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3D computer graphics | A Wisdom Archive on 3D computer graphics |  | 3D computer graphics A selection of articles related to 3D computer graphics |  |
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3D computer graphics, 3D computer graphics, 3D computer graphics - 3D graphics APIs, 3D computer graphics - Creation of 3D computer graphics, 3D computer graphics - Process, 3D computer graphics - Reflection and shading models, 3D computer graphics - Technology, 3D computer graphics - Modeling, 3D computer graphics - Rendering, 3D computer graphics - Scene layout setup, 3D computer graphics - Tessellation and meshes, Graphics - <i>Introductory Root page</i>, Animation - <i>Introductory Root page</i>, 3D projection, Ambient occlusion, Irrlicht 3D Engine, VRML
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ARTICLES RELATED TO 3D computer graphics | |
 |  |  | 3D computer graphics: Encyclopedia II - 3D computer graphics - Process
3D computer graphics - Scene layout setup.
Scene setup involves arranging virtual objects, lights, cameras and other entities on a scene which will later be used to produce a still image or an animation. If used for animation, this phase usually makes use of a technique called "keyframing", which facilitates creation of complicated movement in the scene. With the aid of keyframing, instead of having to fix an object's position, rotation, or scaling for each frame in an animation, one needs only to set up some key frames betwe ...
See also:3D computer graphics, 3D computer graphics - Technology, 3D computer graphics - Creation of 3D computer graphics, 3D computer graphics - Modeling, 3D computer graphics - Process, 3D computer graphics - Scene layout setup, 3D computer graphics - Tessellation and meshes, 3D computer graphics - Rendering, 3D computer graphics - Reflection and shading models, 3D computer graphics - 3D graphics APIs Read more here: » 3D computer graphics: Encyclopedia II - 3D computer graphics - Process |
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 |  |  | 3D computer graphics: Encyclopedia II - Dimension - Physical dimensionsThe physical dimensions are the parameters required to answer to the question where and when happened or will happen some event; for instance: When did Napoleon die? — On the 5 May 1821 at Saint Helena (15°56′ S 5°42′ W). They play a fundamental role in our perception of the world around us. According to Immanuel Kant, we actually do not perceive them but they form the frame in which we perceive events; they form the a priori background in which events are perceived.
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See also:Dimension, Dimension - Physical dimensions, Dimension - Spatial dimensions, Dimension - Time, Dimension - Additional dimensions, Dimension - Units, Dimension - Mathematical dimensions, Dimension - Hamel dimension, Dimension - Manifolds, Dimension - Lebesgue covering dimension, Dimension - Inductive dimension, Dimension - Hausdorff dimension, Dimension - Hilbert spaces, Dimension - Krull dimension of commutative rings, Dimension - Science fiction, Dimension - Anaglyph, Dimension - More dimensions, Dimension - Degrees of freedom, Dimension - Other Read more here: » Dimension: Encyclopedia II - Dimension - Physical dimensions |
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 |  |  | 3D computer graphics: Encyclopedia II - Scalable Vector Graphics - Support for SVG in browsers and other applicationsThe use of SVG on the web is in its infancy. There is a great deal of inertia from the long-time use of pure raster formats and other formats like Macromedia Flash or Java applets, but also browser support is patchy, with most browsers requiring a plugin. Web sites which serve SVG images typically also provide the images in a raster format, either automatically by HTTP content negotiation or allowing the user to directly choose the file. Alternative images are usually automatically rasterised using a library such as ImageMagick, which provides a quick bu ...
See also:Scalable Vector Graphics, Scalable Vector Graphics - Overview, Scalable Vector Graphics - Potential impact, Scalable Vector Graphics - Mobile profiles, Scalable Vector Graphics - Development history, Scalable Vector Graphics - Support for SVG in browsers and other applications, Scalable Vector Graphics - Plugin support, Scalable Vector Graphics - Native support, Scalable Vector Graphics - Mobile support, Scalable Vector Graphics - Tools Read more here: » Scalable Vector Graphics: Encyclopedia II - Scalable Vector Graphics - Support for SVG in browsers and other applications |
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 |  |  | 3D computer graphics: Encyclopedia II - Scalable Vector Graphics - Support for SVG in browsers and other applicationsThe use of SVG on the web is in its infancy. There is a great deal of inertia from the long-time use of pure raster formats and other formats like Macromedia Flash or Java applets, but also browser support is patchy, with most browsers requiring a plugin. Web sites which serve SVG images typically also provide the images in a raster format, either automatically by HTTP content negotiation or allowing the user to directly choose the file. Alternative images are usually automatically rasterised using a library such as ImageMagick, which provides a quick but incomplete implementatio ...
