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3 | A Wisdom Archive on 3 |  | 3 A selection of articles related to 3 |  |
| We recommend this article: 3 - 1, and also this: 3 - 2. |
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3, 3, 3 - Births, 3 - Deaths, 3 - Events
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| ARTICLES RELATED TO 3 |  |  |  | 3: Encyclopedia II - Marvelous 3 - Discography
Marvelous 3 - Albums.
Math and Other Problems (1997)
Hey! Album (1998)
Ready, Sex, Go (2000)
Marvelous 3 - Singles.
Freak of the Week from Hey! Album
Every Monday from Hey! Album
SugarBuzz from Ready, Sex, Go
Get ...
See also:Marvelous 3, Marvelous 3 - History, Marvelous 3 - Discography, Marvelous 3 - Albums, Marvelous 3 - Singles, Marvelous 3 - Guest Musicians on Ready Sex Go, Marvelous 3 - External Sites Read more here: » Marvelous 3: Encyclopedia II - Marvelous 3 - Discography |
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|  |  |  | 3: Encyclopedia II - Doom 3 - StorySimilar to the story of the original Doom, the game focuses on the marine who was transferred to Mars and sent out on a routine mission. In contrast to its earlier disdain for storytelling, this time id Software employed a professional science-fiction writer Matthew Castello to write the script and assist in story-boarding the entire game. id focused on retelling the story and creating a tense horror atmosphere. The game's events and atmosphere show a great deal of influence from George Rom ...
See also:Doom 3, Doom 3 - History, Doom 3 - Features, Doom 3 - Weapons, Doom 3 - Story, Doom 3 - Atmosphere, Doom 3 - Hardware requirements, Doom 3 - Reception, Doom 3 - Critical and hardcore reception, Doom 3 - Rebuttals to critical reception, Doom 3 - List of levels, Doom 3 - Software patent controversy, Doom 3 - Web-integration, Doom 3 - Linux, Doom 3 - Development team Read more here: » Doom 3: Encyclopedia II - Doom 3 - Story |
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|  |  |  | 3: Encyclopedia II - Expedition 3 - SpacewalksThe Expedition Three crew performed four spacewalks to continue the on-orbit construction and maintenance on the International Space Station. The first three spacewalks focused on outfitting the Russian Docking Compartment, which is named Pirs. The fourth spacewalk focused on the removal of an obstruction that was blocking the hard docking of the Progress 6 cargo ship to the station. All four space walks were conducted from Pirs. Expedition Three's excursions brought the total number of station-based spacewalks to six and the number of spacewalks in support of station assembly and maintenance to 30.
< ...
See also:Expedition 3, Expedition 3 - Crew, Expedition 3 - Mission Parameters, Expedition 3 - Mission Objectives, Expedition 3 - Spacewalks, Expedition 3 - Spacewalk 1, Expedition 3 - Spacewalk 2, Expedition 3 - Spacewalk 3, Expedition 3 - Spacewalk 4, Expedition 3 - Mission Patch Read more here: » Expedition 3: Encyclopedia II - Expedition 3 - Spacewalks |
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|  |  |  | 3: Encyclopedia II - Doom 3 - FeaturesAccording to John Carmack, the lead graphics engine developer at id, the "tripod of features" in Doom 3 technology are:
Unified lighting and shadowing
Complex animations and scripting that show off the real-time, fully dynamic per-pixel lighting and stencil shadowing
GUI surfaces that add extra interactivity to the game
The key aspect of the Doom 3 graphics engine is the unified lighting and shadowing. Rather than computing or rendering lightmaps during map creation and saving that i ...
See also:Doom 3, Doom 3 - History, Doom 3 - Features, Doom 3 - Weapons, Doom 3 - Story, Doom 3 - Atmosphere, Doom 3 - Hardware requirements, Doom 3 - Reception, Doom 3 - Critical and hardcore reception, Doom 3 - Rebuttals to critical reception, Doom 3 - List of levels, Doom 3 - Software patent controversy, Doom 3 - Web-integration, Doom 3 - Linux, Doom 3 - Development team Read more here: » Doom 3: Encyclopedia II - Doom 3 - Features |
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|  |  |  | 3: Encyclopedia II - Doom 3 - ReceptionFew games have polarized gaming as much as Doom 3 has, causing the two groups reactions to the game to be wildly different.
