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Eternal Darkness: Sanity's Requiem - Spells |  | Eternal Darkness: Sanity's Requiem - Spells: Sanity's Requiem: Encyclopedia II - Eternal Darkness: Sanity's Requiem - Spells |  | Spells are created using one alignment rune, one verb rune, one noun rune, and Pargon runes to fill out the Circle of Power. In order to create spells of a certain level (3, 5, or 7), the appropriate Circle of Power must first be obtained from Oublie Cathedral (in Anthony's, Paul Luther's, and Peter Jacob's chapters, respectively). In order to create a specific spell, all runes used in that spell must have been obtained (it is not necessary to obtain the codices or the spell scroll). When the player has acquired the runes, codices, and spell ...
See also:Eternal Darkness: Sanity's Requiem, Eternal Darkness: Sanity's Requiem - Plot synopsis, Eternal Darkness: Sanity's Requiem - Gameplay, Eternal Darkness: Sanity's Requiem - Structure, Eternal Darkness: Sanity's Requiem - Alignments, Eternal Darkness: Sanity's Requiem - Magick, Eternal Darkness: Sanity's Requiem - Sanity effects, Eternal Darkness: Sanity's Requiem - Playable characters, Eternal Darkness: Sanity's Requiem - Creatures & enemies, Eternal Darkness: Sanity's Requiem - Runes, Eternal Darkness: Sanity's Requiem - Alignments, Eternal Darkness: Sanity's Requiem - Verbs, Eternal Darkness: Sanity's Requiem - Nouns, Eternal Darkness: Sanity's Requiem - Other, Eternal Darkness: Sanity's Requiem - Spells, Eternal Darkness: Sanity's Requiem - Ownership controversy, Eternal Darkness: Sanity's Requiem - Trivia, Eternal Darkness: Sanity's Requiem - Voice actors, Eternal Darkness: Sanity's Requiem - Resources |  | | Eternal Darkness: Sanity's Requiem, Eternal Darkness: Sanity's Requiem - Alignments, Eternal Darkness: Sanity's Requiem - Creatures & enemies, Eternal Darkness: Sanity's Requiem - Gameplay, Eternal Darkness: Sanity's Requiem - Magick, Eternal Darkness: Sanity's Requiem - Nouns, Eternal Darkness: Sanity's Requiem - Other, Eternal Darkness: Sanity's Requiem - Ownership controversy, Eternal Darkness: Sanity's Requiem - Playable characters, Eternal Darkness: Sanity's Requiem - Plot synopsis, Eternal Darkness: Sanity's Requiem - Resources, Eternal Darkness: Sanity's Requiem - Runes, Eternal Darkness: Sanity's Requiem - Sanity effects, Eternal Darkness: Sanity's Requiem - Spells, Eternal Darkness: Sanity's Requiem - Structure, Eternal Darkness: Sanity's Requiem - Trivia, Eternal Darkness: Sanity's Requiem - Verbs, Eternal Darkness: Sanity's Requiem - Voice actors |  | |
|  |  | Eternal Darkness: Sanity's Requiem: Encyclopedia II - Eternal Darkness: Sanity's Requiem - Spells
Eternal Darkness: Sanity's Requiem - Spells
Spells are created using one alignment rune, one verb rune, one noun rune, and Pargon runes to fill out the Circle of Power. In order to create spells of a certain level (3, 5, or 7), the appropriate Circle of Power must first be obtained from Oublie Cathedral (in Anthony's, Paul Luther's, and Peter Jacob's chapters, respectively). In order to create a specific spell, all runes used in that spell must have been obtained (it is not necessary to obtain the codices or the spell scroll). When the player has acquired the runes, codices, and spell scroll for a particular spell, its lowest-level version will automatically be learned. Higher-level versions must be created in the "New Spell" menu. Sometimes a higher-level spell is required in order to achieve the desired effect. The necessary level is usually, but not always, denoted nearby in some way.
Each character is only be able to create and cast spells after acquiring the Tome of Eternal Darkness. Some spells are only for specific situations (such as Reveal Invisible or Dispel Magick), while some (like Magick Pool or Recover) are extremely useful at all times. When casting, if a character moves or is attacked before the spell is complete, magick will be drained but the spell will fail.
Some characters possess an item which can cast a low-level spell when used, for example:
- Ellia happens upon a "Strange Necklace" near the beginning of her chapter. When used, it creates a Chattur'gha-aligned Recover spell, recovering a portion of lost health. It can be used up to ten times.
- Karim begins his chapter with a "Talisman", which has the same effect.
- Paul Luther begins his chapter with a "Meditation Rod". When used, it creates a Xel'lotath-aligned Recover spell, recovering a portion of lost sanity. It can be used up to three times.
Other related archives"Deep into that darkness...", 1150, 1460, 1485, 1760, 1916, 1952, 1983, 1991, 2000, 2002, 26 BC, 565, 814, Alexandra Roivas, Ancients, Cam Clarke, Cambodian, Canadian, Centurion, Charlemagne the Frank, Chattur'gha, Cockroaches, Damascus, David Hayter, Donkey Kong, Earl Boen, Earth, Egyptian, FOXHOUND, Franciscan, French, Greg Eagles, Gulf War, H.P. Lovecraft, Inquisition, Jennifer Hale, June 24, Konami, Liche, List of characters from Eternal Darkness:Sanitys Requiem, Mantorok, Metal Gear Solid: The Twin Snakes, Metroid, Michael Bell, Middle East, Neil Ross, Nintendo, Nintendo GameCube, Nintendo Power, Paul Eiding, Persian, Phil Proctor, Pious Augustus, PlayStation, Psycho Mantis, Rareware, Rhode Island, Richard Doyle, Rino Romano, Roman, Shakespeare, Silicon Knights, Solid Snake, Suryavarman II, Tamerlane, The Call of Cthulhu, Tome of Eternal Darkness, Ulyaoth, Venetian, Washington, William Hootkins, World War I, Xel'lotath, archaeologist, architect, artist, blue screen of death, boss, clinical psychologist, developer, fourth wall, gameplay, glyphs, hell, jellyfish, memory card, mummies, prisoner of war, protagonist, psychological thriller, published, rock, paper, scissors, runes, savior, scorpion, secret room, sigila, squid, survival horror, swordsman, to-be-continued, undead, version, video game, warlock
 Adapted from the Wikipedia article "Spells", under the G.N U Free Docmentation License. Please also see http://en.wikipedia.org/wiki |
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