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32-bit | A Wisdom Archive on 32-bit |  | 32-bit A selection of articles related to 32-bit |  |
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32-bit
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| ARTICLES RELATED TO 32-bit |  |  |  | 32-bit: Encyclopedia II - Free Pascal - History
Free Pascal - The early years.
Free Pascal emerged when Borland made clear there would be no Borland Pascal 8, and the next version would be a Windows-only product (which turned out to become Delphi later on), and a student (Florian Paul Klämpfl) started working on his own compiler. The compiler was written in the (Borland) Turbo Pascal dialect from the start and produced 32-Bit code for the go32v1 DOS extender used and developed by the DJGPP project at this time. Originally the compiler itself was a 16-bit Dos executable compiled by Turbo Pascal. After two years, the compiler was able to ...
See also:Free Pascal, Free Pascal - Introduction, Free Pascal - Language dialect, Free Pascal - History, Free Pascal - The early years, Free Pascal - Expansion, Free Pascal - The Next Generation, Free Pascal - The future, Free Pascal - Targets Read more here: » Free Pascal: Encyclopedia II - Free Pascal - History |
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| |  |  |  | 32-bit: Encyclopedia II - VMEbus - HistoryIn 1979 Motorola were developing their new 68000 CPU, and one of their engineers, Jack Kister, decided to set about creating a standardized bus system for 68000-based systems, which he called VERSAbus. He was later joined by John Black, who refined the specifications and created the VERSAmodule product concept. Sven Rau and Max Loesel of Motorola-Europe added a mechanical specification to the system, basing it on the Eurocard standard that was then late in the standardization process. The result was first known as VERSAbus-E, but was later renamed to VMEbus, for VERSAmodule Eurocard bus (although some refer to ...
See also:VMEbus, VMEbus - History, VMEbus - Description Read more here: » VMEbus: Encyclopedia II - VMEbus - History |
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|  |  |  | 32-bit: Encyclopedia II - Atari ST - OriginsAtari had created two released machines in the form of the Atari 2600 console (also known as VCS) and the various Atari 8-bit based home computers. Both of these lines were created around the 6502 CPU and included a number of additional chips assisting this rather basic, but cost-effective CPU in providing graphics and sound. In fact the 8-bit machines had originally intended to be the replacement for the 2600, but they were l ...
See also:Atari ST, Atari ST - Overview, Atari ST - Origins, Atari ST - Description, Atari ST - The enhanced STs, Atari ST - Future of the platform, Atari ST - Software, Atari ST - Screenshots, Atari ST - Technical specifications, Atari ST - ST/STF/STM/STFM, Atari ST - STE, Atari ST - Models, Atari ST - Other models Read more here: » Atari ST: Encyclopedia II - Atari ST - Origins |
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|  |  |  | 32-bit: Encyclopedia II - Windows API - Overview of the Windows API ComponentsThe functionality provided by the Windows API can be grouped into six categories:[1]
Base Services[2]
Provide access to the fundamental resources available to a Windows system. Included are things like file systems, devices, processes and threads, access to the Windows registry, and error handling. These functions reside in kernel.ex ...
See also:Windows API, Windows API - Overview of the Windows API Components, Windows API - Web related APIs, Windows API - Multimedia related APIs, Windows API - APIs for interaction between programs, Windows API - Wrapper Libraries, Windows API - History, Windows API - Versions, Windows API - Other implementations, Windows API - Compiler support, Windows API - Notes Read more here: » Windows API: Encyclopedia II - Windows API - Overview of the Windows API Components |
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| | | | | |  |  |  | 32-bit: Encyclopedia II - Windows API - Overview of the Windows API ComponentsThe functionality provided by the Windows API can be grouped into six categories:[1]
Base Services[2]
Provide access to the fundamental resources available to a Windows system. Included are things like file systems, devices, processes and threads, access to the Windows registry, and error handling. These functions reside in kernel.ex ...
See also:Windows API, Windows API - Overview of the Windows API Components, Windows API - Web related APIs, Windows API - Multimedia related APIs, Windows API - APIs for interaction between programs, Windows API - Wrapper Libraries, Windows API - History, Windows API - Versions, Windows API - Compiler support, Windows API - Notes Read more here: » Windows API: Encyclopedia II - Windows API - Overview of the Windows API Components |
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|  |  |  | 32-bit: Encyclopedia II - Mac OS history - Early history
Mac OS history - Development.