Doom 3 - Critical and hardcore reception.
The most often named gameplay shortcomings of the game are:
Reliance on traditionally overused horror techniques such as pitch black darkness, limited use of the flashlight and stock horror movie clichés, which some feel makes the game frustrating to play rather than scary or atmospheric;
Repetitive gameplay, simi ...
See also:Doom 3, Doom 3 - History, Doom 3 - Features, Doom 3 - Weapons, Doom 3 - Story, Doom 3 - Atmosphere, Doom 3 - Hardware requirements, Doom 3 - Reception, Doom 3 - Critical and hardcore reception, Doom 3 - Rebuttals to critical reception, Doom 3 - List of levels, Doom 3 - Software patent controversy, Doom 3 - Web-integration, Doom 3 - Linux, Doom 3 - Development team Read more here: » Doom 3: Encyclopedia II - Doom 3 - Reception |
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|  |  |  | 3: Encyclopedia II - Doom 3 - AtmosphereThe most important element in the gameplay and action of Doom 3 is the atmosphere. Most of the levels are very dark, to create the feeling of helplessness and scare the player. It also heavily relies on lighting effects to set the mood.
The in-game story explanation for the pitch-darkness is as follows. The portals to Hell could only be sustained for a short period of time, which was nowhere near enough to conduct any serious experiments. To rectify this, the power grid was illegally tampered with, diverting a significant amoun ...
See also:Doom 3, Doom 3 - History, Doom 3 - Features, Doom 3 - Weapons, Doom 3 - Story, Doom 3 - Atmosphere, Doom 3 - Hardware requirements, Doom 3 - Reception, Doom 3 - Critical and hardcore reception, Doom 3 - Rebuttals to critical reception, Doom 3 - List of levels, Doom 3 - Software patent controversy, Doom 3 - Web-integration, Doom 3 - Linux, Doom 3 - Development team Read more here: » Doom 3: Encyclopedia II - Doom 3 - Atmosphere |
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|  |  |  | 3: Encyclopedia II - 3-sphere - DefinitionIn coordinates, a 3-sphere with center (x0, y0, z0, w0) and radius r is the set of all points (x,y,z,w) in R4 such that
The 3-sphere centered at the origin with radius 1 is called the unit 3-sphere and is usually denoted S3. It can be described as a subset of either R4, C2, or H (the quaternions):
See also: 3-sphere, 3-sphere - Explanation, 3-sphere - Definition, 3-sphere - Elementary properties, 3-sphere - Topological construction, 3-sphere - Unslicing, 3-sphere - Unpuncturing, 3-sphere - Topological properties, 3-sphere - Coordinate systems on the 3-sphere, 3-sphere - Hyperspherical coordinates, 3-sphere - Hopf coordinates, 3-sphere - Stereographic coordinates, 3-sphere - Group structure, 3-sphere - Tangents, 3-sphere - In literature, 3-sphere - Related topics, 3-sphere - External link Read more here: » 3-sphere: Encyclopedia II - 3-sphere - Definition |
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|  |  |  | 3: Encyclopedia II - Doom 3 - HistoryIn June 2000, John Carmack posted a plan [1] announcing the start to a remake of Doom using next generation technology. This plan revealed controversy had been brewing within id over the decision.
Kevin Cloud and Adrian Carmack, two of id Software's owners, were always strongly opposed to remaking Doom. They thought that id was going back to the same old formulas and properties too often. However, after the warm reception of Return to Castle Wolfenstein and the latest improvements in rendering technology, most of ...
