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Dice 10000 - Play |  | Dice 10000 - Play: Encyclopedia II - Dice 10000 - Play |  |
To begin a turn, if the player is "off the table," he rolls all six dice.
As he rolls during his turn, the player is looking to score points, in the form of Sets (see figure below).
If a roll scores any points, he may set aside each Set he wants to claim points from, and either:
roll all remaining dice, hoping to score additional Sets.
or if all six dice are put aside into Sets, roll all six dice again, hoping to score additional Sets.
or pass play to the next player, if he dee ...
See also:Dice 10000, Dice 10000 - Equipment, Dice 10000 - Play, Dice 10000 - Scoring and Sets, Dice 10000 - Winning |  | | Dice 10000, Dice 10000 - Equipment, Dice 10000 - Play, Dice 10000 - Scoring and Sets, Dice 10000 - Winning |  | |
|  |  | Dice 10000: Encyclopedia II - Dice 10000 - Play
Dice 10000 - Play
- Everyone starts out "off the table." Each player collects points during his turn, which he may add to his total, or not, depending on how aggressively or cautiously he plays.
- To begin a turn, if the player is "off the table," he rolls all six dice.
- As he rolls during his turn, the player is looking to score points, in the form of Sets (see figure below).
- If a roll scores any points, he may set aside each Set he wants to claim points from, and either:
- roll all remaining dice, hoping to score additional Sets.
- or if all six dice are put aside into Sets, roll all six dice again, hoping to score additional Sets.
- or pass play to the next player, if he deems the chance of failure to be too great.
- If a roll scores no points, the player forfeits the points scored that turn, and play is passed to the next player.
- For a player who is "on the table," he may start by either:
- rolling all six dice as described above,
- or picking up the rollable dice from the last person. In this case, instead of starting this turn's scoring from zero, as usual, scoring starts from the score of the last person.
example: Player 1 stops his turn with 700 points, and opts to not roll his remaining two dice. He adds 700 to his score, and it is now Player 2's turn. Player 2 may pick up those two dice, and if he scores anything with them, he adds those points to 700, as his score. Or Player 2 may opt to start with all six dice, and start his own scoring from zero. (Note: In one variation of the game, players do not have the option to continue the previous player's turn.)
- At the end of a turn,
- If, after rolling, a player is "off the table," and he has scored at least 1000 in a turn, he is "on the table."
- If by this point, a player is "on the table," he can add whatever score he got that turn, to his total.
 Adapted from the Wikipedia article "Play", under the G.N U Free Docmentation License. Please also see http://en.wikipedia.org/wiki |
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