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3dfx - Voodoo 2

A Wisdom Archive on 3dfx - Voodoo 2

3dfx - Voodoo 2

A selection of articles related to 3dfx - Voodoo 2

More material related to 3dfx can be found here:
Main Page
for
3dfx
Index of Articles
related to
3dfx - Voodoo 2
3dfx, 3dfx - Cause for Decline, 3dfx - Chip table, 3dfx - Decline, 3dfx - Early history, 3dfx - SLI, 3dfx - See Also, 3dfx - Sega Dreamcast, 3dfx - Voodoo 2, 3dfx - Voodoo 3 and strategy shift, 3dfx - Voodoo 4 and 5, 3dfx - Voodoo Banshee, 3dfx - Voodoo Rush, Graphics card, Graphics processing unit

ARTICLES RELATED TO 3dfx - Voodoo 2

3dfx - Voodoo 2: Encyclopedia - 3dfx

3dfx Interactive was a company which specialized in the manufacturing of cutting-edge 3D graphics processing units and, later, graphics cards. After dominating the field for several years in the late 1990s, by the end of 2000 it underwent one of the most high-profile demises in the history of the PC industry. It was headquartered in San Jose, California until, on the verge of bankruptcy, its intellectual assets (and many employees) were acquired by its rival, NVIDIA Corporation. 3dfx - Early history. Founde ...

Including:

Read more here: » 3dfx: Encyclopedia - 3dfx

3dfx - Voodoo 2: Encyclopedia II - 3dfx - Early history

Founded in 1994 by Ross Smith, Gary Tarolli and Scott Sellers (all former SGI alums), with backing from Gordie Campbell's TechFarm, 3dfx released its famous Voodoo Graphics chip in 1996. The company only manufactured the chips and some "reference boards", and initially did not sell any product to consumers; rather, it acted as an OEM supplier for graphics card companies, who designed, manufactured, marketed, and sold their own gra ...

See also:

3dfx, 3dfx - Early history, 3dfx - Glide driver, 3dfx - Voodoo Rush, 3dfx - Voodoo 2, 3dfx - SLI, 3dfx - Voodoo Banshee, 3dfx - Sega Dreamcast, 3dfx - Decline, 3dfx - Voodoo 3 and strategy shift, 3dfx - Voodoo 4 and 5, 3dfx - Cause for Decline, 3dfx - Chip table, 3dfx - See Also

Read more here: » 3dfx: Encyclopedia II - 3dfx - Early history

3dfx - Voodoo 2: Encyclopedia II - 3dfx - Early history

Founded in 1994 by Ross Smith, Gary Tarolli and Scott Sellers (all former SGI alums), with backing from Gordie Campbell's TechFarm, 3dfx released its famous Voodoo Graphics chip in 1996. The company only manufactured the chips and some "reference boards", and initially did not sell any product to consumers; rather, it acted as an OEM supplier for graphics card companies, who designed, manufactured, marketed, and sold their own gra ...

See also:

3dfx, 3dfx - Early history, 3dfx - Glide driver, 3dfx - Voodoo Rush, 3dfx - Voodoo 2, 3dfx - SLI, 3dfx - Voodoo Banshee, 3dfx - Sega Dreamcast, 3dfx - Decline, 3dfx - Voodoo 3 and strategy shift, 3dfx - Voodoo 4 and 5, 3dfx - Cause for Decline, 3dfx - Chip table

Read more here: » 3dfx: Encyclopedia II - 3dfx - Early history

3dfx - Voodoo 2: Encyclopedia II - 3dfx - Decline

In early 1998, 3dfx embarked on its "Rampage" development project, which was to be a new graphics card that would take two years to develop, and would supposedly be several years ahead of the competition once it debuted. The company hired hardware and software teams in Austin, Texas to develop 2D and 3D Windows device drivers for Rampage in the summer of 1998. The hardware team in Austin initially focused on Rampage, but then worked on Transformation and Lighting (T&L) engines and on MPEG decoder technology. (Later, these technologies were part of the NVidia asset purchase in December 2000.) 3dfx - Voo ...

See also:

3dfx, 3dfx - Early history, 3dfx - Glide driver, 3dfx - Voodoo Rush, 3dfx - Voodoo 2, 3dfx - SLI, 3dfx - Voodoo Banshee, 3dfx - Sega Dreamcast, 3dfx - Decline, 3dfx - Voodoo 3 and strategy shift, 3dfx - Voodoo 4 and 5, 3dfx - Cause for Decline, 3dfx - Chip table

Read more here: » 3dfx: Encyclopedia II - 3dfx - Decline

3dfx - Voodoo 2: Encyclopedia II - 3dfx - Cause for Decline

3dfx's decline is a matter of debate. Some attribute it to 3dfx lavishly spending on its employees - it reportedly spent US$30,000 just on company lunches and other perks a month, even up to the last two weeks before it went under. 3dfx's fall is most often attributed to managerial prioritizing of research and development. When Greg Ballard became CEO of 3dfx in 1997, analysts marked that as a turning point since Ballard was a marketing guru but he failed to understand R&D in the graphics industry. His attempt to develop a single ...