See also:Doom 3, Doom 3 - History, Doom 3 - Features, Doom 3 - Weapons, Doom 3 - Story, Doom 3 - Atmosphere, Doom 3 - Hardware requirements, Doom 3 - Reception, Doom 3 - Critical and hardcore reception, Doom 3 - Rebuttals to critical reception, Doom 3 - List of levels, Doom 3 - Software patent controversy, Doom 3 - Web-integration, Doom 3 - Linux, Doom 3 - Development team Read more here: » Doom 3: Encyclopedia II - Doom 3 - History |
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|  |  |  | 3: Encyclopedia II - Doom 3 - StorySimilar to the story of the original Doom, the game focuses on the marine who was transferred to Mars and sent out on a routine mission. In contrast to its earlier disdain for storytelling, this time id Software employed a professional science-fiction writer Matthew Castello to write the script and assist in story-boarding the entire game. id focused on retelling the story and creating a tense horror atmosphere. The game's events and atmosphere show a great deal of influence from George Romero's Living Dead series and Jam ...
See also:Doom 3, Doom 3 - History, Doom 3 - Features, Doom 3 - Weapons, Doom 3 - Story, Doom 3 - Atmosphere, Doom 3 - Hardware requirements, Doom 3 - Reception, Doom 3 - Critical and hardcore reception, Doom 3 - Rebuttals to critical reception, Doom 3 - List of levels, Doom 3 - Software patent controversy, Doom 3 - Web-integration, Doom 3 - Linux, Doom 3 - Development team Read more here: » Doom 3: Encyclopedia II - Doom 3 - Story |
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| | |  |  |  | 3: Encyclopedia II - A-3 Skywarrior - DevelopmentEarly in the Second World War, the Navy began to explore the concept of a jet-powered aircraft operating from aircraft carriers. Success encouraged further development of the concept, and early in the post war years the Navy began to consider jet power as a possible means of operating from carriers, aircraft that were large enough to provide a strategic bombing capability.
In January 1948, the Chief of Naval Operations issued a requirement to develop a long-range, carrier-based attack plane that could deliver a 10,000-pound (4,500 kg) ...
See also:A-3 Skywarrior, A-3 Skywarrior - Development, A-3 Skywarrior - Description, A-3 Skywarrior - Variants, A-3 Skywarrior - Specifications A3D-2/A-3B Skywarrior, A-3 Skywarrior - Units using the A-3, A-3 Skywarrior - USN squadrons, A-3 Skywarrior - Related content, A-3 Skywarrior - Designation sequence, A-3 Skywarrior - Related development, A-3 Skywarrior - Similar aircraft, A-3 Skywarrior - Related lists, A-3 Skywarrior - External links Read more here: » A-3 Skywarrior: Encyclopedia II - A-3 Skywarrior - Development |
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|  |  |  | 3: Encyclopedia II - A-3 Skywarrior - DescriptionThe Skywarrior had a 36° degree swept wing and two Pratt & Whitney J57 turbojet engines. Although prototypes had used the intended Westinghouse J40, that powerplant proved disastrous, and was subsequently cancelled. The turbojets could be supplemented by a provision for twelve 4,500 lbf (20 kN) thrust JATO bottles), allowing take-off from carriers that did not have catapults. The aircraft had a largely conventional semi-monocoque fuselage, with the engines in under-wing nacelles. Flight controls were hydraulic, and both wings and vertical tailfin could fold for carrier stowage. Capa ...
See also:A-3 Skywarrior, A-3 Skywarrior - Development, A-3 Skywarrior - Description, A-3 Skywarrior - Variants, A-3 Skywarrior - Specifications A3D-2/A-3B Skywarrior, A-3 Skywarrior - Units using the A-3, A-3 Skywarrior - USN squadrons, A-3 Skywarrior - Related content, A-3 Skywarrior - Designation sequence, A-3 Skywarrior - Related development, A-3 Skywarrior - Similar aircraft, A-3 Skywarrior - Related lists, A-3 Skywarrior - External links Read more here: » A-3 Skywarrior: Encyclopedia II - A-3 Skywarrior - Description |
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| |  |  |  | 3: Encyclopedia II - 3-sphere - Coordinate systems on the 3-sphere
3-sphere - Hyperspherical coordinates.
It is convenient to have some sort of hyperspherical coordinates on S3 in analogy to the usual spherical coordinates on S2. One such choice—by no means unique—is to use (ψ, θ, φ) where
where ψ and θ runs over the range 0 to π, and φ runs over 0 to 2π. Note that for any fixed value of ψ, θ and φ parameterize a 2-sphere of radius sin(ψ), except for the degenerate case ...
