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3D

A Wisdom Archive on 3D

3D

A selection of articles related to 3D

We recommend this article: 3D - 1, and also this: 3D - 2.
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3d, 3-D film, 3-D film - History, 3-D film - New developments, 3-D film - Scientific education & military uses, 3-D film - Techniques, List of 3-D films

ARTICLES RELATED TO 3D

3D: Encyclopedia - 3D/Biela

3D/Biela is the official designation for a lost periodic comet discovered in 1826 by Wilhelm von Biela. It is sometimes known as Comet Biela or Biela's Comet. The comet was sighted in 1772 by Charles Messier and in 1805 by Jean-Louis Pons. However, it was Wilhelm von Biela who discovered it in its 1826 perihelion approach (on February 27) and calculated its orbit, discovering it to be periodic with period 6.6 years. It was only the third comet (at the time) found to be peri ...

Read more here: » 3D/Biela: Encyclopedia - 3D/Biela

3D: Encyclopedia II - QuickDraw 3D - 3D in general
Most 3D toolkits concentrate on the lowest levels of the 3D rendering pipeline. These include describing the basic geometry of the “world”, and systems for describing objects based on that geometry. Key to high performance in 3D applications is limiting the data that needs to be manipulated, and storing that in an efficient way in order to reduce the amount of memory that needs to be transferred to the display hardware during drawing. Computer bus operations can be many times slower than the processing of that data, so every e ...

See also:

QuickDraw 3D, QuickDraw 3D - 3D in general, QuickDraw 3D - QD3D, QuickDraw 3D - RAVE, QuickDraw 3D - Switch to OpenGL

Read more here: » QuickDraw 3D: Encyclopedia II - QuickDraw 3D - 3D in general

3D: Encyclopedia II - QuickDraw 3D - RAVE

In order to deal with the performance-critical rasterization operation, Apple designed QD3D to sit on top of a separate package known as RAVE (Rendering Acceleration Virtual Engine). The result was something much closer to OpenGL — more primitive to program, but with increased control over rendering. Although RAVE did what it intended to do, the effort was essentially doomed. Good low-level 3D performance relies not only on the programmer to provide efficient models, but high-quality drivers for the hardware as well. This is ...

See also:

QuickDraw 3D, QuickDraw 3D - 3D in general, QuickDraw 3D - QD3D, QuickDraw 3D - RAVE, QuickDraw 3D - Switch to OpenGL

Read more here: » QuickDraw 3D: Encyclopedia II - QuickDraw 3D - RAVE

3D: Encyclopedia II - Computer graphics - Computer graphics, 3D

With the birth of the workstation computers (like LISP machines, paintbox computers and Silicon Graphics workstations) came the 3D computer graphics, based on vector graphics. Instead of the computer storing information about points, lines and curves on a 2-Dimensional plane, the computer stores the location of points, lines and typically faces (to construct a polygon) in 3-Dimensional Space. 3-Dimensional polygons are the life blood of virtually all 3D computer graphics. As a result, most 3D graphics engines are based around storing ...

See also:

Computer graphics, Computer graphics - Computer graphics, 2D, Computer graphics - Computer graphics, 3D, Computer graphics - Shading, Computer graphics - Texturing, Computer graphics - Toolkits and APIs

Read more here: » Computer graphics: Encyclopedia II - Computer graphics - Computer graphics, 3D

3D: Encyclopedia II - House of Wax 1953 film - 3D

Stereoscopic 3D was an alternative technology (like Cinemascope, Cinerama) used by 1950s studios attempting to compete with the new threat of television. Just over 50 titles were release in the 3D process during its 2 1/2 year heyday. House of Wax was always shown in dual interlocked 35 mm projection with polarized glasses. The film was re-released in the period of 1975 through 1980 in both single strip 35mm Stereoevision 3D and in Stereovision's pioneering 70mm 3D process, where it played in major venues like Mann's Chinese Theater, in Hollywood, and the h ...

See also:

House of Wax 1953 film, House of Wax 1953 film - Plot, House of Wax 1953 film - 3D, House of Wax 1953 film - Impact, House of Wax 1953 film - Main cast

Read more here: » House of Wax 1953 film: Encyclopedia II - House of Wax 1953 film - 3D

3D: Encyclopedia - Wings 3D

Wings 3D is a free and open source polygon mesh modeler inspired by Nendo and Mirai from Izware. Wings 3D is available for most platforms, including Windows, Linux and Mac OS X, using the Erlang environment. Wings 3D is best suited for modeling and texturing low-polygon meshes, towards which its interface is geared. When compared to other open-source modelling programs such as Blender, its GUI is minimalistic. This allows a very flexible way of working, but it also means that Wings 3D is more limited than other modelling ...