See also:Scalable Vector Graphics, Scalable Vector Graphics - Overview, Scalable Vector Graphics - Potential impact, Scalable Vector Graphics - Mobile profiles, Scalable Vector Graphics - Development history, Scalable Vector Graphics - Support for SVG in browsers and other applications, Scalable Vector Graphics - Plugin support, Scalable Vector Graphics - Native support, Scalable Vector Graphics - Mobile support, Scalable Vector Graphics - Tools Read more here: » Scalable Vector Graphics: Encyclopedia II - Scalable Vector Graphics - Support for SVG in browsers and other applications |
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 |  |  | 3D computer graphics: Encyclopedia II - Graphics - HistoryThe earliest graphics known to the modern world are cave paintings created during the Upper Palaeolithic period from 40,000 - 10,000 BC. Some of the earliest known drawings known are that of engraved stone tablets. Papyrus was used by the Egyptians as a material to draw onto plan pyramids, they also used a slab of limestone and wood. From 600-250 BC the Greeks played a major role in geometry, they used graphics to represent their theories such as the Circle Theorem and the Pythagorean theorem.
Graphics - Drawing.
Main articles: Drawi ...
See also:Graphics, Graphics - History, Graphics - Drawing, Graphics - Painting, Graphics - Printmaking, Graphics - Line Art, Graphics - Etchings, Graphics - Illustration, Graphics - Graphs, Graphics - Diagrams, Graphics - Symbols, Graphics - Geometric Design, Graphics - Maps, Graphics - Photography, Graphics - Engineering drawings, Graphics - Computer Graphics, Graphics - Use, Graphics - Business, Graphics - Advertising, Graphics - To Educate, Graphics - Film and Animation, Graphics - Web Graphics, Graphics - Graphics Education, Graphics - Famous Graphic Designers, Graphics - Examples Read more here: » Graphics: Encyclopedia II - Graphics - History |
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 |  |  | 3D computer graphics: Encyclopedia II - Lighting - Lighting designLighting design as it applies to the built environment, also known as 'architectural lighting design', is both a science and an art. Proper comprehensive lighting design requires consideration of the amount of functional light provided, the energy consumed, as well as the aesthetic impact supplied by the lighting system. Some buildings, like surgical centers and sports facilities are primarily concerned with providing the appropriate amount of light for the associated task. Some buildings, like warehouses and office buildings, are primarily ...
See also:Lighting, Lighting - Lighting design, Lighting - Modeling, Lighting - Types, Lighting - Methods, Lighting - Forms, Lighting - Fixtures, Lighting - Types of conventional theatrical fixtures, Lighting - Color Frames, Lighting - Lamps, Lighting - Incandescent lamps, Lighting - Fluorescent lamps, Lighting - HID lamps, Lighting - LED lamps, Lighting - Vehicle lighting, Lighting - Inventors Read more here: » Lighting: Encyclopedia II - Lighting - Lighting design |
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 |  |  | 3D computer graphics: Encyclopedia II - Dimension - Physical dimensionsThe physical dimensions are the parameters required to answer to the question where and when happened or will happen some event; for instance: When did Napoleon die? — On the 5 May 1821 at Saint Helena (15°56′ S 5°42′ W). They play a fundamental role in our perception of the world around us. According to Immanuel Kant, we actually do not perceive them but they form the frame in which we perceive events; they form the a priori background in which events are perceived.
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See also:Dimension, Dimension - Physical dimensions, Dimension - Spatial dimensions, Dimension - Time, Dimension - Additional dimensions, Dimension - Units, Dimension - Mathematical dimensions, Dimension - Hamel dimension, Dimension - Manifolds, Dimension - Lebesgue covering dimension, Dimension - Inductive dimension, Dimension - Hausdorff dimension, Dimension - Hilbert spaces, Dimension - Krull dimension of commutative rings, Dimension - Science fiction, Dimension - Anaglyph, Dimension - 3-D film, Dimension - Modern 3-D films, Dimension - More dimensions, Dimension - Degrees of freedom, Dimension - Other Read more here: » Dimension: Encyclopedia II - Dimension - Physical dimensions |
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 |  |  | 3D computer graphics: Encyclopedia II - Computer and video game genres - Major genres
Computer and video game genres - Fighting.