See also:3-sphere, 3-sphere - Explanation, 3-sphere - Definition, 3-sphere - Elementary properties, 3-sphere - Topological construction, 3-sphere - Unslicing, 3-sphere - Unpuncturing, 3-sphere - Topological properties, 3-sphere - Coordinate systems on the 3-sphere, 3-sphere - Hyperspherical coordinates, 3-sphere - Hopf coordinates, 3-sphere - Stereographic coordinates, 3-sphere - Group structure, 3-sphere - Tangents, 3-sphere - In literature, 3-sphere - Related topics, 3-sphere - External link Read more here: » 3-sphere: Encyclopedia II - 3-sphere - Coordinate systems on the 3-sphere |
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|  |  |  | 3: Encyclopedia II - Rayman 3 - PlotThe game begins when a friendly red Lum sees something so dark that he is turned black. He turns into Andre, the evil king of black lums. Andre and his Red Lums transformed into Black Lums move through the forest towards the Heart of the World; they start to gather in swarms under cloaks, becoming Hoodlums. They want energy from the Yellow Lums at the Heart to create a larger army, but this will result in the end of the world. They pursue Murfy from Rayman 2 through the forest, and come upon where Rayman and his friend, Globox, are asleep. G ...
See also:Rayman 3, Rayman 3 - Plot, Rayman 3 - Levels console & CPU, Rayman 3 - Hall of Fame, Rayman 3 - Rayman The Fan Series Read more here: » Rayman 3: Encyclopedia II - Rayman 3 - Plot |
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| | | | |  |  |  | 3: Encyclopedia II - 3-sphere - Elementary propertiesThe 3-dimensional volume (or hyperarea) of a 3-sphere of radius r is
while the 4-dimensional hypervolume (the volume of the 4-dimensional region bounded by the 3-sphere) is
Every non-empty intersection of a 3-sphere with a three-dimensional hyperplane is a 2-sphere (unless the hyperplane is tangent to the 3-sphere, in which case the intersection is a single point). As a 3-sphere moves through a given three-dimensional hyperplane, the intersection starts out as a poi ...
See also:3-sphere, 3-sphere - Explanation, 3-sphere - Definition, 3-sphere - Elementary properties, 3-sphere - Topological construction, 3-sphere - Unslicing, 3-sphere - Unpuncturing, 3-sphere - Topological properties, 3-sphere - Coordinate systems on the 3-sphere, 3-sphere - Hyperspherical coordinates, 3-sphere - Hopf coordinates, 3-sphere - Stereographic coordinates, 3-sphere - Group structure, 3-sphere - Tangents, 3-sphere - In literature, 3-sphere - Related topics, 3-sphere - External link Read more here: » 3-sphere: Encyclopedia II - 3-sphere - Elementary properties |
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|  |  |  | 3: Encyclopedia II - 3-sphere - Topological propertiesA 3-sphere is a compact, 3-dimensional manifold without boundary. It is also simply-connected. What this means, loosely speaking, is that any loop, or circular path, on the 3-sphere can be continuously shrunk to a point without leaving the 3-sphere. There is a long-standing, unproven conjecture, known as the Poincaré conjecture, stating that the 3-sphere is the only three dimensional manifold with these properties (up to homeomorphism).
The 3-sphere is also homeomorphic to the ...
See also:3-sphere, 3-sphere - Explanation, 3-sphere - Definition, 3-sphere - Elementary properties, 3-sphere - Topological construction, 3-sphere - Unslicing, 3-sphere - Unpuncturing, 3-sphere - Topological properties, 3-sphere - Coordinate systems on the 3-sphere, 3-sphere - Hyperspherical coordinates, 3-sphere - Hopf coordinates, 3-sphere - Stereographic coordinates, 3-sphere - Group structure, 3-sphere - Tangents, 3-sphere - In literature, 3-sphere - Related topics, 3-sphere - External link Read more here: » 3-sphere: Encyclopedia II - 3-sphere - Topological properties |
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