 |
|
| |
|
 |
 |
at Global Oneness Community.
Share your dreams and let others help you with the interpretation!
Dream Sharing Forum
|
 |
Exult - Exult Studio |  | Exult - Exult Studio: Encyclopedia II - Exult - Exult Studio |  | Exult also optionally includes Exult Studio, which is slowly growing into a very complete and complex tool for modifying the game - even while the game is running. Also included are many command-line tools for manipulating game files.
The editor is built as a separate program that can interface with a running instance of Exult. Changing data files is done in Exult Studio window, while the game world - everything from terrain to objects, creatures and their schedules - can ...
See also:Exult, Exult - Exult Studio |  | | Exult, Exult - Exult Studio, Pentagram, similar reimplementation effort for Ultima VIII |  | |
|  |  | Exult: Encyclopedia II - Exult - Exult Studio
Exult - Exult Studio
Exult also optionally includes Exult Studio, which is slowly growing into a very complete and complex tool for modifying the game - even while the game is running. Also included are many command-line tools for manipulating game files.
The editor is built as a separate program that can interface with a running instance of Exult. Changing data files is done in Exult Studio window, while the game world - everything from terrain to objects, creatures and their schedules - can be changed directly through game view.
Also included are compiler, assembler and disassembler (the latter is not built by default) for the "usecode" script file. This file drives the actual game logic. There are also tools that can be used to 'rip' data sections from the file; this is particularly of interest for people who wish to change the name and dialogue sections of the game. There are, for example, projects to translate Ultima VII to other languages (A Spanish fan translation of Black Gate is underway, as is a fan translation project to translate Serpent Isle to French).
In theory, it would be possible to create, from scratch, a new game based on Exult engine; however, it is not entirely practical yet. It is quite possible, however, to create a game that is at least in large part based on original Ultima VII data files.
Other related archives2xSaI, 3D, ALSA, BeOS, Exult (Corporation), Free Software, FreeBSD, GNU General Public License, GNU/Linux, MIDI, MS-DOS, Mac OS, Microsoft Windows, OPL3, Ogg Vorbis, Origin Systems, Pentagram, SDL, Sharp Zaurus, TiMidity, Ultima VII, Ultima VIII, X Window System, Xbox, assembler, code fork, compiler, disassembler, game engine, script, software synthesis, source code, usecode
 Adapted from the Wikipedia article "Exult Studio", under the G.N U Free Docmentation License. Please also see http://en.wikipedia.org/wiki |
|
|
More material related to Exult can be found here:
|
|
« Back
|
Search the Global Oneness web site |
|
|
|
|
 |
Sneak-Peek of Global Oneness Community
Hi friend! The Global Oneness Community, the place for information and sharing about Oneness is not really launched yet (you will see there is still some clean up to do) ...but it is now open for a sneak-peek! And if you wish - please register and become one of the very first members to do so! Jonas
Forum Home,
Articles,
Photo Gallery,
Videos,
News,
Sitemap
...and much more!
|