Fighting or beat 'em up games emphasize one-on-one combat between two players, one of whom may be computer controlled. These games usually focus on martial arts, which are usually dramatic and physically impossible, and other forms of unarmed combat. Some of these games may also employ handheld weapons such as swords, or ranged attacks such as chi-based energy blasts.
This genre arose in the mid-1980s and became a phenomenon with the release ...
See also:Computer and video game genres, Computer and video game genres - Major genres, Computer and video game genres - Fighting, Computer and video game genres - First-person shooter, Computer and video game genres - MMOGs MMORPGs and MMOFPSs, Computer and video game genres - Racing, Computer and video game genres - Role-playing, Computer and video game genres - Simulators, Computer and video game genres - Sports, Computer and video game genres - Strategy, Computer and video game genres - Third-person shooters, Computer and video game genres - City-building games, Computer and video game genres - Notable genres, Computer and video game genres - Adult, Computer and video game genres - Adventure, Computer and video game genres - Arcade, Computer and video game genres - Educational, Computer and video game genres - Maze, Computer and video game genres - Music, Computer and video game genres - Party, Computer and video game genres - Pinball, Computer and video game genres - Platform, Computer and video game genres - Puzzle, Computer and video game genres - Stealth, Computer and video game genres - Survival horror, Computer and video game genres - Traditional, Computer and video game genres - Vehicular combat, Computer and video game genres - Superseded genres, Computer and video game genres - Interactive movies, Computer and video game genres - Light-gun games, Computer and video game genres - Retro, Computer and video game genres - Scrolling shooters Read more here: » Computer and video game genres: Encyclopedia II - Computer and video game genres - Major genres |
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 |  |  | 3D computer graphics: Encyclopedia II - Lighting - FixturesLighting fixtures come in a wide variety of styles for various functions. Some are very plain and fuctional, while some are pieces of art in themselves. Nearly any material can be used, so long as it can tolerate the heat and is in keeping with safety codes.
A sconce is a wall-mounted fixture, particularly one that shines up and sometimes down as well.
A torchiere (tour-she-AIR or tour-SHARE) is an uplight usually intended for general lighting. It is usually a floor lamp b ...
See also:Lighting, Lighting - Lighting design, Lighting - Modeling, Lighting - Types, Lighting - Methods, Lighting - Forms, Lighting - Fixtures, Lighting - Types of conventional theatrical fixtures, Lighting - Color Frames, Lighting - Lamps, Lighting - Incandescent lamps, Lighting - Fluorescent lamps, Lighting - HID lamps, Lighting - LED lamps, Lighting - Vehicle lighting, Lighting - Inventors Read more here: » Lighting: Encyclopedia II - Lighting - Fixtures |
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 |  |  | 3D computer graphics: Encyclopedia - Raster graphicsA raster graphics image, digital image, or bitmap, is a data file or structure representing a generally rectangular grid of pixels, or points of color, on a computer monitor, paper, or other display device. The color of each pixel is individually defined; images in the RGB color space, for instance, often consist of colored pixels defined by three bytes—one byte each for red, green and blue. Less colorful images require less information per pixel; an image with only black and white pixels requires only a single bit for ...
Including:
Read more here: » Raster graphics: Encyclopedia - Raster graphics |
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 |  |  | 3D computer graphics: Encyclopedia II - Dimension - Mathematical dimensionsIn mathematics, no definition of dimension adequately captures the concept in all situations where we would like to make use of it. Consequently, mathematicians have devised numerous definitions of dimension for different types of spaces. All, however, are ultimately based on the concept of the dimension of Euclidean n-space E n. The point E 0 is 0-dimensional. The line E 1 is 1-dimensional. The plane E 2 is 2-dimensional. And in general E n is n-dimensional.
A ...
See also:Dimension, Dimension - Physical dimensions, Dimension - Spatial dimensions, Dimension - Time, Dimension - Additional dimensions, Dimension - Units, Dimension - Mathematical dimensions, Dimension - Hamel dimension, Dimension - Manifolds, Dimension - Lebesgue covering dimension, Dimension - Inductive dimension, Dimension - Hausdorff dimension, Dimension - Hilbert spaces, Dimension - Krull dimension of commutative rings, Dimension - Science fiction, Dimension - Anaglyph, Dimension - 3-D film, Dimension - Modern 3-D films, Dimension - More dimensions, Dimension - Degrees of freedom, Dimension - Other Read more here: » Dimension: Encyclopedia II - Dimension - Mathematical dimensions |
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More material related to 3d Computer Graphics can be found here:
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