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Demon - In games |  | Demon - In games: Encyclopedia II - Demon - In games |  | The earliest connection of the word with games is that the British call a form of solitaire "Demon", from at least the nineteenth century. The selection of this word comes from the observance of a player by others. Formerly, adults nearly always bet on card games. As the player is turned from interaction with others and is forced to move cards around without feeling, the player is metaphorically considered possessed by a demon.
It has been asserted by conservative religious groups that demons communicate with humans through the use of ...
See also:Demon, Demon - Etymology, Demon - Demons in the Hebrew Bible, Demon - Influences from Chaldean mythology, Demon - In Jewish rabbinic literature, Demon - The King and Queen of Demons, Demon - In the New Testament and Christianity, Demon - In Christian myth and legend, Demon - War in Heaven, Demon - Demonologies, Demon - In pre-Islamic Arab culture, Demon - In Islam, Demon - In Hinduism, Demon - Demons in other cultures and religions, Demon - Demons in Hellenistic Neopaganism, Demon - In art literature and television, Demon - In science, Demon - In games, Demon - External link |  | | Demon, Demon - Demonologies, Demon - Demons in Hellenistic Neopaganism, Demon - Demons in other cultures and religions, Demon - Demons in the Hebrew Bible, Demon - Etymology, Demon - External link, Demon - In Christian myth and legend, Demon - In Hinduism, Demon - In Islam, Demon - In Jewish rabbinic literature, Demon - In art literature and television, Demon - In games, Demon - In pre-Islamic Arab culture, Demon - In science, Demon - In the New Testament and Christianity, Demon - Influences from Chaldean mythology, Demon - The King and Queen of Demons, Demon - War in Heaven, Archdemon, Ars Goetia, Demonolatry, Demonology, Lilith, List of specific demons and types of demons, Names of the demons, Interdimensional hypothesis, S.L. MacGregor Mathers, Spiritual warfare |  | |
|  |  | Demon: Encyclopedia II - Demon - In games
Demon - In games
The earliest connection of the word with games is that the British call a form of solitaire "Demon", from at least the nineteenth century. The selection of this word comes from the observance of a player by others. Formerly, adults nearly always bet on card games. As the player is turned from interaction with others and is forced to move cards around without feeling, the player is metaphorically considered possessed by a demon.
It has been asserted by conservative religious groups that demons communicate with humans through the use of a Ouija board and that demonic possession is possible in this way. The most common explanation is that the Ouija board's users move the game's planchette with their hands (consciously or unconsciously) and only appear to be communicating with spirits. The resulting possession appears to be purely psychosomatic. The original idea for the use of spirit boards was to contact ghosts of dead humans and not evil spirits or demons.
Many fantasy-themed role-playing, computer and video games feature demons as enemies. Some allow player characters to summon or control demons, and others feature a main character that is a demon or part demon. Such games are sometimes accused of trying to draw children into the occult, although this is a minority viewpoint. See Fiend (Dungeons & Dragons) for further information on this topic.
Some recent Japanese video games feature demons stylized as a race of beings who are not necessarily irredeemably evil. Disgaea: Hour of Darkness, in particular, is remarkable for having a young demon king as its main character.
Other related archives2 Thessalonians, 6th century, Abraham ibn Ezra, Acts, Adam, Ahriman, Aleister Crowley, Anthony Crowley, Anton Rubinstein, Apocalypse of John, Archdemon, Ars Goetia, Articles lacking sources, Asmodai, Asura realm, Atman, Augustine, Augustine of Hippo, Avestan, Azazel, Azrael, Babylonia, Babylonian, Balrogs, Book of Revelation, Buddhism, C. S. Lewis, Cenobites, Chaldean, Choronzon, Christian demonology, Christian mythology, Christianity, Christians, Clive Barker, Cyclops, DC Comics, Demonolatry, Demonology, Demons, Disgaea: Hour of Darkness, Divine Comedy, Earth, Essenes, Eve, Ezekiel, Faust, Fiend (Dungeons & Dragons), First War in Heaven, Furies, Gabriele Amorth, Garden of Eden, Ghost Rider, Ghul, God, Goetia, Good Omens, Gospel of Mark, Greek, Gregory of Nyssa, Haggadah, Heaven, Hebrew Bible, Hecatonchires, Hell, Hell realm, Hellboy, Hellraiser, Hinduism, His Dark Materials, History of ideas, Iblis, Indo-European, Indo-European mythologies, Indo-Iranian, Interdimensional hypothesis, Isaiah, Islam, Israelites, J.R.R. Tolkien, Japanese folklore, Jerome, Jewish mysticism, Jews, John Chrysostom, Josephus, Karma, King Solomon, Laplace's demon, Lermontov, Lilith, List of specific demons and types of demons, Luke, Maimonides, Mariinsky Theatre, Marvel Comics, Masoretic text, Matthew, Maxwell's demon, Melkor, Michael, Mikhail Lermontov, Monte Gargano, Morgoth, Names of the demons, Naraka, Neil Gaiman, Neopaganism, Nephilim, New Testament, Occult, Origen, Ouija, Paradise Lost, Parsee, Philip Pullman, Plato, Plotinus, Prajapati, Proto-Indo-European, Puranas, Qur'an, Rabbinical, Rig Veda, Robert Asprin, S.L. MacGregor Mathers, Samael, Saul, Sauron, Semyazza, Septuagint, Shiva, Solomon, Spiritual warfare, Talmudists, Tanakh, Tartarus, Terry Pratchett, The City of God, The Demon, The Hellbound Heart, The Screwtape Letters, Tiw, Unification Church, United States, Universal reconciliation, Varuna, Vedic, Vishnu, Yokai, Zoroastrians, afrits, angels, anime, apocrypha, asuras, authoritarianism, celestial, citation needed, comic books, computer, computer games, conjured, controlled, daemon, daeva, demonic hierarchies, demonolatry, demonology, demons, deva, devas, djinn, dæmons, earth, exorcisms, fallen angels, fantasy, faunlike spirits, folklore, ghosts, grimoire, horror, humans, jinn, kitsune, leprosy, marids, medieval, mythology, nineteenth century, occult, omnipotent, oni, opera, physical laws, planchette, player characters, possess, possession, psychosomatic, religion, religions, role-playing, satan, satyr, sects, sentient, shaitans, sin, solitaire, spirit, superhero, supernatural, superstition, thought experiment, trinity, video games, winged bull form, woodwose
 Adapted from the Wikipedia article "In games", under the G.N U Free Docmentation License. Please also see http://en.wikipedia.org/wiki |
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