The Macintosh project started in early 1979 with Jef Raskin, who envisioned an easy-to-use, low-cost computer for the average consumer. In September 1979, Raskin was given permission to start hiring for the project and was, in particular, looking for an engineer that could put together a prototype. Bill Atkinson, a member of the Lisa team, introduced him to Burrell Smith, a service ...
See also:Mac OS history, Mac OS history - Early history, Mac OS history - Development, Mac OS history - Release, Mac OS history - System 5, Mac OS history - System 6, Mac OS history - System 7, Mac OS history - Mac OS 8, Mac OS history - Mac OS 9, Mac OS history - Mac OS X, Mac OS history - Other Read more here: » Mac OS history: Encyclopedia II - Mac OS history - Early history |
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|  |  |  | 32-bit: Encyclopedia II - FALSE - The stackEverything in the language is defined by how it operates on the stack. When a value is encountered, it is simply pushed onto the stack; when an operator is encountered, a number of operands are popped from the stack, the operation is performed on them, and some number of results are pushed back onto the stack. For example, in the expression 1 3_+:
1 : pushes the integer 1 onto the stack
3 : pushes the integer 3 onto the stack
_ : pops 3 from the stack, negates it, and pushes -3
+ : pops 1 and -3 from the sta ...
See also:FALSE, FALSE - The stack, FALSE - Data types, FALSE - Basic operators, FALSE - Variables, FALSE - Subroutines, FALSE - Control flow, FALSE - If, FALSE - While, FALSE - Strings, FALSE - Input / Output, FALSE - Comments, FALSE - Code examples Read more here: » FALSE: Encyclopedia II - FALSE - The stack |
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|  |  |  | 32-bit: Encyclopedia II - PC Engine - Technical specifications
PC Engine - Hardware variations.
PC Engine (1987)
White, only RF output
PC Engine Shuttle (1989)
UFO-shaped system, unique expansion port (no CD option), AV output
PC Engine SuperGrafx (1989)
The only PC Engine unit to contain enhanced HuCard functionality. Only five games were released for it. (Two regular PC Engine releases, Darius Plus and Darius Alpha, were enhanced to utilize the extra sprite capability of the ...
See also:PC Engine, PC Engine - Technical specifications, PC Engine - Hardware variations, PC Engine - Other region variations, PC Engine - Unofficial variations, PC Engine - Unreleased and rumoured hardware, PC Engine - Peripheral compatibility, PC Engine - Video formats, PC Engine - CD hardware technical specifications and information Read more here: » PC Engine: Encyclopedia II - PC Engine - Technical specifications |
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|  |  |  | 32-bit: Encyclopedia II - EVE Online - GameplayEVE Online is different from many other MMOG's as the player's character does not gain experience points by actions or by completing tasks. Instead, the player "learns" skills by training a specific skill over time - which is determined by your attributes and how many "skill points" a certain skill has. This allows all players, regardless of their time commitments, to advance their characters' skills at a roughly equal (but not fixed) rate. The skill training systems is connected with your attributes; Intelligence, Perception, Charism ...
See also:EVE Online, EVE Online - Background, EVE Online - Gameplay, EVE Online - Major Content Patches, EVE Online - Gemini, EVE Online - Castor, EVE Online - Exodus, EVE Online - Cold War Edition, EVE Online - Red Moon Rising, EVE Online - Kali, EVE Online - Growth and Instability, EVE Online - Ships Read more here: » EVE Online: Encyclopedia II - EVE Online - Gameplay |
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|  |  |  | 32-bit: Encyclopedia II - Game Boy micro - Reaction
Game Boy micro - Criticism.
Because the Micro is so small, it relies heavily on proprietary (nonstandard) ports. There has been much criticism that many Game Boy Advance functions do not work on the Micro. While the headphone jack port has been restored, gamers must buy two link cables (GBM-GBM and GBM-GBA) to restore full multiplayer functionality. The Nintendo.com store lists the two cables at $9.95 and $7.95 respectively. The GameCube-Game Boy Advance cable also does not work with the Micro. A user by the name ...
See also:Game Boy micro, Game Boy micro - Design and specifications, Game Boy micro - Software, Game Boy micro - Packaging, Game Boy micro - Release and Sales, Game Boy micro - Reaction, Game Boy micro - Criticism, Game Boy micro - Praise, Game Boy micro - Trivia, Game Boy micro - Gallery Read more here: » Game Boy micro: Encyclopedia II - Game Boy micro - Reaction |
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|  |  |  | 32-bit: Encyclopedia II - BBC Micro - Specifications
Four independent sound channels (one noise and 3 melodic) using the Texas Instruments SN76489 sound chip
Built-in hardware support included:
pluggable ROMs, directly or via "Sideways" daughterboard
tape interface (with motor control), using a variation of the Kansas City standard data encoding scheme
Centronics parallel printer (model B only)
serial communication (using RS-423, a superset of RS-232)
display output for TV, RGB or 1v p-p video monitor
four analo ...
