-bit era - Handheld Consoles, History of video games 32-bit / 64-bit era - Video game franchises established, History of video games 32-bit / 64-bit era - Milestone titles

Read more here: » History of video games 32-bit / 64-bit era: Encyclopedia II - History of video games 32-bit / 64-bit era - Consoles of the 32-bit / 64-bit era

Amiga CD32: Encyclopedia II - History of video games 32-bit / 64-bit era - Consoles of the 32-bit / 64-bit era

Commodore Amiga CD32 1993-1994: U.S., Europe Laseractive 1993-1996 FM Towns Marty 1993-199?: Japan 3DO Interactive Multiplayer 1993-1995 Atari Jaguar and Atari Jaguar CD (add-on) 1993-1996: Japan, U.S., Europe Sega 32x (add-on) 1994-1995: Japan, U.S. 1995-1996: Europe Sega Saturn 1994-1999: Japan 1995-1998 U.S., Europe Sony PlayStation 1994-2003: Japan 1995-2003: U.S., Europe PC F ...

See also:

History of video games 32-bit / 64-bit era, History of video games 32-bit / 64-bit era - Transition to 3D, History of video games 32-bit / 64-bit era - 'New school' gaming, History of video games 32-bit / 64-bit era - System wars, History of video games 32-bit / 64-bit era - CD vs Cartridge, History of video games 32-bit / 64-bit era - Consoles of the 32-bit / 64-bit era, History of video games 32-bit / 64-bit era - Handheld Consoles, History of video games 32-bit / 64-bit era - Video game franchises established, History of video games 32-bit / 64-bit era - Milestone titles

Read more here: » History of video games 32-bit / 64-bit era: Encyclopedia II - History of video games 32-bit / 64-bit era - Consoles of the 32-bit / 64-bit era

Amiga CD32: Encyclopedia - Liberation

Liberation is based on the word liberty, related to the word liberal, and it is often understood as "to be freed (or change) from not having freedom to having freedom". A major use of the word is the act of the (forcible) removal of unwanted control of an area, person or people by an outside (military) force. It could also mean the removal of sexual inhibitions. Some other meanings: Liberation could mean the 1944 defeat and expulsion of Nazi Germany from France by the victorious Allies. Liberatio ...

Read more here: » Liberation: Encyclopedia - Liberation

Amiga CD32: Encyclopedia II - Battletoads - Main Characters

Battletoads - Good Guys. Rash - The most well known of the Battletoads. He is the green toad who wears black sun glasses. He is later seen in the series wearing a bandana around his arm. He is considered the craziest of the 'toads. He is also the fastest of the Battletoads. His real name is Dave Shar. Zitz - Zitz is the leader of the Battletoads. Zitz is very intelligent and cunning, and tends to use machine-like attacks (Sawblades and Drills in the Arcade game). It is known that Zitz was originally the brown-colored 'toad instead of Pimple. Why he was recolored to greenish blue ...

See also:

Battletoads, Battletoads - Story, Battletoads - Main Characters, Battletoads - Good Guys, Battletoads - Bad Guys, Battletoads - Gameplay, Battletoads - Difficulty, Battletoads - Criticism, Battletoads - List of Games, Battletoads - Comeback, Battletoads - Animated series

Read more here: » Battletoads: Encyclopedia II - Battletoads - Main Characters

Amiga CD32: Encyclopedia II - Super Mario Kart - Items

One of the features in this game that sets it apart from other games of the time is the arsenal of Mario Bros. weapons used to power-up one's kart or impede the progress of other racers. An item can be obtained by running over a yellow question mark square. The weapon received is chosen randomly, but is affected slightly by one's position. A racer is in first is more likely to get a weapon used to impede progress of players behind him or her, while a player in last is more likely to get projectiles to use on players in front of him or ...

See also:

Super Mario Kart, Super Mario Kart - Gameplay, Super Mario Kart - Single player, Super Mario Kart - Multiplayer, Super Mario Kart - Characters, Super Mario Kart - Lightweights, Super Mario Kart - Light-Middleweights, Super Mario Kart - Heavy-Middleweights, Super Mario Kart - Heavyweights, Super Mario Kart - Items, Super Mario Kart - Cups and tracks, Super Mario Kart - Other games in the kart genre

Read more here: » Super Mario Kart: Encyclopedia II - Super Mario Kart - Items

Amiga CD32: Encyclopedia II - International Karate + - Cheats

Pausing the game while a karateka is unconscious causes that karateka to become invulnerable upon regaining consciousness. This works for both player- and computer-controlled karateka. Whether this is a bug or a deliberately introduced cheat is unknown. In 2001 a hacked version of the game was released for the C64, called IK+ Gold. Amongst other improvements it added a 3-player opt ...