See also:

3dfx, 3dfx - Early history, 3dfx - Glide driver, 3dfx - Voodoo Rush, 3dfx - Voodoo 2, 3dfx - SLI, 3dfx - Voodoo Banshee, 3dfx - Sega Dreamcast, 3dfx - Decline, 3dfx - Voodoo 3 and strategy shift, 3dfx - Voodoo 4 and 5, 3dfx - Cause for Decline, 3dfx - Chip table

Read more here: » 3dfx: Encyclopedia II - 3dfx - Cause for Decline

3dfx - Voodoo 2: Encyclopedia II - 3dfx - Sega Dreamcast

In 1997, 3dfx was working with Sega to develop Sega's next video game console. The process involved two competing designs: a unit called "Katana" being developed in Japan using NEC and VideoLogic technology vs. the "Blackbelt", a system designed in America using a GPU from 3dfx. This deal had the potential to get 3dfx's foot in the home console door, provided the Blackbelt became the console that would become the Dreamcast. Unfortunately for 3dfx, Sega chose the NEC solution. 3dfx sued Sega for breach of contract when the Katana was chosen, ...

See also:

3dfx, 3dfx - Early history, 3dfx - Glide driver, 3dfx - Voodoo Rush, 3dfx - Voodoo 2, 3dfx - SLI, 3dfx - Voodoo Banshee, 3dfx - Sega Dreamcast, 3dfx - Decline, 3dfx - Voodoo 3 and strategy shift, 3dfx - Voodoo 4 and 5, 3dfx - Cause for Decline, 3dfx - Chip table

Read more here: » 3dfx: Encyclopedia II - 3dfx - Sega Dreamcast

3dfx - Voodoo 2: Encyclopedia II - 3dfx - Cause for Decline

3dfx's decline is a matter of debate. Some attribute it to 3dfx lavishly spending on its employees and they reported spent $30,000 just on company lunches and other perks a month, even up to the last two weeks before it went under. 3dfx's fall is most often attributed to managerial prioritizing of research and development. When Greg Ballard became CEO of 3dfx in 1997, analysts marked that as a turning point since Ballard was a marketing guru but he failed to understand R&D in the graphics industry. His attempt to develop a single ...

See also:

3dfx, 3dfx - Early history, 3dfx - Glide driver, 3dfx - Voodoo Rush, 3dfx - Voodoo 2, 3dfx - SLI, 3dfx - Voodoo Banshee, 3dfx - Sega Dreamcast, 3dfx - Decline, 3dfx - Voodoo 3 and strategy shift, 3dfx - Voodoo 4 and 5, 3dfx - Cause for Decline, 3dfx - Chip table, 3dfx - See Also

Read more here: » 3dfx: Encyclopedia II - 3dfx - Cause for Decline

3dfx - Voodoo 2: Encyclopedia II - 3dfx - Sega Dreamcast

In 1997, 3dfx was working with Sega to develop Sega's next video game console. The process involved two competing designs: a unit called "Katana" being developed in Japan using NEC and VideoLogic technology vs. the "Blackbelt", a system designed in America using a GPU from 3dfx. This deal had the potential to get 3dfx's foot in the home console door, provided the Blackbelt became the console that would become the Dreamcast. Unfortunately for 3dfx, Sega chose the NEC solution. 3dfx sued Sega for breach of contract when the Katana was chosen, ...

See also:

3dfx, 3dfx - Early history, 3dfx - Glide driver, 3dfx - Voodoo Rush, 3dfx - Voodoo 2, 3dfx - SLI, 3dfx - Voodoo Banshee, 3dfx - Sega Dreamcast, 3dfx - Decline, 3dfx - Voodoo 3 and strategy shift, 3dfx - Voodoo 4 and 5, 3dfx - Cause for Decline, 3dfx - Chip table, 3dfx - See Also

Read more here: » 3dfx: Encyclopedia II - 3dfx - Sega Dreamcast

3dfx - Voodoo 2: Encyclopedia II - 3dfx - Decline

In early 1998, 3dfx embarked on its "Rampage" development project, which was to be a new graphics card that would take two years to develop, and would supposedly be several years ahead of the competition once it debuted. The company hired hardware and software teams in Austin, Texas to develop 2D and 3D Windows device drivers for Rampage in the summer of 1998. The hardware team in Austin initially focused on Rampage, but then worked on Transformation and Lighting (T&L) engines and on MPEG decoder technology. (Later, these technologies were part of the NVidia asset purchase in December 2000.) 3dfx - Voo ...

See also:

3dfx, 3dfx - Early history, 3dfx - Glide driver, 3dfx - Voodoo Rush, 3dfx - Voodoo 2, 3dfx - SLI, 3dfx - Voodoo Banshee, 3dfx - Sega Dreamcast, 3dfx - Decline, 3dfx - Voodoo 3 and strategy shift, 3dfx - Voodoo 4 and 5, 3dfx - Cause for Decline, 3dfx - Chip table, 3dfx - See Also

Read more here: » 3dfx: Encyclopedia II - 3dfx - Decline

More material related to 3dfx can be found here:
Main Page
for
3dfx
Index of Articles
related to
3dfx - Voodoo 2
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