See also:BBC Micro, BBC Micro - Background, BBC Micro - Market impact, BBC Micro - Description, BBC Micro - Hardware features Models A and B, BBC Micro - Software and expandability, BBC Micro - Successor machines and the retro scene, BBC Micro - Specifications, BBC Micro - Trivia Read more here: » BBC Micro: Encyclopedia II - BBC Micro - Specifications |
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|  |  |  | 32-bit: Encyclopedia II - Apple IIGS - Hardware featuresThe Apple IIGS was an innovative computer with many improvements over the older Apple IIe and Apple IIc. It used the new Western Design Center 65816 16-bit microprocessor running at 2.8 MHz, which was faster than the 8-bit 6502 and 65C02 processors used in earlier Apple IIs and also allowed the IIGS to use more RAM. It also included enhanced graphics and sound, which led to its name. The graphics of the IIGS were the best of the Apple II series, with new Super High Resolution (SHR) video modes. Th ...
See also:Apple IIGS, Apple IIGS - Background, Apple IIGS - Hardware features, Apple IIGS - Hardware revisions, Apple IIGS - Graphics modes, Apple IIGS - Audio features, Apple IIGS - Expansion capabilities, Apple IIGS - Development and codenames, Apple IIGS - Influence on later computers, Apple IIGS - Software features, Apple IIGS - 8-bit Apple II compatibility, Apple IIGS - Apple IIGS System Software, Apple IIGS - Multitasking Capability, Apple IIGS - Trivia Read more here: » Apple IIGS: Encyclopedia II - Apple IIGS - Hardware features |
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|  |  |  | 32-bit: Encyclopedia II - Data General - History
Data General - Origin founding and early years: The Nova and SuperNova.
Data General (DG) formed when several engineers from Digital Equipment Corporation were frustrated with management and left to form their own company. In this case the main protagonists were Edson De Castro, Henry Burkhardt III, and Richard Sogge of Digital Equipment (DEC), and Herbert Richman of Fairchild Semiconductor. The company was incorporated ...
See also:Data General, Data General - History, Data General - Origin founding and early years: The Nova and SuperNova, Data General - Late 70s to late 80s: Crisis and a short term solution, Data General - Data General-One, Data General - Lock-in or no lock-in?, Data General - AViiON, Data General - The final downturn and the takeover by EMC; life after death, Data General - Software, Data General - Notable alumni Read more here: » Data General: Encyclopedia II - Data General - History |
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| |  |  |  | 32-bit: Encyclopedia II - Peripheral Component Interconnect - HistoryWork on PCI began at Intel circa 1990. PCI 1.0, which was merely a component-level specification, was released June 22, 1992. PCI 2.0, which was the first to establish standards for the connector and motherboard slot, was released on April 30, 1993.
PCI was immediately put to use in servers, replacing MCA and EISA as the server expansion bus of choice. In mainstream PCs, PCI was slower to replace VESA Local Bus (VLB), and did not gain significant market penetration until late 1994 in second-generation Pentium PCs. By 1996 VLB was all ...
See also:Peripheral Component Interconnect, Peripheral Component Interconnect - History, Peripheral Component Interconnect - Configuration, Peripheral Component Interconnect - Conventional PCI bus specifications, Peripheral Component Interconnect - Conventional PCI variants, Peripheral Component Interconnect - Other PCI variants Read more here: » Peripheral Component Interconnect: Encyclopedia II - Peripheral Component Interconnect - History |
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|  |  |  | 32-bit: Encyclopedia II - Opteron - Technical description
Opteron - The two key capabilities.
Feature-wise, Opteron combines two important capabilities in a single processor die:
native execution of legacy x86 32-bit applications without speed penalties
native execution of native x86-64 64-bit applications (linear-addressing beyond 4 GB RAM)
The first capability is notable because at the time of Opteron's introduction, the only other 64-bit processor architecture marketed with 32-bit x86 compatibility (Intel's Itanium) ran x86 ...
See also:Opteron, Opteron - Technical description, Opteron - The two key capabilities, Opteron - Multi-processor features, Opteron - Multi-core Opterons, Opteron - Low-end: Socket 939, Opteron - Models, Opteron - Opteron 130 nm SOI, Opteron - Opteron 90 nm SOI Read more here: » Opteron: Encyclopedia II - Opteron - Technical description |
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