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3D | A Wisdom Archive on 3D |  | 3D A selection of articles related to 3D |  |
| We recommend this article: 3D - 1, and also this: 3D - 2. |
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3d, 3-D film, 3-D film - History, 3-D film - New developments, 3-D film - Scientific education & military uses, 3-D film - Techniques, List of 3-D films
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ARTICLES RELATED TO 3D | |
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 |  |  | 3D: Encyclopedia II - Computer graphics - Computer graphics, 3DWith the birth of the workstation computers (like LISP machines, paintbox computers and Silicon Graphics workstations) came the 3D computer graphics, based on vector graphics. Instead of the computer storing information about points, lines and curves on a 2-Dimensional plane, the computer stores the location of points, lines and typically faces (to construct a polygon) in 3-Dimensional Space.
3-Dimensional polygons are the life blood of virtually all 3D computer graphics. As a result, most 3D graphics engines are based around storing ...
See also:Computer graphics, Computer graphics - Computer graphics, 2D, Computer graphics - Computer graphics, 3D, Computer graphics - Shading, Computer graphics - Texturing, Computer graphics - Toolkits and APIs Read more here: » Computer graphics: Encyclopedia II - Computer graphics - Computer graphics, 3D |
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 |  |  | 3D: Encyclopedia II - 3D Monster Maze - History
3D Monster Maze - Development.
3D Monster Maze was the first game designed and developed by Malcolm Evans. (Bourne 1984) He worked in the aerospace industry, first in aircraft design, and then as a microprocessor scientist at Sperry Gyroscope at Bristol, United Kingdom. He received a ZX81 from his wife for his thirty-seventh birthday in April 1981. Malcolm developed the game to test what the computer was capable of, and completed it by November. Friends pe ...
See also:3D Monster Maze, 3D Monster Maze - Gameplay, 3D Monster Maze - History, 3D Monster Maze - Development, 3D Monster Maze - Impact, 3D Monster Maze - Critical acclaim, 3D Monster Maze - Technology Read more here: » 3D Monster Maze: Encyclopedia II - 3D Monster Maze - History |
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