See also:

International Karate +, International Karate + - Easter eggs, International Karate + - Cheats

Read more here: » International Karate +: Encyclopedia II - International Karate + - Cheats

Amiga CD32: Encyclopedia II - D-pad - History

A precursor to the standard D-pad was used by the Intellivision console, which was released by Mattel Electronics in 1980. The Intellivision's unique controller featured the first alternative to a joystick on a home console, a circular pad that allowed for 16 directions of movement by pressing it with the thumb. In 1981, the first true cross type directional button layout was invented, featured on Entex's short lived "Select A Game" cartridge based handheld system. It featured non-connected raised left, right, up and down buttons aligned to the ...

See also:

D-pad, D-pad - History, D-pad - Consoles with D-pads

Read more here: » D-pad: Encyclopedia II - D-pad - History

Amiga CD32: Encyclopedia II - The Lost Vikings - Abilities

All three vikings have the ability to carry and use items, mainly keys (to open doors), food (to restore health) and bombs. Erik can run faster than the other two, can jump, and can bash through some walls with his helmet. Baleog can kill enemies with his sword, or from a distance with his bow (and infinite supply of arrows). The bow can also be used to hit switches from a distance. Olaf can block enemies and their missiles with his shield, use his shield as a parachute, or as a stepping stone for Erik to enable him to reach high gro ...

See also:

The Lost Vikings, The Lost Vikings - Abilities, The Lost Vikings - Sequel, The Lost Vikings - Cameos

Read more here: » The Lost Vikings: Encyclopedia II - The Lost Vikings - Abilities

Amiga CD32: Encyclopedia II - The Lost Vikings - Sequel

The game's sequel, The Lost Vikings II or Norse By Norsewest: Return of the Lost Vikings, features the original three characters plus two new playable characters, Fang the werewolf and Scorch the dragon, which sometimes take the place of one of the vikings. The gameplay and storyline remain largely the same, though the pre-existing characters all have new or modified abilities. Erik now has rocket boots, allowing him to double jump, and a smasho-gill helmet (cybernetic lungs in DOS version), a ...

See also:

The Lost Vikings, The Lost Vikings - Abilities, The Lost Vikings - Sequel, The Lost Vikings - Cameo appearances

Read more here: » The Lost Vikings: Encyclopedia II - The Lost Vikings - Sequel

Amiga CD32: Encyclopedia II - Sid Meier's Pirates! - Description

Pirates! is a single-player game. The player does not in fact take on the role of a pirate, but rather that of a privateer, in the service of Spain, Holland, England, or France (though his loyalties may change over the course of the game). Gameplay is open-ended; the player may choose to go after enemy shipping or towns, or hunt pirates, or seek buried treasure or long-lost family members, or even avoid violence altogether and seek to increase his wealth through trade. The game also has no pre-determined end, although as time goes on, ...

See also:

Sid Meier's Pirates!, Sid Meier's Pirates! - Description, Sid Meier's Pirates! - Sid Meier's Pirates! 1987, Sid Meier's Pirates! - Pirates! Gold 1993, Sid Meier's Pirates! - Sid Meier's Pirates! 2004

Read more here: » Sid Meier's Pirates!: Encyclopedia II - Sid Meier's Pirates! - Description

Amiga CD32: Encyclopedia II - Team 17 - History

Originally a publishing company called 17-Bit Software, which grew out of the Microbyte retail chain in 1987, they specialised in cataloguing, producing and publishing games for the Public Domain sector of the Amiga Market. In 1990 they stepped out on their own. Their first release was Miami Chase (an overhead car chasing game) and it was released under a name "Team 7". Then, adopting the name "Team 17", they developed and published Full Contact for the Amiga. Their intention to produce a quality game that was not just ports of games ...

See also:

Team 17, Team 17 - History, Team 17 - Future developments, Team 17 - The Amiga Power Dispute, Team 17 - Trivia

Read more here: » Team 17: Encyclopedia II - Team 17 - History

Amiga CD32: Encyclopedia II - Sid Meier's Pirates! - Sid Meier's Pirates! 1987

The original 1987 version made by MicroProse was widely ported from the original Commodore 64 version. It was ported to the Amiga (1990), Apple II (including an enhanced version for the Apple IIgs) (1987), Atari ST (1989), Macintosh (1988?), Amstrad CPC (1988), Nintendo Entertainment System (1991) and as a PC booter (1987). The Atari ST version featured a copy protection scheme requiring the player to identify the first privateer ship they encountered by their flag. The Commodore 64, PC and Amiga versions also used copy protection, in ...

See also:

Sid Meier's Pirates!, Sid Meier's Pirates! - Description, Sid Meier's Pirates! - Sid Meier's Pirates! 1987, Sid Meier's Pirates! - Pirates! Gold 1993, Sid Meier's Pirates! - Sid Meier's Pirates! 2004

Read more here: » Sid Meier's Pirates!: Encyclopedia II - Sid Meier's Pirates! - Sid Meier's Pirates! 1987

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