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Electronic Arts - Studios

Electronic Arts - Studios: Encyclopedia II - Electronic Arts - Studios

Electronic Arts - Current studios. EA Redwood Shores in Redwood City, California, established 1998 EA Canada in Vancouver, British Columbia - formerly Distinctive Software, acquired in 1991 EA Montréal in Montréal, Québec - established August 2003 EA Tiburon in Orlando, Florida - formerly Tiburon Entertainment, acquired in 1998 EA Los Angeles in Los Angeles, California - formerly Dreamworks Interactive, acquired in 2000 EA Black Box in Vancouver, ...

See also:

Electronic Arts, Electronic Arts - History, Electronic Arts - Criticism, Electronic Arts - Upcoming games published by EA, Electronic Arts - Notable games published by EA, Electronic Arts - Early era, Electronic Arts - Contemporary era, Electronic Arts - Brand architecture, Electronic Arts - Studios, Electronic Arts - Current studios, Electronic Arts - Former studios, Electronic Arts - Trivia

Electronic Arts, Electronic Arts - Brand architecture, Electronic Arts - Contemporary era, Electronic Arts - Criticism, Electronic Arts - Current studios, Electronic Arts - Early era, Electronic Arts - Former studios, Electronic Arts - History, Electronic Arts - Notable games published by EA, Electronic Arts - Studios, Electronic Arts - Trivia, Electronic Arts - Upcoming games published by EA

Electronic Arts: Encyclopedia II - Electronic Arts - Studios



Electronic Arts - Studios

Electronic Arts - Current studios

  • EA Redwood Shores in Redwood City, California, established 1998
  • EA Canada in Vancouver, British Columbia - formerly Distinctive Software, acquired in 1991
  • EA Montréal in Montréal, Québec - established August 2003
  • EA Tiburon in Orlando, Florida - formerly Tiburon Entertainment, acquired in 1998
  • EA Los Angeles in Los Angeles, California - formerly Dreamworks Interactive, acquired in 2000
  • EA Black Box in Vancouver, British Columbia - formerly Black Box Games, acquired in 2002
  • EA UK in Surrey, England
  • EA Chicago in Hoffman Estates, Illinois - formerly NuFX, Inc, acquired in 2003

Electronic Arts - Former studios

  • Original HQ in San Mateo, California - moved to Redwood City in 1998
  • Origin Systems in Austin, Texas - acquired in 1992, closed in 2004
  • Bullfrog Productions in Surrey, England - acquired in 1995
  • EA Baltimore in Baltimore, Maryland - established in 1996 as part of Origin, closed in 2000
  • EA Seattle in Seattle, Washington - formerly Manley & Associates, acquired in 1996, closed in 2002
  • Maxis in Walnut Creek, California - acquired in 1997, closed in 2004 (moved to Redwood City location)
  • Westwood Studios in Las Vegas, Nevada - acquired in 1998, closed in 2003
  • EA Pacific (known for a time as Westwood Pacific) in Irvine, California - formerly part of Virgin Interactive, acquired with Westwood in 1998, closed in 2003

Other related archives

'90s, 1980s, 1982, 1983, 1984, 1985, 1986, 1987, 1989, 1990, 1991, 1992, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 3DO, AOL, Acclaim Entertainment, Adventure Construction Set, Apple Computer, Apple II, Archon, Archon II: Adept, Atari 800, Austin, Texas, Baltimore, Maryland, Battlefield, Battlefield 2, Bill Budge, Bing Gordon, Black & White, Bullfrog, Bullfrog Productions, Burnout, Chuck Yeager's Air Combat, Clive Barker's Undying, Command & Conquer, Dani Bunten, Dave Evans, December, Delaware, Digital Chocolate, Distinctive Software, Don Daglow, EA Black Box, EA Canada, EA Los Angeles, EA Sports, Earl Weaver Baseball, Eddie Dombrower, England, FIFA, February, Free Fall Associates, Future Cop: LAPD, GoldenEye: Rogue Agent, Grand Theft Auto, Hard Hat Mack, Harry Potter, Heart of Africa, Hoffman Estates, Illinois, Interplay Productions, Irvine, California, James Bond, Kleiner, Perkins, Caufield & Byers, Larry Probst, Las Vegas, Nevada, Lionhead Studios, Los Angeles, California, M.U.L.E., Madden NFL, Magic Carpet 2, Mail Order Monsters, March 31, Maxis, May 28, Medal of Honor, Montréal, Québec, Music Construction Set, NASDAQ, NBA Live, Need for Speed, Nerf, Nicky Robinson, October 8, One on One: Dr. J vs. Larry Bird, Origin, Origin Systems, Orlando, Florida, Ozark Softscape, PS2, Paul Reiche III, Peter Molyneux, Pinball Construction Set, Playboy, Pogo.com, Populous, Populous: The Beginning, Racing Destruction Set, Ray Tobey, Redwood City, California, Richard Garriott, Richard Hilleman, San Francisco Airport, San Mateo, San Mateo, California, Seattle, Washington, September, Sequoia Capital, Sevin Rosen Funds, SimCity, Skate or Die!, Skyfox, Software Arts, Spore, Starflight, Stuart Smith, Surrey, Take Two Interactive, The Bard's Tale, The Lord of the Rings, The Seven Cities of Gold, The Sims, The Sims 2, Trip Hawkins, USD, Ubisoft, Ultima IX: Ascension, Ultima Online, Ultima VIII: Pagan, United Artists, Vancouver, British Columbia, Virgin Interactive, VisiCalc, Walnut Creek, California, Westwood Studios, Will Harvey, Xbox Live, brand architecture, brands, business plan, class action, computer and video games, developer, magazine, mobile phone, newsletter, producers, publisher, rock stars, the University of Southern California's Interactive Media Division, urban legends, venture capital



Adapted from the Wikipedia article "Studios", under the G.N U Free Docmentation License. Please also see http://en.wikipedia.org/wiki

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