Including:

Read more here: » Wings 3D: Encyclopedia - Wings 3D

3D: Encyclopedia - 3d Infantry Regiment

The 3d United States Infantry Regiment (3d US INF), is a unit of the United States Army. There are two active batallions in the regiment today. While both are part of the same regiment, it is the 1st Battalion which is more readily identified by the regimental nickname, The Old Guard (TOG for short). The regimental motto is Noli Me Tangere. The modifier of 'United States' that accompanies the name 3d Regiment distinguishes the unit from Civil War era Infantry Regiments (e.g. the 3d Missouri ...

Including:

Read more here: » 3d Infantry Regiment: Encyclopedia - 3d Infantry Regiment

3D: Encyclopedia - WP-3D Orion

The Lockheed WP-3D Orion is a variant of the P-3 Orion used by the Aircraft Operations Center division of the NOAA. Only two of these craft exist, each incorporating numerous features for the role of collecting weather information. During hurricane season, the WP-3Ds are deployed for duty as hurricane hunters. The WP-3Ds are equipped with three weather radars, C band radars in the nose and on the lower fuselage, and an X-band radar in the aircraft's tail. They are also equipped with dropsondes, temperature sensors, and other me ...

Read more here: » WP-3D Orion: Encyclopedia - WP-3D Orion

3D: Encyclopedia - 3D Studio Max

3D Studio Max (sometimes called 3ds Max or just MAX) is a 3D computer graphics and animation program, written by Autodesk Media & Entertainment (formerly known as Discreet and Kinetix). It was developed as a successor to 3D Studio for DOS, but for the Win32 platform. Kinetix was later merged with Autodesk's latest acquisition, Discreet Logic. The current version of 3DS Max as of September 2005 is 8. 3D Studio Max - Overview. 3ds Max is one of the most widely-used 3D an ...

Including:

Read more here: » 3D Studio Max: Encyclopedia - 3D Studio Max

3D: Encyclopedia II - QuickDraw 3D - QD3D

QD3D had the disadvantage of running on computers with considerably less power than the SGI systems OpenGL was designed for. This guided the developers to cleanly separate the system into a high-level and low-level set of APIs, so that the lower levels could be implemented entirely in hardware. Since the high-level API was not intended to run directly on hardware, it could be made as feature packed as it wanted. The result was that QD3D offered a considerably richer programming system for developers, one that dramatically reduced the ...

See also:

QuickDraw 3D, QuickDraw 3D - 3D in general, QuickDraw 3D - QD3D, QuickDraw 3D - RAVE, QuickDraw 3D - Switch to OpenGL

Read more here: » QuickDraw 3D: Encyclopedia II - QuickDraw 3D - QD3D

3D: Encyclopedia - Wolfenstein 3D

Wolfenstein 3D (commonly abbreviated to Wolf 3D) is a computer game that is generally regarded as having popularized the first person shooter genre on the PC. It was created by id Software and published by Apogee Software on May 5, 1992 for DOS. The game was inspired by the 1980s Muse Software computer games Castle Wolfenstein and Beyond Castle Wolfenstein for the Apple II. It has been ported to many systems, including 3DO, SNES, Game Boy Advance, Acorn Archimedes, and the Apple IIGS.< ...

Including:

Read more here: » Wolfenstein 3D: Encyclopedia - Wolfenstein 3D

3D: Encyclopedia - 3D computer graphics

The rewrite of this article is being devised at Talk:3D computer graphics/Temp. Please comment or help out as necessary. Thanks! 3D computer graphics are works of graphic art that were created with the aid of digital computers and specialized 3D software. In general, the term may also refer to the process of creating such graphics, or the field of study of 3D computer graphic techniques and its related technology. 3D computer graphics are different from 2D computer graphics in that a three-dimensional representation of geometric data is stored in the computer for the p ...

Including:

Read more here: » 3D computer graphics: Encyclopedia - 3D computer graphics

3D: Encyclopedia - Catacomb 3D

Catacomb 3D is one of the first 3-dimensional computer game (after two earlier 2-D games) in the Catacomb series of games created by the founders of id Software, published by Softdisk. It was released in November 1991. It is a first-person shooter for the PC platform with EGA graphics. The game introduced the concept of showing the player's hand in the three-dimensional viewport, and preceded ...

Including:

Read more here: » Catacomb 3D: Encyclopedia - Catacomb 3D

3D: Encyclopedia - 3D projection

A 3D projection is a mathematical transformation used to project three dimensional points onto a two dimensional plane. Often this is done to simulate the relationship of the camera to subject. 3D projection is often the first step in the process of representing three dimensional shapes two dimensionally in computer graphics, a process known as rendering. The following algorithm was a standard on early computer simulations and videogames, and it is still in use with heavy modifications for each particular case. This article des ...

Including:

Read more here: » 3D projection: Encyclopedia - 3D projection

3D: Encyclopedia - 3D printing

Three dimensional printing (more commonly referred to the abbreviation 3DP) is a type of rapid prototyping system developed by MIT in the late 1980s. Using an adapted inkjet printing system, layers of a fine powder (either cornflour or plaster) are selectively bonded by "printing" a water-based adhesive from the inkjet printhead in the shape of each cross-section as determined by a CAD (computer aided design) file. Alternately, these machines feed liquids into individual jetting heads which squirt tiny droplets as ...

Read more here: » 3D printing: Encyclopedia - 3D printing

3D: Encyclopedia - Heptagram

A heptagram or septagram is a seven-pointed star drawn with seven straight strokes. There are two kinds of heptagram: Acute heptagram, the {7/3} star polygon. Obtuse heptagram, the {7/2} star polygon. The acute heptagram is known as the Elven Star or Fairy Star, a sacred symbol to Wiccans who follow the Faery tradition. Similarly, it has been adopted as an identifier by members of the Otherkin subculture. Blue Star Wicca also uses the symbol, where it is referred to simply as a septagram. The acute heptagram is also a sy ...

Including:

Read more here: » Heptagram: Encyclopedia - Heptagram

3D: Encyclopedia - Anaglyph image

Anaglyph images are produced using color filters or computer image processing techniques to combine images from two slightly different viewpoints into a single image. These images may then be viewed with "anaglyph glasses", which use color filters to moderate the light reaching each eye to create the illusion of a three dimensional image. This is an example of stereoscopy. Anaglyph images have seen a recent resurgence due to the presentation of images on the internet, coupled with the availability of low cost paper frames that hold ac ...

Including:

Read more here: » Anaglyph image: Encyclopedia - Anaglyph image

3D: Encyclopedia - Wire frame model

A wire frame model is a visual presentation of an electronic representation of a three dimensional or physical object used in 3D computer graphics. It is created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using straight lines or curves. The object is projected onto the computer screen by drawing lines at the location of each edge. Using a wire frame model allows visualization of the underlying design structure of a 3D ...

Including:

Read more here: » Wire frame model: Encyclopedia - Wire frame model

3D: Encyclopedia II - Java 3D - Competing technologies

Java3D is not the only high-level API option to render 3D in Java. In part due to the pause in development during 2003/2004 many competing Java scenegraph technologies emerged. Here is some of them: Java 3D - Generic purpose. AgentFX Java 3D - Gaming. Xith3D jMonkey Engine Espresso3D Java 3D - Visualization. Aviatrix3D JView In addition to those many other C or C+ ...

See also:

Java 3D, Java 3D - History, Java 3D - Features, Java 3D - Competing technologies, Java 3D - Generic purpose, Java 3D - Gaming, Java 3D - Visualization

Read more here: » Java 3D: Encyclopedia II - Java 3D - Competing technologies

3D: Encyclopedia II - 3D Monster Maze - History

3D Monster Maze - Development. 3D Monster Maze was the first game designed and developed by Malcolm Evans. (Bourne 1984) He worked in the aerospace industry, first in aircraft design, and then as a microprocessor scientist at Sperry Gyroscope at Bristol, United Kingdom. He received a ZX81 from his wife for his thirty-seventh birthday in April 1981. Malcolm developed the game to test what the computer was capable of, and completed it by November. Friends pe ...

See also:

3D Monster Maze, 3D Monster Maze - Gameplay, 3D Monster Maze - History, 3D Monster Maze - Development, 3D Monster Maze - Impact, 3D Monster Maze - Critical acclaim, 3D Monster Maze - Technology

Read more here: » 3D Monster Maze: Encyclopedia II - 3D Monster Maze - History

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